mirror of
https://github.com/facebookexperimental/reverie.git
synced 2024-11-28 01:06:45 +00:00
03cbd6044d
Summary: Followed guide here https://www.internalfb.com/intern/wiki/Linting/License_Lint/ to add fbcode/hermetic_infra/** code to license linter. As we have parts of our code shipped as Open Source it's important to get this automated This diff is updating existing file's licenses to not get conflict after lint rule enablement Reviewed By: jasonwhite Differential Revision: D40674080 fbshipit-source-id: da6ecac036f8964619cf7912058f3a911558e7b1
185 lines
3.8 KiB
C
185 lines
3.8 KiB
C
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include <errno.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/syscall.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <time.h>
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#include <unistd.h>
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#define assert(b) \
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if (!(b)) \
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abort();
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#define NR_THREADS 5L
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#define TIME_100MS 100000000UL
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#define THREAD_SHARED_HEAP 0x67000000L
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static void test_clock_nanosleep(unsigned long ns) {
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struct timespec req = {
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.tv_sec = 0,
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.tv_nsec = ns,
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};
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struct timespec rem;
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int ret;
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do {
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ret = clock_nanosleep(CLOCK_REALTIME, 0, &req, &rem);
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memcpy(&req, &rem, sizeof(req));
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} while (ret != 0 && errno == EINTR);
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}
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static void* threaded_0(void* param) {
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long k = (long)param;
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printf("thread %ld enter. allocating with mmap\n", k);
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long* p = mmap(
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(void*)THREAD_SHARED_HEAP,
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0x2000,
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PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS,
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-1,
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0);
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assert((void*)p == (void*)THREAD_SHARED_HEAP);
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p[k] = pthread_self();
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test_clock_nanosleep(TIME_100MS);
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printf("thread %ld exit.\n", k);
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return 0;
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}
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static void* threaded(void* param) {
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long k = (long)param;
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long* ptr = (long*)THREAD_SHARED_HEAP;
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pid_t tid = syscall(SYS_gettid);
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pid_t pid = getpid();
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pid_t ppid = getppid();
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pid_t pgid = getpgid(0);
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printf(
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"self: %lx thread %05ld (tid=%u, pid=%u, ppid=%u, pgid=%u) enter.\n",
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pthread_self(),
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k,
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tid,
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pid,
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ppid,
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pgid);
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ptr[k] = pthread_self();
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test_clock_nanosleep(TIME_100MS);
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printf(
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"self: %lx thread %05ld (tid=%u, pid=%u, ppid=%u, pgid=%u) exit.\n",
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pthread_self(),
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k,
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tid,
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pid,
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ppid,
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pgid);
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return 0;
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}
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static void thread_test_0(void) {
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// sleep in a non-threpaded context
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test_clock_nanosleep(TIME_100MS);
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pthread_attr_t attr;
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pthread_t threadid[NR_THREADS];
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long* ptr = (long*)THREAD_SHARED_HEAP;
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assert(pthread_attr_init(&attr) == 0);
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long i = 0;
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assert(pthread_create(&threadid[i], &attr, threaded_0, (void*)i) == 0);
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pthread_join(threadid[i], NULL);
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for (i = 1; i < NR_THREADS; i++) {
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assert(pthread_create(&threadid[i], &attr, threaded, (void*)i) == 0);
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}
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for (i = 1; i < NR_THREADS; i++) {
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assert(pthread_join(threadid[i], NULL) == 0);
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}
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assert(pthread_attr_destroy(&attr) == 0);
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for (i = 0; i < NR_THREADS; i++) {
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printf("%lu threads data: %lx\n", i, ptr[i]);
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}
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assert(ptr[100] == 0);
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}
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static void thread_test_1(void) {
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// sleep in a non-threpaded context
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test_clock_nanosleep(TIME_100MS);
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pthread_attr_t attr;
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pthread_t threadid[NR_THREADS];
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long* ptr = (long*)THREAD_SHARED_HEAP;
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assert(pthread_attr_init(&attr) == 0);
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long i = 0;
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assert(
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pthread_create(&threadid[i], &attr, threaded_0, (void*)(100 + i)) == 0);
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pthread_join(threadid[i], NULL);
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for (i = 1; i < NR_THREADS; i++) {
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assert(
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pthread_create(&threadid[i], &attr, threaded, (void*)(100 + i)) == 0);
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}
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for (i = 1; i < NR_THREADS; i++) {
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assert(pthread_join(threadid[i], NULL) == 0);
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}
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assert(pthread_attr_destroy(&attr) == 0);
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for (i = 0; i < NR_THREADS; i++) {
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printf("%lu threads data: %lx\n", 100 + i, ptr[100 + i]);
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}
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assert(ptr[0] == 0);
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}
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int main(int argc, char* argv[]) {
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pid_t pid;
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pid = fork();
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if (pid < 0) {
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perror("fork");
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exit(1);
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} else if (pid == 0) { /* child */
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printf("child pid: %u, parent: %u\n", getpid(), getppid());
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thread_test_0();
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} else {
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int status;
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printf("parent pid: %u, parent: %u\n", getpid(), getppid());
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thread_test_1();
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// wait for SIGCHLD
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waitpid(pid, &status, 0);
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}
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return 0;
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}
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