// Copyright 2020 The Jujutsu Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use jujutsu::cli_util::{create_ui, handle_command_result, parse_args, CommandError}; use jujutsu::commands::{default_app, run_command}; use jujutsu::ui::Ui; use tracing::metadata::LevelFilter; use tracing_subscriber::prelude::*; use tracing_subscriber::reload::Handle; use tracing_subscriber::EnvFilter; fn run( ui: &mut Ui, reload_log_filter: Handle, ) -> Result<(), CommandError> { let app = default_app(); let (command_helper, matches) = parse_args(ui, app, std::env::args_os())?; if command_helper.global_args().verbose { reload_log_filter .modify(|filter| { *filter = EnvFilter::builder() .with_default_directive(LevelFilter::DEBUG.into()) .from_env_lossy() }) .map_err(|err| { CommandError::InternalError(format!("failed to enable verbose logging: {:?}", err)) })?; tracing::debug!("verbose logging enabled"); } run_command(ui, &command_helper, &matches) } fn main() { // TODO(@rslabbert): restructure logging filter setup to better handle // having verbose logging set up as early as possible, and to support // custom commands. See discussion on: // https://github.com/martinvonz/jj/pull/771 let filter = EnvFilter::builder() .with_default_directive(LevelFilter::INFO.into()) .from_env_lossy(); let (filter, reload_log_filter) = tracing_subscriber::reload::Layer::new(filter); tracing_subscriber::registry() .with(filter) .with(tracing_subscriber::fmt::Layer::default().with_writer(std::io::stderr)) .init(); jujutsu::cleanup_guard::init(); let (mut ui, result) = create_ui(); let result = result.and_then(|()| run(&mut ui, reload_log_filter)); let exit_code = handle_command_result(&mut ui, result); ui.finalize_writes(); std::process::exit(exit_code); }