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working_copy: make write_path_to_store()
work with merged values
For tree-level conflicts, we're going to be getting `Merge<Option<TreeValue>>` from the current tree and produce a new such value if contents changes on disk. This commit gets us a little closer to that by passing in a value of that type into `write_path_to_store()`. This seems to have a small but measurable performance impact. Snapshotting the working copy in the git repo with all files `touch`ed went from 2.36 s to 2.43 s (3%). I think that's okay, especially since most files' mtimes rarely change, and we only pay the price when it has.
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parent
1d55a404cc
commit
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1 changed files with 48 additions and 42 deletions
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@ -955,24 +955,31 @@ impl TreeState {
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} else {
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let new_file_type = new_file_state.file_type.clone();
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let current_tree_value = current_tree.path_value(repo_path);
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let new_tree_value = self.write_path_to_store(
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let current_tree_values =
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if let Some(TreeValue::Conflict(conflict_id)) = ¤t_tree_value {
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self.store.read_conflict(repo_path, conflict_id)?
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} else {
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Merge::resolved(current_tree_value)
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};
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let new_tree_values = self.write_path_to_store(
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repo_path,
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&disk_path,
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¤t_tree_value,
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¤t_tree_values,
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new_file_type,
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)?;
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if new_tree_value.as_resolved() != Some(¤t_tree_value) {
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Ok(Some(new_tree_value))
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if new_tree_values != current_tree_values {
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Ok(Some(new_tree_values))
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} else {
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Ok(None)
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}
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}
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}
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fn write_path_to_store(
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&self,
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repo_path: &RepoPath,
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disk_path: &Path,
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current_tree_value: &Option<TreeValue>,
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current_tree_values: &Merge<Option<TreeValue>>,
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file_type: FileType,
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) -> Result<Merge<Option<TreeValue>>, SnapshotError> {
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let executable = match file_type {
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@ -986,43 +993,9 @@ impl TreeState {
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// If the file contained a conflict before and is now a normal file on disk, we
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// try to parse any conflict markers in the file into a conflict.
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if let Some(TreeValue::Conflict(conflict_id)) = current_tree_value {
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let conflict = self.store.read_conflict(repo_path, conflict_id)?;
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if let Some(old_file_ids) = conflict.to_file_merge() {
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let content = fs::read(disk_path).map_err(|err| SnapshotError::IoError {
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message: format!("Failed to open file {}", disk_path.display()),
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err,
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})?;
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let new_file_ids = conflicts::update_from_content(
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&old_file_ids,
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self.store.as_ref(),
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repo_path,
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&content,
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)?;
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match new_file_ids.into_resolved() {
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Ok(file_id) => {
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#[cfg(windows)]
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let executable = {
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let () = executable; // use the variable
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false
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};
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Ok(Merge::normal(TreeValue::File {
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id: file_id.unwrap(),
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executable,
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}))
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}
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Err(new_file_ids) => {
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if new_file_ids != old_file_ids {
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Ok(conflict.with_new_file_ids(&new_file_ids))
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} else {
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Ok(Merge::normal(TreeValue::Conflict(conflict_id.clone())))
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}
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}
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}
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} else {
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Ok(Merge::normal(TreeValue::Conflict(conflict_id.clone())))
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}
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} else {
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if let Some(current_tree_value) = current_tree_values.as_resolved() {
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#[cfg(unix)]
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let _ = current_tree_value; // use the variable
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let id = self.write_file_to_store(repo_path, disk_path)?;
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// On Windows, we preserve the executable bit from the current tree.
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#[cfg(windows)]
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@ -1035,6 +1008,39 @@ impl TreeState {
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}
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};
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Ok(Merge::normal(TreeValue::File { id, executable }))
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} else if let Some(old_file_ids) = current_tree_values.to_file_merge() {
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let content = fs::read(disk_path).map_err(|err| SnapshotError::IoError {
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message: format!("Failed to open file {}", disk_path.display()),
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err,
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})?;
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let new_file_ids = conflicts::update_from_content(
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&old_file_ids,
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self.store.as_ref(),
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repo_path,
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&content,
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)?;
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match new_file_ids.into_resolved() {
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Ok(file_id) => {
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#[cfg(windows)]
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let executable = {
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let () = executable; // use the variable
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false
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};
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Ok(Merge::normal(TreeValue::File {
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id: file_id.unwrap(),
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executable,
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}))
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}
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Err(new_file_ids) => {
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if new_file_ids != old_file_ids {
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Ok(current_tree_values.with_new_file_ids(&new_file_ids))
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} else {
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Ok(current_tree_values.clone())
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}
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}
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}
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} else {
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Ok(current_tree_values.clone())
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}
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}
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