mirror of
https://git.savannah.gnu.org/git/make.git
synced 2024-11-28 17:41:37 +00:00
17f2dda0ac
* Fix += target-specific variables: if your direct parent doesn't have a setting for the variable but his parent does, you'll get recursive expansion errors.
1226 lines
33 KiB
C
1226 lines
33 KiB
C
/* Internals of variables for GNU Make.
|
||
Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
|
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This file is part of GNU Make.
|
||
|
||
GNU Make is free software; you can redistribute it and/or modify
|
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it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation; either version 2, or (at your option)
|
||
any later version.
|
||
|
||
GNU Make is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with GNU Make; see the file COPYING. If not, write to
|
||
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||
Boston, MA 02111-1307, USA. */
|
||
|
||
#include "make.h"
|
||
#include "dep.h"
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||
#include "filedef.h"
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||
#include "job.h"
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||
#include "commands.h"
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||
#include "variable.h"
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||
#include "rule.h"
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||
#ifdef WINDOWS32
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||
#include "pathstuff.h"
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||
#endif
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||
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||
/* Hash table of all global variable definitions. */
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||
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||
#ifndef VARIABLE_BUCKETS
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#define VARIABLE_BUCKETS 523
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#endif
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#ifndef PERFILE_VARIABLE_BUCKETS
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#define PERFILE_VARIABLE_BUCKETS 23
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#endif
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#ifndef SMALL_SCOPE_VARIABLE_BUCKETS
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#define SMALL_SCOPE_VARIABLE_BUCKETS 13
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#endif
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static struct variable *variable_table[VARIABLE_BUCKETS];
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static struct variable_set global_variable_set
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= { variable_table, VARIABLE_BUCKETS };
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||
static struct variable_set_list global_setlist
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= { 0, &global_variable_set };
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struct variable_set_list *current_variable_set_list = &global_setlist;
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||
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static struct variable *lookup_variable_in_set PARAMS ((char *name,
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unsigned int length, struct variable_set *set));
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||
|
||
/* Implement variables. */
|
||
|
||
/* Define variable named NAME with value VALUE in SET. VALUE is copied.
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||
LENGTH is the length of NAME, which does not need to be null-terminated.
|
||
ORIGIN specifies the origin of the variable (makefile, command line
|
||
or environment).
|
||
If RECURSIVE is nonzero a flag is set in the variable saying
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||
that it should be recursively re-expanded. */
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||
|
||
struct variable *
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||
define_variable_in_set (name, length, value, origin, recursive, set, flocp)
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||
char *name;
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unsigned int length;
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char *value;
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enum variable_origin origin;
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int recursive;
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struct variable_set *set;
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const struct floc *flocp;
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||
{
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register unsigned int i;
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register unsigned int hashval;
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register struct variable *v;
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hashval = 0;
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for (i = 0; i < length; ++i)
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HASH (hashval, name[i]);
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hashval %= set->buckets;
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||
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for (v = set->table[hashval]; v != 0; v = v->next)
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if (*v->name == *name
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&& strneq (v->name + 1, name + 1, length - 1)
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&& v->name[length] == '\0')
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break;
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if (env_overrides && origin == o_env)
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origin = o_env_override;
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||
|
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if (v != 0)
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||
{
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if (env_overrides && v->origin == o_env)
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/* V came from in the environment. Since it was defined
|
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before the switches were parsed, it wasn't affected by -e. */
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v->origin = o_env_override;
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|
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/* A variable of this name is already defined.
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If the old definition is from a stronger source
|
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than this one, don't redefine it. */
|
||
if ((int) origin >= (int) v->origin)
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||
{
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||
if (v->value != 0)
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free (v->value);
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||
v->value = xstrdup (value);
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if (flocp != 0)
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||
v->fileinfo = *flocp;
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||
else
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v->fileinfo.filenm = 0;
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v->origin = origin;
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v->recursive = recursive;
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||
}
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||
return v;
|
||
}
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||
|
||
/* Create a new variable definition and add it to the hash table. */
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||
|
||
v = (struct variable *) xmalloc (sizeof (struct variable));
|
||
v->name = savestring (name, length);
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v->value = xstrdup (value);
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if (flocp != 0)
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||
v->fileinfo = *flocp;
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||
else
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v->fileinfo.filenm = 0;
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v->origin = origin;
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v->recursive = recursive;
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||
v->expanding = 0;
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v->per_target = 0;
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v->append = 0;
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||
v->export = v_default;
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||
v->next = set->table[hashval];
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||
set->table[hashval] = v;
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||
return v;
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||
}
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||
|
||
/* Lookup a variable whose name is a string starting at NAME
|
||
and with LENGTH chars. NAME need not be null-terminated.
|
||
Returns address of the `struct variable' containing all info
|
||
on the variable, or nil if no such variable is defined.
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||
|
||
If LISTP is not nil, return a pointer to the setlist where
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||
the variable was found. If the variable wasn't found, the
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value of LISTP is unchanged. */
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struct variable *
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lookup_variable_setlist (name, length, listp)
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char *name;
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unsigned int length;
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struct variable_set_list **listp;
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{
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register struct variable_set_list *setlist;
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register unsigned int i;
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register unsigned int rawhash = 0;
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for (i = 0; i < length; ++i)
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HASH (rawhash, name[i]);
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for (setlist = current_variable_set_list;
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setlist != 0; setlist = setlist->next)
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{
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register struct variable_set *set = setlist->set;
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register unsigned int hashval = rawhash % set->buckets;
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register struct variable *v;
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for (v = set->table[hashval]; v != 0; v = v->next)
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if (*v->name == *name
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&& strneq (v->name + 1, name + 1, length - 1)
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&& v->name[length] == 0)
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{
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if (listp)
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*listp = setlist;
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return v;
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}
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}
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||
#ifdef VMS
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||
/* since we don't read envp[] on startup, try to get the
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variable via getenv() here. */
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{
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char *vname = alloca (length + 1);
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char *value;
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strncpy (vname, name, length);
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vname[length] = 0;
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value = getenv (vname);
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if (value != 0)
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{
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char *sptr;
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int scnt;
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sptr = value;
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scnt = 0;
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if (listp)
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*listp = current_variable_set_list;
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while ((sptr = strchr (sptr, '$')))
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{
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scnt++;
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sptr++;
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}
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if (scnt > 0)
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{
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char *nvalue;
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char *nptr;
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nvalue = alloca (length + scnt + 1);
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sptr = value;
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nptr = nvalue;
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while (*sptr)
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{
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if (*sptr == '$')
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{
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*nptr++ = '$';
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*nptr++ = '$';
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}
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else
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{
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*nptr++ = *sptr;
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}
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sptr++;
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}
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return define_variable (vname, length, nvalue, o_env, 1);
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}
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return define_variable (vname, length, value, o_env, 1);
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}
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}
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#endif /* VMS */
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return 0;
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}
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/* Lookup a variable whose name is a string starting at NAME
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and with LENGTH chars in set SET. NAME need not be null-terminated.
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Returns address of the `struct variable' containing all info
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on the variable, or nil if no such variable is defined. */
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static struct variable *
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lookup_variable_in_set (name, length, set)
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char *name;
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unsigned int length;
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struct variable_set *set;
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{
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register unsigned int i;
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register unsigned int hash = 0;
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register struct variable *v;
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for (i = 0; i < length; ++i)
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HASH (hash, name[i]);
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hash %= set->buckets;
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for (v = set->table[hash]; v != 0; v = v->next)
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if (*v->name == *name
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&& strneq (v->name + 1, name + 1, length - 1)
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&& v->name[length] == 0)
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return v;
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return 0;
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}
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/* Initialize FILE's variable set list. If FILE already has a variable set
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list, the topmost variable set is left intact, but the the rest of the
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chain is replaced with FILE->parent's setlist. If we're READing a
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makefile, don't do the pattern variable search now, since the pattern
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variable might not have been defined yet. */
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void
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initialize_file_variables (file, reading)
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struct file *file;
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int reading;
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{
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register struct variable_set_list *l = file->variables;
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if (l == 0)
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{
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l = (struct variable_set_list *)
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xmalloc (sizeof (struct variable_set_list));
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l->set = (struct variable_set *) xmalloc (sizeof (struct variable_set));
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l->set->buckets = PERFILE_VARIABLE_BUCKETS;
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l->set->table = (struct variable **)
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xmalloc (l->set->buckets * sizeof (struct variable *));
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bzero ((char *) l->set->table,
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l->set->buckets * sizeof (struct variable *));
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file->variables = l;
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}
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if (file->parent == 0)
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l->next = &global_setlist;
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else
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{
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initialize_file_variables (file->parent, reading);
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l->next = file->parent->variables;
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}
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/* If we're not reading makefiles and we haven't looked yet, see if
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we can find a pattern variable. */
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if (!reading && !file->pat_searched)
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{
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struct pattern_var *p = lookup_pattern_var (file->name);
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file->pat_searched = 1;
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if (p != 0)
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{
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/* If we found one, insert it between the current target's
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variables and the next set, whatever it is. */
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file->pat_variables = (struct variable_set_list *)
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xmalloc (sizeof (struct variable_set_list));
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file->pat_variables->set = p->vars->set;
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}
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}
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/* If we have a pattern variable match, set it up. */
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if (file->pat_variables != 0)
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{
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file->pat_variables->next = l->next;
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l->next = file->pat_variables;
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}
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}
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/* Pop the top set off the current variable set list,
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and free all its storage. */
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void
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pop_variable_scope ()
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{
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register struct variable_set_list *setlist = current_variable_set_list;
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register struct variable_set *set = setlist->set;
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register unsigned int i;
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current_variable_set_list = setlist->next;
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free ((char *) setlist);
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for (i = 0; i < set->buckets; ++i)
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{
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register struct variable *next = set->table[i];
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while (next != 0)
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{
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register struct variable *v = next;
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next = v->next;
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free (v->name);
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if (v->value)
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free (v->value);
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free ((char *) v);
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}
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}
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free ((char *) set->table);
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free ((char *) set);
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}
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struct variable_set_list *
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create_new_variable_set ()
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{
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register struct variable_set_list *setlist;
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register struct variable_set *set;
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set = (struct variable_set *) xmalloc (sizeof (struct variable_set));
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set->buckets = SMALL_SCOPE_VARIABLE_BUCKETS;
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set->table = (struct variable **)
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xmalloc (set->buckets * sizeof (struct variable *));
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bzero ((char *) set->table, set->buckets * sizeof (struct variable *));
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setlist = (struct variable_set_list *)
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xmalloc (sizeof (struct variable_set_list));
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setlist->set = set;
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setlist->next = current_variable_set_list;
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return setlist;
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}
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|
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/* Create a new variable set and push it on the current setlist. */
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||
|
||
struct variable_set_list *
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push_new_variable_scope ()
|
||
{
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||
return (current_variable_set_list = create_new_variable_set());
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||
}
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||
|
||
/* Merge SET1 into SET0, freeing unused storage in SET1. */
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|
||
static void
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merge_variable_sets (set0, set1)
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struct variable_set *set0, *set1;
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{
|
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register unsigned int bucket1;
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for (bucket1 = 0; bucket1 < set1->buckets; ++bucket1)
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{
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register struct variable *v1 = set1->table[bucket1];
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while (v1 != 0)
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||
{
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||
struct variable *next = v1->next;
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unsigned int bucket0;
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register struct variable *v0;
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||
|
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if (set1->buckets >= set0->buckets)
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||
bucket0 = bucket1;
|
||
else
|
||
{
|
||
register char *n;
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||
bucket0 = 0;
|
||
for (n = v1->name; *n != '\0'; ++n)
|
||
HASH (bucket0, *n);
|
||
}
|
||
bucket0 %= set0->buckets;
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||
|
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for (v0 = set0->table[bucket0]; v0 != 0; v0 = v0->next)
|
||
if (streq (v0->name, v1->name))
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||
break;
|
||
|
||
if (v0 == 0)
|
||
{
|
||
/* There is no variable in SET0 with the same name. */
|
||
v1->next = set0->table[bucket0];
|
||
set0->table[bucket0] = v1;
|
||
}
|
||
else
|
||
{
|
||
/* The same variable exists in both sets.
|
||
SET0 takes precedence. */
|
||
free (v1->value);
|
||
free ((char *) v1);
|
||
}
|
||
|
||
v1 = next;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Merge SETLIST1 into SETLIST0, freeing unused storage in SETLIST1. */
|
||
|
||
void
|
||
merge_variable_set_lists (setlist0, setlist1)
|
||
struct variable_set_list **setlist0, *setlist1;
|
||
{
|
||
register struct variable_set_list *list0 = *setlist0;
|
||
struct variable_set_list *last0 = 0;
|
||
|
||
while (setlist1 != 0 && list0 != 0)
|
||
{
|
||
struct variable_set_list *next = setlist1;
|
||
setlist1 = setlist1->next;
|
||
|
||
merge_variable_sets (list0->set, next->set);
|
||
|
||
last0 = list0;
|
||
list0 = list0->next;
|
||
}
|
||
|
||
if (setlist1 != 0)
|
||
{
|
||
if (last0 == 0)
|
||
*setlist0 = setlist1;
|
||
else
|
||
last0->next = setlist1;
|
||
}
|
||
}
|
||
|
||
/* Define the automatic variables, and record the addresses
|
||
of their structures so we can change their values quickly. */
|
||
|
||
void
|
||
define_automatic_variables ()
|
||
{
|
||
#ifdef WINDOWS32
|
||
extern char* default_shell;
|
||
#else
|
||
extern char default_shell[];
|
||
#endif
|
||
register struct variable *v;
|
||
char buf[200];
|
||
|
||
sprintf (buf, "%u", makelevel);
|
||
(void) define_variable ("MAKELEVEL", 9, buf, o_env, 0);
|
||
|
||
sprintf (buf, "%s%s%s",
|
||
version_string,
|
||
(remote_description == 0 || remote_description[0] == '\0')
|
||
? "" : "-",
|
||
(remote_description == 0 || remote_description[0] == '\0')
|
||
? "" : remote_description);
|
||
(void) define_variable ("MAKE_VERSION", 12, buf, o_default, 0);
|
||
|
||
#ifdef __MSDOS__
|
||
/* Allow to specify a special shell just for Make,
|
||
and use $COMSPEC as the default $SHELL when appropriate. */
|
||
{
|
||
static char shell_str[] = "SHELL";
|
||
const int shlen = sizeof (shell_str) - 1;
|
||
struct variable *mshp = lookup_variable ("MAKESHELL", 9);
|
||
struct variable *comp = lookup_variable ("COMSPEC", 7);
|
||
|
||
/* Make $MAKESHELL override $SHELL even if -e is in effect. */
|
||
if (mshp)
|
||
(void) define_variable (shell_str, shlen,
|
||
mshp->value, o_env_override, 0);
|
||
else if (comp)
|
||
{
|
||
/* $COMSPEC shouldn't override $SHELL. */
|
||
struct variable *shp = lookup_variable (shell_str, shlen);
|
||
|
||
if (!shp)
|
||
(void) define_variable (shell_str, shlen, comp->value, o_env, 0);
|
||
}
|
||
}
|
||
#endif
|
||
|
||
/* This won't override any definition, but it
|
||
will provide one if there isn't one there. */
|
||
v = define_variable ("SHELL", 5, default_shell, o_default, 0);
|
||
v->export = v_export; /* Always export SHELL. */
|
||
|
||
/* On MSDOS we do use SHELL from environment, since
|
||
it isn't a standard environment variable on MSDOS,
|
||
so whoever sets it, does that on purpose. */
|
||
#ifndef __MSDOS__
|
||
/* Don't let SHELL come from the environment. */
|
||
if (*v->value == '\0' || v->origin == o_env || v->origin == o_env_override)
|
||
{
|
||
free (v->value);
|
||
v->origin = o_file;
|
||
v->value = xstrdup (default_shell);
|
||
}
|
||
#endif
|
||
|
||
/* Make sure MAKEFILES gets exported if it is set. */
|
||
v = define_variable ("MAKEFILES", 9, "", o_default, 0);
|
||
v->export = v_ifset;
|
||
|
||
/* Define the magic D and F variables in terms of
|
||
the automatic variables they are variations of. */
|
||
|
||
#ifdef VMS
|
||
define_variable ("@D", 2, "$(dir $@)", o_automatic, 1);
|
||
define_variable ("%D", 2, "$(dir $%)", o_automatic, 1);
|
||
define_variable ("*D", 2, "$(dir $*)", o_automatic, 1);
|
||
define_variable ("<D", 2, "$(dir $<)", o_automatic, 1);
|
||
define_variable ("?D", 2, "$(dir $?)", o_automatic, 1);
|
||
define_variable ("^D", 2, "$(dir $^)", o_automatic, 1);
|
||
define_variable ("+D", 2, "$(dir $+)", o_automatic, 1);
|
||
#else
|
||
define_variable ("@D", 2, "$(patsubst %/,%,$(dir $@))", o_automatic, 1);
|
||
define_variable ("%D", 2, "$(patsubst %/,%,$(dir $%))", o_automatic, 1);
|
||
define_variable ("*D", 2, "$(patsubst %/,%,$(dir $*))", o_automatic, 1);
|
||
define_variable ("<D", 2, "$(patsubst %/,%,$(dir $<))", o_automatic, 1);
|
||
define_variable ("?D", 2, "$(patsubst %/,%,$(dir $?))", o_automatic, 1);
|
||
define_variable ("^D", 2, "$(patsubst %/,%,$(dir $^))", o_automatic, 1);
|
||
define_variable ("+D", 2, "$(patsubst %/,%,$(dir $+))", o_automatic, 1);
|
||
#endif
|
||
define_variable ("@F", 2, "$(notdir $@)", o_automatic, 1);
|
||
define_variable ("%F", 2, "$(notdir $%)", o_automatic, 1);
|
||
define_variable ("*F", 2, "$(notdir $*)", o_automatic, 1);
|
||
define_variable ("<F", 2, "$(notdir $<)", o_automatic, 1);
|
||
define_variable ("?F", 2, "$(notdir $?)", o_automatic, 1);
|
||
define_variable ("^F", 2, "$(notdir $^)", o_automatic, 1);
|
||
define_variable ("+F", 2, "$(notdir $+)", o_automatic, 1);
|
||
}
|
||
|
||
int export_all_variables;
|
||
|
||
/* Create a new environment for FILE's commands.
|
||
If FILE is nil, this is for the `shell' function.
|
||
The child's MAKELEVEL variable is incremented. */
|
||
|
||
char **
|
||
target_environment (file)
|
||
struct file *file;
|
||
{
|
||
struct variable_set_list *set_list;
|
||
register struct variable_set_list *s;
|
||
struct variable_bucket
|
||
{
|
||
struct variable_bucket *next;
|
||
struct variable *variable;
|
||
};
|
||
struct variable_bucket **table;
|
||
unsigned int buckets;
|
||
register unsigned int i;
|
||
register unsigned nvariables;
|
||
char **result;
|
||
unsigned int mklev_hash;
|
||
|
||
if (file == 0)
|
||
set_list = current_variable_set_list;
|
||
else
|
||
set_list = file->variables;
|
||
|
||
/* Find the lowest number of buckets in any set in the list. */
|
||
s = set_list;
|
||
buckets = s->set->buckets;
|
||
for (s = s->next; s != 0; s = s->next)
|
||
if (s->set->buckets < buckets)
|
||
buckets = s->set->buckets;
|
||
|
||
/* Find the hash value of the bucket `MAKELEVEL' will fall into. */
|
||
{
|
||
char *p = "MAKELEVEL";
|
||
mklev_hash = 0;
|
||
while (*p != '\0')
|
||
HASH (mklev_hash, *p++);
|
||
}
|
||
|
||
/* Temporarily allocate a table with that many buckets. */
|
||
table = (struct variable_bucket **)
|
||
alloca (buckets * sizeof (struct variable_bucket *));
|
||
bzero ((char *) table, buckets * sizeof (struct variable_bucket *));
|
||
|
||
/* Run through all the variable sets in the list,
|
||
accumulating variables in TABLE. */
|
||
nvariables = 0;
|
||
for (s = set_list; s != 0; s = s->next)
|
||
{
|
||
register struct variable_set *set = s->set;
|
||
for (i = 0; i < set->buckets; ++i)
|
||
{
|
||
register struct variable *v;
|
||
for (v = set->table[i]; v != 0; v = v->next)
|
||
{
|
||
unsigned int j = i % buckets;
|
||
register struct variable_bucket *ov;
|
||
register char *p = v->name;
|
||
|
||
if (i == mklev_hash % set->buckets
|
||
&& streq (v->name, "MAKELEVEL"))
|
||
/* Don't include MAKELEVEL because it will be
|
||
added specially at the end. */
|
||
continue;
|
||
|
||
/* If this is a per-target variable and it hasn't been touched
|
||
already then look up the global version and take its export
|
||
value. */
|
||
if (v->per_target && v->export == v_default)
|
||
{
|
||
struct variable *gv;
|
||
|
||
gv = lookup_variable_in_set(v->name, strlen(v->name),
|
||
&global_variable_set);
|
||
if (gv)
|
||
v->export = gv->export;
|
||
}
|
||
|
||
switch (v->export)
|
||
{
|
||
case v_default:
|
||
if (v->origin == o_default || v->origin == o_automatic)
|
||
/* Only export default variables by explicit request. */
|
||
continue;
|
||
|
||
if (! export_all_variables
|
||
&& v->origin != o_command
|
||
&& v->origin != o_env && v->origin != o_env_override)
|
||
continue;
|
||
|
||
if (*p != '_' && (*p < 'A' || *p > 'Z')
|
||
&& (*p < 'a' || *p > 'z'))
|
||
continue;
|
||
for (++p; *p != '\0'; ++p)
|
||
if (*p != '_' && (*p < 'a' || *p > 'z')
|
||
&& (*p < 'A' || *p > 'Z') && (*p < '0' || *p > '9'))
|
||
continue;
|
||
if (*p != '\0')
|
||
continue;
|
||
break;
|
||
|
||
case v_export:
|
||
break;
|
||
|
||
case v_noexport:
|
||
continue;
|
||
|
||
case v_ifset:
|
||
if (v->origin == o_default)
|
||
continue;
|
||
break;
|
||
}
|
||
|
||
/* If this was from a different-sized hash table, then
|
||
recalculate the bucket it goes in. */
|
||
if (set->buckets != buckets)
|
||
{
|
||
register char *np;
|
||
|
||
j = 0;
|
||
for (np = v->name; *np != '\0'; ++np)
|
||
HASH (j, *np);
|
||
j %= buckets;
|
||
}
|
||
|
||
for (ov = table[j]; ov != 0; ov = ov->next)
|
||
if (streq (v->name, ov->variable->name))
|
||
break;
|
||
|
||
if (ov == 0)
|
||
{
|
||
register struct variable_bucket *entry;
|
||
entry = (struct variable_bucket *)
|
||
alloca (sizeof (struct variable_bucket));
|
||
entry->next = table[j];
|
||
entry->variable = v;
|
||
table[j] = entry;
|
||
++nvariables;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
result = (char **) xmalloc ((nvariables + 2) * sizeof (char *));
|
||
nvariables = 0;
|
||
for (i = 0; i < buckets; ++i)
|
||
{
|
||
register struct variable_bucket *b;
|
||
for (b = table[i]; b != 0; b = b->next)
|
||
{
|
||
register struct variable *v = b->variable;
|
||
|
||
/* If V is recursively expanded and didn't come from the environment,
|
||
expand its value. If it came from the environment, it should
|
||
go back into the environment unchanged. */
|
||
if (v->recursive
|
||
&& v->origin != o_env && v->origin != o_env_override)
|
||
{
|
||
char *value = recursively_expand (v);
|
||
#ifdef WINDOWS32
|
||
if (strcmp(v->name, "Path") == 0 ||
|
||
strcmp(v->name, "PATH") == 0)
|
||
convert_Path_to_windows32(value, ';');
|
||
#endif
|
||
result[nvariables++] = concat (v->name, "=", value);
|
||
free (value);
|
||
}
|
||
else
|
||
#ifdef WINDOWS32
|
||
{
|
||
if (strcmp(v->name, "Path") == 0 ||
|
||
strcmp(v->name, "PATH") == 0)
|
||
convert_Path_to_windows32(v->value, ';');
|
||
result[nvariables++] = concat (v->name, "=", v->value);
|
||
}
|
||
#else
|
||
result[nvariables++] = concat (v->name, "=", v->value);
|
||
#endif
|
||
}
|
||
}
|
||
result[nvariables] = (char *) xmalloc (100);
|
||
(void) sprintf (result[nvariables], "MAKELEVEL=%u", makelevel + 1);
|
||
result[++nvariables] = 0;
|
||
|
||
return result;
|
||
}
|
||
|
||
/* Try to interpret LINE (a null-terminated string) as a variable definition.
|
||
|
||
ORIGIN may be o_file, o_override, o_env, o_env_override,
|
||
or o_command specifying that the variable definition comes
|
||
from a makefile, an override directive, the environment with
|
||
or without the -e switch, or the command line.
|
||
|
||
See the comments for parse_variable_definition().
|
||
|
||
If LINE was recognized as a variable definition, a pointer to its `struct
|
||
variable' is returned. If LINE is not a variable definition, NULL is
|
||
returned. */
|
||
|
||
struct variable *
|
||
try_variable_definition (flocp, line, origin, target_var)
|
||
const struct floc *flocp;
|
||
char *line;
|
||
enum variable_origin origin;
|
||
int target_var;
|
||
{
|
||
register int c;
|
||
register char *p = line;
|
||
register char *beg;
|
||
register char *end;
|
||
enum { f_bogus,
|
||
f_simple, f_recursive, f_append, f_conditional } flavor = f_bogus;
|
||
char *name, *expanded_name, *value, *alloc_value=NULL;
|
||
struct variable *v;
|
||
int append = 0;
|
||
|
||
while (1)
|
||
{
|
||
c = *p++;
|
||
if (c == '\0' || c == '#')
|
||
return 0;
|
||
if (c == '=')
|
||
{
|
||
end = p - 1;
|
||
flavor = f_recursive;
|
||
break;
|
||
}
|
||
else if (c == ':')
|
||
if (*p == '=')
|
||
{
|
||
end = p++ - 1;
|
||
flavor = f_simple;
|
||
break;
|
||
}
|
||
else
|
||
/* A colon other than := is a rule line, not a variable defn. */
|
||
return 0;
|
||
else if (c == '+' && *p == '=')
|
||
{
|
||
end = p++ - 1;
|
||
flavor = f_append;
|
||
break;
|
||
}
|
||
else if (c == '?' && *p == '=')
|
||
{
|
||
end = p++ - 1;
|
||
flavor = f_conditional;
|
||
break;
|
||
}
|
||
else if (c == '$')
|
||
{
|
||
/* This might begin a variable expansion reference. Make sure we
|
||
don't misrecognize chars inside the reference as =, := or +=. */
|
||
char closeparen;
|
||
int count;
|
||
c = *p++;
|
||
if (c == '(')
|
||
closeparen = ')';
|
||
else if (c == '{')
|
||
closeparen = '}';
|
||
else
|
||
continue; /* Nope. */
|
||
|
||
/* P now points past the opening paren or brace.
|
||
Count parens or braces until it is matched. */
|
||
count = 0;
|
||
for (; *p != '\0'; ++p)
|
||
{
|
||
if (*p == c)
|
||
++count;
|
||
else if (*p == closeparen && --count < 0)
|
||
{
|
||
++p;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
beg = next_token (line);
|
||
while (end > beg && isblank (end[-1]))
|
||
--end;
|
||
p = next_token (p);
|
||
|
||
/* Expand the name, so "$(foo)bar = baz" works. */
|
||
name = (char *) alloca (end - beg + 1);
|
||
bcopy (beg, name, end - beg);
|
||
name[end - beg] = '\0';
|
||
expanded_name = allocated_variable_expand (name);
|
||
|
||
if (expanded_name[0] == '\0')
|
||
fatal (flocp, _("empty variable name"));
|
||
|
||
/* Calculate the variable's new value in VALUE. */
|
||
|
||
switch (flavor)
|
||
{
|
||
case f_bogus:
|
||
/* Should not be possible. */
|
||
abort ();
|
||
case f_simple:
|
||
/* A simple variable definition "var := value". Expand the value.
|
||
We have to allocate memory since otherwise it'll clobber the
|
||
variable buffer, and we may still need that if we're looking at a
|
||
target-specific variable. */
|
||
value = alloc_value = allocated_variable_expand (p);
|
||
break;
|
||
case f_conditional:
|
||
/* A conditional variable definition "var ?= value".
|
||
The value is set IFF the variable is not defined yet. */
|
||
v = lookup_variable(expanded_name, strlen(expanded_name));
|
||
if (v)
|
||
{
|
||
free(expanded_name);
|
||
return v;
|
||
}
|
||
flavor = f_recursive;
|
||
/* FALLTHROUGH */
|
||
case f_recursive:
|
||
/* A recursive variable definition "var = value".
|
||
The value is used verbatim. */
|
||
value = p;
|
||
break;
|
||
case f_append:
|
||
/* If we have += but we're in a target variable context, defer the
|
||
append until the context expansion. */
|
||
if (target_var)
|
||
{
|
||
append = 1;
|
||
flavor = f_recursive;
|
||
value = p;
|
||
break;
|
||
}
|
||
|
||
/* An appending variable definition "var += value".
|
||
Extract the old value and append the new one. */
|
||
v = lookup_variable (expanded_name, strlen (expanded_name));
|
||
if (v == 0)
|
||
{
|
||
/* There was no old value.
|
||
This becomes a normal recursive definition. */
|
||
value = p;
|
||
flavor = f_recursive;
|
||
}
|
||
else
|
||
{
|
||
/* Paste the old and new values together in VALUE. */
|
||
|
||
unsigned int oldlen, newlen;
|
||
|
||
if (v->recursive)
|
||
/* The previous definition of the variable was recursive.
|
||
The new value comes from the unexpanded old and new values. */
|
||
flavor = f_recursive;
|
||
else
|
||
/* The previous definition of the variable was simple.
|
||
The new value comes from the old value, which was expanded
|
||
when it was set; and from the expanded new value. Allocate
|
||
memory for the expansion as we may still need the rest of the
|
||
buffer if we're looking at a target-specific variable. */
|
||
p = alloc_value = allocated_variable_expand (p);
|
||
|
||
oldlen = strlen (v->value);
|
||
newlen = strlen (p);
|
||
value = (char *) alloca (oldlen + 1 + newlen + 1);
|
||
bcopy (v->value, value, oldlen);
|
||
value[oldlen] = ' ';
|
||
bcopy (p, &value[oldlen + 1], newlen + 1);
|
||
}
|
||
}
|
||
|
||
#ifdef __MSDOS__
|
||
/* Many Unix Makefiles include a line saying "SHELL=/bin/sh", but
|
||
non-Unix systems don't conform to this default configuration (in
|
||
fact, most of them don't even have `/bin'). On the other hand,
|
||
$SHELL in the environment, if set, points to the real pathname of
|
||
the shell.
|
||
Therefore, we generally won't let lines like "SHELL=/bin/sh" from
|
||
the Makefile override $SHELL from the environment. But first, we
|
||
look for the basename of the shell in the directory where SHELL=
|
||
points, and along the $PATH; if it is found in any of these places,
|
||
we define $SHELL to be the actual pathname of the shell. Thus, if
|
||
you have bash.exe installed as d:/unix/bash.exe, and d:/unix is on
|
||
your $PATH, then SHELL=/usr/local/bin/bash will have the effect of
|
||
defining SHELL to be "d:/unix/bash.exe". */
|
||
if ((origin == o_file || origin == o_override)
|
||
&& strcmp (expanded_name, "SHELL") == 0)
|
||
{
|
||
char shellpath[PATH_MAX];
|
||
extern char * __dosexec_find_on_path (const char *, char *[], char *);
|
||
|
||
/* See if we can find "/bin/sh.exe", "/bin/sh.com", etc. */
|
||
if (__dosexec_find_on_path (value, (char **)0, shellpath))
|
||
{
|
||
char *p;
|
||
|
||
for (p = shellpath; *p; p++)
|
||
{
|
||
if (*p == '\\')
|
||
*p = '/';
|
||
}
|
||
v = define_variable_loc (expanded_name, strlen (expanded_name),
|
||
shellpath, origin, flavor == f_recursive,
|
||
flocp);
|
||
}
|
||
else
|
||
{
|
||
char *shellbase, *bslash;
|
||
struct variable *pathv = lookup_variable ("PATH", 4);
|
||
char *path_string;
|
||
char *fake_env[2];
|
||
size_t pathlen = 0;
|
||
|
||
shellbase = strrchr (value, '/');
|
||
bslash = strrchr (value, '\\');
|
||
if (!shellbase || bslash > shellbase)
|
||
shellbase = bslash;
|
||
if (!shellbase && value[1] == ':')
|
||
shellbase = value + 1;
|
||
if (shellbase)
|
||
shellbase++;
|
||
else
|
||
shellbase = value;
|
||
|
||
/* Search for the basename of the shell (with standard
|
||
executable extensions) along the $PATH. */
|
||
if (pathv)
|
||
pathlen = strlen (pathv->value);
|
||
path_string = (char *)xmalloc (5 + pathlen + 2 + 1);
|
||
/* On MSDOS, current directory is considered as part of $PATH. */
|
||
sprintf (path_string, "PATH=.;%s", pathv ? pathv->value : "");
|
||
fake_env[0] = path_string;
|
||
fake_env[1] = (char *)0;
|
||
if (__dosexec_find_on_path (shellbase, fake_env, shellpath))
|
||
{
|
||
char *p;
|
||
|
||
for (p = shellpath; *p; p++)
|
||
{
|
||
if (*p == '\\')
|
||
*p = '/';
|
||
}
|
||
v = define_variable_loc (expanded_name, strlen (expanded_name),
|
||
shellpath, origin,
|
||
flavor == f_recursive, flocp);
|
||
}
|
||
else
|
||
v = lookup_variable (expanded_name, strlen (expanded_name));
|
||
|
||
free (path_string);
|
||
}
|
||
}
|
||
else
|
||
#endif /* __MSDOS__ */
|
||
#ifdef WINDOWS32
|
||
if ((origin == o_file || origin == o_override)
|
||
&& strcmp (expanded_name, "SHELL") == 0) {
|
||
extern char* default_shell;
|
||
|
||
/*
|
||
* Call shell locator function. If it returns TRUE, then
|
||
* set no_default_sh_exe to indicate sh was found and
|
||
* set new value for SHELL variable.
|
||
*/
|
||
if (find_and_set_default_shell(value)) {
|
||
v = define_variable_loc (expanded_name, strlen (expanded_name),
|
||
default_shell, origin, flavor == f_recursive,
|
||
flocp);
|
||
no_default_sh_exe = 0;
|
||
}
|
||
} else
|
||
#endif
|
||
|
||
v = define_variable_loc (expanded_name, strlen (expanded_name), value,
|
||
origin, flavor == f_recursive, flocp);
|
||
|
||
v->append = append;
|
||
|
||
if (alloc_value)
|
||
free (alloc_value);
|
||
free (expanded_name);
|
||
|
||
return v;
|
||
}
|
||
|
||
/* Print information for variable V, prefixing it with PREFIX. */
|
||
|
||
static void
|
||
print_variable (v, prefix)
|
||
register struct variable *v;
|
||
char *prefix;
|
||
{
|
||
const char *origin;
|
||
|
||
switch (v->origin)
|
||
{
|
||
case o_default:
|
||
origin = _("default");
|
||
break;
|
||
case o_env:
|
||
origin = _("environment");
|
||
break;
|
||
case o_file:
|
||
origin = _("makefile");
|
||
break;
|
||
case o_env_override:
|
||
origin = _("environment under -e");
|
||
break;
|
||
case o_command:
|
||
origin = _("command line");
|
||
break;
|
||
case o_override:
|
||
origin = _("`override' directive");
|
||
break;
|
||
case o_automatic:
|
||
origin = _("automatic");
|
||
break;
|
||
case o_invalid:
|
||
default:
|
||
abort ();
|
||
}
|
||
fputs ("# ", stdout);
|
||
fputs (origin, stdout);
|
||
if (v->fileinfo.filenm)
|
||
printf (" (from `%s', line %lu)", v->fileinfo.filenm, v->fileinfo.lineno);
|
||
putchar ('\n');
|
||
fputs (prefix, stdout);
|
||
|
||
/* Is this a `define'? */
|
||
if (v->recursive && strchr (v->value, '\n') != 0)
|
||
printf ("define %s\n%s\nendef\n", v->name, v->value);
|
||
else
|
||
{
|
||
register char *p;
|
||
|
||
printf ("%s %s= ", v->name, v->recursive ? v->append ? "+" : "" : ":");
|
||
|
||
/* Check if the value is just whitespace. */
|
||
p = next_token (v->value);
|
||
if (p != v->value && *p == '\0')
|
||
/* All whitespace. */
|
||
printf ("$(subst ,,%s)", v->value);
|
||
else if (v->recursive)
|
||
fputs (v->value, stdout);
|
||
else
|
||
/* Double up dollar signs. */
|
||
for (p = v->value; *p != '\0'; ++p)
|
||
{
|
||
if (*p == '$')
|
||
putchar ('$');
|
||
putchar (*p);
|
||
}
|
||
putchar ('\n');
|
||
}
|
||
}
|
||
|
||
|
||
/* Print all the variables in SET. PREFIX is printed before
|
||
the actual variable definitions (everything else is comments). */
|
||
|
||
void
|
||
print_variable_set (set, prefix)
|
||
register struct variable_set *set;
|
||
char *prefix;
|
||
{
|
||
register unsigned int i, nvariables, per_bucket;
|
||
register struct variable *v;
|
||
|
||
per_bucket = nvariables = 0;
|
||
for (i = 0; i < set->buckets; ++i)
|
||
{
|
||
register unsigned int this_bucket = 0;
|
||
|
||
for (v = set->table[i]; v != 0; v = v->next)
|
||
{
|
||
++this_bucket;
|
||
print_variable (v, prefix);
|
||
}
|
||
|
||
nvariables += this_bucket;
|
||
if (this_bucket > per_bucket)
|
||
per_bucket = this_bucket;
|
||
}
|
||
|
||
if (nvariables == 0)
|
||
puts (_("# No variables."));
|
||
else
|
||
{
|
||
printf (_("# %u variables in %u hash buckets.\n"),
|
||
nvariables, set->buckets);
|
||
#ifndef NO_FLOAT
|
||
printf (_("# average of %.1f variables per bucket, \
|
||
max %u in one bucket.\n"),
|
||
(double) nvariables / (double) set->buckets,
|
||
per_bucket);
|
||
#else
|
||
{
|
||
int f = (nvariables * 1000 + 5) / set->buckets;
|
||
printf (_("# average of %d.%d variables per bucket, \
|
||
max %u in one bucket.\n"),
|
||
f/10, f%10,
|
||
per_bucket);
|
||
}
|
||
#endif
|
||
}
|
||
}
|
||
|
||
|
||
/* Print the data base of variables. */
|
||
|
||
void
|
||
print_variable_data_base ()
|
||
{
|
||
puts (_("\n# Variables\n"));
|
||
|
||
print_variable_set (&global_variable_set, "");
|
||
}
|
||
|
||
|
||
/* Print all the local variables of FILE. */
|
||
|
||
void
|
||
print_file_variables (file)
|
||
struct file *file;
|
||
{
|
||
if (file->variables != 0)
|
||
print_variable_set (file->variables->set, "# ");
|
||
}
|
||
|
||
#ifdef WINDOWS32
|
||
void
|
||
sync_Path_environment(void)
|
||
{
|
||
char* path = allocated_variable_expand("$(Path)");
|
||
static char* environ_path = NULL;
|
||
|
||
if (!path)
|
||
return;
|
||
|
||
/*
|
||
* If done this before, don't leak memory unnecessarily.
|
||
* Free the previous entry before allocating new one.
|
||
*/
|
||
if (environ_path)
|
||
free(environ_path);
|
||
|
||
/*
|
||
* Create something WINDOWS32 world can grok
|
||
*/
|
||
convert_Path_to_windows32(path, ';');
|
||
environ_path = concat("Path", "=", path);
|
||
putenv(environ_path);
|
||
free(path);
|
||
}
|
||
#endif
|