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1c4620794b
On Windows, we don't use import_resource_to_display() + flip_to(), but the newly added resource_flush(). This applies to both Vulkan and D3D backend. We would need some refactoring for the GpuDisplay interface to create a better abstraction. BUG=b:213149288 TEST=presubmit Change-Id: If1d3dc543a17aa7fabf591aa2c1b87b226e8a4a6 Reviewed-on: https://chromium-review.googlesource.com/c/crosvm/crosvm/+/3869171 Reviewed-by: Kaiyi Li <kaiyili@google.com> Commit-Queue: Pujun Lun <lunpujun@google.com> Reviewed-by: Daniel Verkamp <dverkamp@chromium.org> Tested-by: Pujun Lun <lunpujun@google.com> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> |
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