nix: clean up flake

The build inputs were duplicated, once in packages.jujutsu and again in
devShells.default. This removes the duplication.
This commit is contained in:
Bryce Berger 2025-01-08 19:34:26 -05:00
parent f755e8f683
commit b714592952

205
flake.nix
View file

@ -12,13 +12,18 @@
rust-overlay.inputs.nixpkgs.follows = "nixpkgs"; rust-overlay.inputs.nixpkgs.follows = "nixpkgs";
}; };
outputs = { self, nixpkgs, flake-utils, rust-overlay }: { outputs = {
overlays.default = (final: prev: { self,
jujutsu = self.packages.${final.system}.jujutsu; nixpkgs,
}); flake-utils,
} // rust-overlay,
(flake-utils.lib.eachDefaultSystem (system: }:
let {
overlays.default = final: prev: {
jujutsu = self.packages.${final.system}.jujutsu;
};
}
// (flake-utils.lib.eachDefaultSystem (system: let
pkgs = import nixpkgs { pkgs = import nixpkgs {
inherit system; inherit system;
overlays = [ overlays = [
@ -29,10 +34,9 @@
filterSrc = src: regexes: filterSrc = src: regexes:
pkgs.lib.cleanSourceWith { pkgs.lib.cleanSourceWith {
inherit src; inherit src;
filter = path: type: filter = path: type: let
let relPath = pkgs.lib.removePrefix (toString src + "/") (toString path);
relPath = pkgs.lib.removePrefix (toString src + "/") (toString path); in
in
pkgs.lib.all (re: builtins.match re relPath == null) regexes; pkgs.lib.all (re: builtins.match re relPath == null) regexes;
}; };
@ -43,48 +47,52 @@
cargo = ourRustVersion; cargo = ourRustVersion;
}; };
# these are needed in both devShell and buildInputs nativeBuildInputs = with pkgs;
darwinDeps = with pkgs; lib.optionals stdenv.isDarwin [ [
darwin.apple_sdk.frameworks.Security gzip
darwin.apple_sdk.frameworks.SystemConfiguration pkg-config
libiconv
# for libz-ng-sys (zlib-ng)
# TODO: switch to the packaged zlib-ng and drop this dependency
cmake
]
++ lib.optionals stdenv.isLinux [
mold-wrapped
];
buildInputs = with pkgs;
[
openssl
libgit2
libssh2
]
++ lib.optionals stdenv.isDarwin [
darwin.apple_sdk.frameworks.Security
darwin.apple_sdk.frameworks.SystemConfiguration
libiconv
];
nativeCheckInputs = with pkgs; [
# for signing tests
gnupg
openssh
]; ];
# these are needed in both devShell and buildInputs env = {
linuxNativeDeps = with pkgs; lib.optionals stdenv.isLinux [ LIBSSH2_SYS_USE_PKG_CONFIG = "1";
mold-wrapped RUST_BACKTRACE = 1;
]; };
in {
formatter = pkgs.alejandra;
checks.jujutsu = self.packages.${system}.jujutsu;
# on macOS and Linux, use faster parallel linkers that are much more
# efficient than the defaults. these noticeably improve link time even for
# medium sized rust projects like jj
rustLinkerFlags =
if pkgs.stdenv.isLinux then
[ "-fuse-ld=mold" "-Wl,--compress-debug-sections=zstd" ]
else if pkgs.stdenv.isDarwin then
# on darwin, /usr/bin/ld actually looks at the environment variable
# $DEVELOPER_DIR, which is set by the nix stdenv, and if set,
# automatically uses it to route the `ld` invocation to the binary
# within. in the devShell though, that isn't what we want; it's
# functional, but Xcode's linker as of ~v15 (not yet open source)
# is ultra-fast and very shiny; it is enabled via -ld_new, and on by
# default as of v16+
[ "--ld-path=$(unset DEVELOPER_DIR; /usr/bin/xcrun --find ld)" "-ld_new" ]
else
[ ];
rustLinkFlagsString = pkgs.lib.concatStringsSep " " (pkgs.lib.concatMap (x:
[ "-C" "link-arg=${x}" ]
) rustLinkerFlags);
in
{
packages = { packages = {
jujutsu = ourRustPlatform.buildRustPackage { jujutsu = ourRustPlatform.buildRustPackage {
pname = "jujutsu"; pname = "jujutsu";
version = "unstable-${self.shortRev or "dirty"}"; version = "unstable-${self.shortRev or "dirty"}";
buildFeatures = [ "packaging" ]; buildFeatures = ["packaging"];
cargoBuildFlags = [ "--bin" "jj" ]; # don't build and install the fake editors cargoBuildFlags = ["--bin" "jj"]; # don't build and install the fake editors
useNextest = true; useNextest = true;
src = filterSrc ./. [ src = filterSrc ./. [
".*\\.nix$" ".*\\.nix$"
@ -94,32 +102,16 @@
]; ];
cargoLock.lockFile = ./Cargo.lock; cargoLock.lockFile = ./Cargo.lock;
nativeBuildInputs = with pkgs; [ nativeBuildInputs = nativeBuildInputs ++ [pkgs.installShellFiles];
gzip inherit buildInputs nativeCheckInputs;
installShellFiles
makeWrapper
pkg-config
# for libz-ng-sys (zlib-ng) env =
# TODO: switch to the packaged zlib-ng and drop this dependency env
cmake // {
RUSTFLAGS = pkgs.lib.optionalString pkgs.stdenv.isLinux "-C link-arg=-fuse-ld=mold";
# for signing tests NIX_JJ_GIT_HASH = self.rev or "";
gnupg CARGO_INCREMENTAL = "0";
openssh };
] ++ linuxNativeDeps;
buildInputs = with pkgs; [
openssl libgit2 libssh2
] ++ darwinDeps;
LIBSSH2_SYS_USE_PKG_CONFIG = "1";
RUSTFLAGS = pkgs.lib.optionalString pkgs.stdenv.isLinux "-C link-arg=-fuse-ld=mold";
NIX_JJ_GIT_HASH = self.rev or "";
CARGO_INCREMENTAL = "0";
preCheck = ''
export RUST_BACKTRACE=1
'';
postInstall = '' postInstall = ''
$out/bin/jj util mangen > ./jj.1 $out/bin/jj util mangen > ./jj.1
@ -141,26 +133,7 @@
default = self.packages.${system}.jujutsu; default = self.packages.${system}.jujutsu;
}; };
formatter = pkgs.nixpkgs-fmt; devShells.default = let
checks.jujutsu = self.packages.${system}.jujutsu.overrideAttrs ({ ... }: {
# FIXME (aseipp): when running `nix flake check`, this will override the
# main package, and nerf the build and installation phases. this is
# because for some inexplicable reason, the cargo cache gets invalidated
# in between buildPhase and checkPhase, causing every nix CI build to be
# 2x as long.
#
# upstream issue: https://github.com/NixOS/nixpkgs/issues/291222
buildPhase = "true";
installPhase = "touch $out";
# NOTE (aseipp): buildRustPackage also, by default, runs `cargo check`
# in `--release` mode, which is far slower; the existing CI builds all
# use the default `test` profile, so we should too.
cargoCheckType = "test";
});
devShells.default = pkgs.mkShell {
name = "jujutsu";
packages = with pkgs; [ packages = with pkgs; [
# NOTE (aseipp): explicitly add rust-src to the rustc compiler only in # NOTE (aseipp): explicitly add rust-src to the rustc compiler only in
# devShell. this in turn causes a dependency on the rust compiler src, # devShell. this in turn causes a dependency on the rust compiler src,
@ -170,13 +143,9 @@
# #
# relevant PR: https://github.com/rust-lang/rust/pull/129687 # relevant PR: https://github.com/rust-lang/rust/pull/129687
(ourRustVersion.override { (ourRustVersion.override {
extensions = [ "rust-src" "rust-analyzer" ]; extensions = ["rust-src" "rust-analyzer"];
}) })
# Foreign dependencies
openssl libgit2 libssh2
pkg-config
# Additional tools recommended by contributing.md # Additional tools recommended by contributing.md
bacon bacon
cargo-deny cargo-deny
@ -189,24 +158,40 @@
# In case you need to run `cargo run --bin gen-protos` # In case you need to run `cargo run --bin gen-protos`
protobuf protobuf
# for libz-ng-sys (zlib-ng)
# TODO: switch to the packaged zlib-ng and drop this dependency
cmake
# To run the signing tests
gnupg
openssh
# For building the documentation website # For building the documentation website
uv uv
] ++ darwinDeps ++ linuxNativeDeps; ];
shellHook = '' # on macOS and Linux, use faster parallel linkers that are much more
export RUST_BACKTRACE=1 # efficient than the defaults. these noticeably improve link time even for
export LIBSSH2_SYS_USE_PKG_CONFIG=1 # medium sized rust projects like jj
rustLinkerFlags =
if pkgs.stdenv.isLinux
then ["-fuse-ld=mold" "-Wl,--compress-debug-sections=zstd"]
else if pkgs.stdenv.isDarwin
then
# on darwin, /usr/bin/ld actually looks at the environment variable
# $DEVELOPER_DIR, which is set by the nix stdenv, and if set,
# automatically uses it to route the `ld` invocation to the binary
# within. in the devShell though, that isn't what we want; it's
# functional, but Xcode's linker as of ~v15 (not yet open source)
# is ultra-fast and very shiny; it is enabled via -ld_new, and on by
# default as of v16+
["--ld-path=$(unset DEVELOPER_DIR; /usr/bin/xcrun --find ld)" "-ld_new"]
else [];
export RUSTFLAGS="-Zthreads=0 ${rustLinkFlagsString}" rustLinkFlagsString =
''; pkgs.lib.concatStringsSep " "
}; (pkgs.lib.concatMap (x: ["-C" "link-arg=${x}"]) rustLinkerFlags);
devShellEnv = {
RUSTFLAGS = "-Zthreads=0 ${rustLinkFlagsString}";
};
in
pkgs.mkShell {
name = "jujutsu";
packages = packages ++ nativeBuildInputs ++ buildInputs ++ nativeCheckInputs;
env = env // devShellEnv;
};
})); }));
} }