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6374309c6d
enable the automake ansi2knr capability. Right now this doesn't quite build using a K&R compiler because of a problem with the loadavg test program, but the rest of the code works. I'm asking the automake list about this problem.
333 lines
8.1 KiB
C
333 lines
8.1 KiB
C
/* hash.c -- hash table maintenance
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Copyright (C) 1995, 1999, 2002 Free Software Foundation, Inc.
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Written by Greg McGary <gkm@gnu.org> <greg@mcgary.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "make.h"
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#include "hash.h"
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#define CALLOC(t, n) ((t *) calloc (sizeof (t), (n)))
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#define MALLOC(t, n) ((t *) xmalloc (sizeof (t) * (n)))
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#define REALLOC(o, t, n) ((t *) xrealloc ((o), sizeof (t) * (n)))
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#define CLONE(o, t, n) ((t *) memcpy (MALLOC (t, (n)), (o), sizeof (t) * (n)))
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static void hash_rehash __P((struct hash_table* ht));
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static unsigned long round_up_2 __P((unsigned long rough));
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/* Implement double hashing with open addressing. The table size is
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always a power of two. The secondary (`increment') hash function
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is forced to return an odd-value, in order to be relatively prime
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to the table size. This guarantees that the increment can
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potentially hit every slot in the table during collision
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resolution. */
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void *hash_deleted_item = &hash_deleted_item;
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/* Force the table size to be a power of two, possibly rounding up the
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given size. */
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void
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hash_init (struct hash_table *ht, unsigned long size,
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hash_func_t hash_1, hash_func_t hash_2, hash_cmp_func_t hash_cmp)
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{
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ht->ht_size = round_up_2 (size);
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ht->ht_empty_slots = ht->ht_size;
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ht->ht_vec = (void**) CALLOC (struct token *, ht->ht_size);
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if (ht->ht_vec == 0)
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{
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fprintf (stderr, _("can't allocate %ld bytes for hash table: memory exhausted"),
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ht->ht_size * sizeof(struct token *));
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exit (1);
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}
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ht->ht_capacity = ht->ht_size - (ht->ht_size / 16); /* 93.75% loading factor */
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ht->ht_fill = 0;
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ht->ht_collisions = 0;
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ht->ht_lookups = 0;
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ht->ht_rehashes = 0;
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ht->ht_hash_1 = hash_1;
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ht->ht_hash_2 = hash_2;
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ht->ht_compare = hash_cmp;
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}
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/* Load an array of items into `ht'. */
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void
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hash_load (struct hash_table *ht, void *item_table,
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unsigned long cardinality, unsigned long size)
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{
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char *items = (char *) item_table;
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while (cardinality--)
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{
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hash_insert (ht, items);
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items += size;
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}
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}
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/* Returns the address of the table slot matching `key'. If `key' is
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not found, return the address of an empty slot suitable for
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inserting `key'. The caller is responsible for incrementing
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ht_fill on insertion. */
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void **
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hash_find_slot (struct hash_table *ht, const void *key)
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{
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void **slot;
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void **deleted_slot = 0;
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unsigned int hash_2 = 0;
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unsigned int hash_1 = (*ht->ht_hash_1) (key);
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ht->ht_lookups++;
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for (;;)
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{
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hash_1 &= (ht->ht_size - 1);
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slot = &ht->ht_vec[hash_1];
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if (*slot == 0)
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return (deleted_slot ? deleted_slot : slot);
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if (*slot == hash_deleted_item)
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{
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if (deleted_slot == 0)
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deleted_slot = slot;
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}
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else
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{
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if (key == *slot)
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return slot;
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if ((*ht->ht_compare) (key, *slot) == 0)
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return slot;
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ht->ht_collisions++;
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}
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if (!hash_2)
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hash_2 = (*ht->ht_hash_2) (key) | 1;
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hash_1 += hash_2;
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}
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}
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void *
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hash_find_item (struct hash_table *ht, const void *key)
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{
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void **slot = hash_find_slot (ht, key);
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return ((HASH_VACANT (*slot)) ? 0 : *slot);
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}
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void *
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hash_insert (struct hash_table *ht, void *item)
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{
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void **slot = hash_find_slot (ht, item);
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void *old_item = slot ? *slot : 0;
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hash_insert_at (ht, item, slot);
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return ((HASH_VACANT (old_item)) ? 0 : old_item);
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}
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void *
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hash_insert_at (struct hash_table *ht, void *item, const void *slot)
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{
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void *old_item = *(void **) slot;
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if (HASH_VACANT (old_item))
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{
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ht->ht_fill++;
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if (old_item == 0)
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ht->ht_empty_slots--;
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old_item = item;
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}
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*(void const **) slot = item;
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if (ht->ht_empty_slots < ht->ht_size - ht->ht_capacity)
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{
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hash_rehash (ht);
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return (void *) hash_find_slot (ht, item);
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}
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else
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return (void *) slot;
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}
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void *
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hash_delete (struct hash_table *ht, const void *item)
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{
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void **slot = hash_find_slot (ht, item);
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return hash_delete_at (ht, slot);
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}
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void *
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hash_delete_at (struct hash_table *ht, const void *slot)
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{
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void *item = *(void **) slot;
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if (!HASH_VACANT (item))
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{
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*(void const **) slot = hash_deleted_item;
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ht->ht_fill--;
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return item;
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}
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else
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return 0;
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}
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void
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hash_free_items (struct hash_table *ht)
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{
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void **vec = ht->ht_vec;
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void **end = &vec[ht->ht_size];
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for (; vec < end; vec++)
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{
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void *item = *vec;
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if (!HASH_VACANT (item))
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free (item);
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*vec = 0;
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}
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ht->ht_fill = 0;
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ht->ht_empty_slots = ht->ht_size;
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}
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void
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hash_delete_items (struct hash_table *ht)
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{
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void **vec = ht->ht_vec;
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void **end = &vec[ht->ht_size];
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for (; vec < end; vec++)
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*vec = 0;
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ht->ht_fill = 0;
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ht->ht_collisions = 0;
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ht->ht_lookups = 0;
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ht->ht_rehashes = 0;
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ht->ht_empty_slots = ht->ht_size;
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}
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void
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hash_free (struct hash_table *ht, int free_items)
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{
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if (free_items)
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hash_free_items (ht);
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else
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{
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ht->ht_fill = 0;
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ht->ht_empty_slots = ht->ht_size;
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}
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free (ht->ht_vec);
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ht->ht_vec = 0;
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ht->ht_capacity = 0;
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}
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void
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hash_map (struct hash_table *ht, hash_map_func_t map)
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{
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void **slot;
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void **end = &ht->ht_vec[ht->ht_size];
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for (slot = ht->ht_vec; slot < end; slot++)
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{
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if (!HASH_VACANT (*slot))
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(*map) (*slot);
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}
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}
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void
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hash_map_arg (struct hash_table *ht, hash_map_arg_func_t map, void *arg)
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{
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void **slot;
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void **end = &ht->ht_vec[ht->ht_size];
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for (slot = ht->ht_vec; slot < end; slot++)
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{
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if (!HASH_VACANT (*slot))
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(*map) (*slot, arg);
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}
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}
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/* Double the size of the hash table in the event of overflow... */
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static void
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hash_rehash (struct hash_table *ht)
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{
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unsigned long old_ht_size = ht->ht_size;
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void **old_vec = ht->ht_vec;
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void **ovp;
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if (ht->ht_fill >= ht->ht_capacity)
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{
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ht->ht_size *= 2;
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ht->ht_capacity = ht->ht_size - (ht->ht_size >> 4);
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}
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ht->ht_rehashes++;
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ht->ht_vec = (void **) CALLOC (struct token *, ht->ht_size);
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for (ovp = old_vec; ovp < &old_vec[old_ht_size]; ovp++)
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{
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if (! HASH_VACANT (*ovp))
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{
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void **slot = hash_find_slot (ht, *ovp);
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*slot = *ovp;
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}
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}
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ht->ht_empty_slots = ht->ht_size - ht->ht_fill;
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free (old_vec);
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}
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void
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hash_print_stats (struct hash_table *ht, FILE *out_FILE)
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{
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/* GKM FIXME: honor NO_FLOAT */
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fprintf (out_FILE, _("Load=%ld/%ld=%.0f%%, "), ht->ht_fill, ht->ht_size,
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100.0 * (double) ht->ht_fill / (double) ht->ht_size);
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fprintf (out_FILE, _("Rehash=%d, "), ht->ht_rehashes);
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fprintf (out_FILE, _("Collisions=%ld/%ld=%.0f%%"), ht->ht_collisions, ht->ht_lookups,
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(ht->ht_lookups
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? (100.0 * (double) ht->ht_collisions / (double) ht->ht_lookups)
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: 0));
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}
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/* Dump all items into a NULL-terminated vector. Use the
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user-supplied vector, or malloc one. */
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void **
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hash_dump (struct hash_table *ht, void **vector_0, qsort_cmp_t compare)
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{
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void **vector;
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void **slot;
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void **end = &ht->ht_vec[ht->ht_size];
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if (vector_0 == 0)
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vector_0 = MALLOC (void *, ht->ht_fill + 1);
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vector = vector_0;
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for (slot = ht->ht_vec; slot < end; slot++)
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if (!HASH_VACANT (*slot))
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*vector++ = *slot;
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*vector = 0;
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if (compare)
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qsort (vector_0, ht->ht_fill, sizeof (void *), compare);
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return vector_0;
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}
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/* Round a given number up to the nearest power of 2. */
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static unsigned long
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round_up_2 (unsigned long n)
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{
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n |= (n >> 1);
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n |= (n >> 2);
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n |= (n >> 4);
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n |= (n >> 8);
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n |= (n >> 16);
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#if !defined(HAVE_LIMITS_H) || ULONG_MAX > 4294967295
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/* We only need this on systems where unsigned long is >32 bits. */
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n |= (n >> 32);
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#endif
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return n + 1;
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}
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