//! Test that the `constructor` macro overrides //! the `new` method's name and `get` and `set` //! change the name of the getter and setter of the fields. #![allow(warnings)] use std::fmt::Display; use salsa::Setter; #[salsa::db] trait Db: salsa::Database {} #[salsa::input(constructor = from_string)] struct MyInput { #[get(text)] #[set(set_text)] field: String, } impl MyInput { pub fn new(db: &mut dyn Db, s: impl Display) -> MyInput { MyInput::from_string(db, s.to_string()) } pub fn field(self, db: &dyn Db) -> String { self.text(db) } pub fn set_field(self, db: &mut dyn Db, id: String) { self.set_text(db).to(id); } } #[salsa::interned(constructor = from_string)] struct MyInterned<'db> { #[get(text)] #[return_ref] field: String, } impl<'db> MyInterned<'db> { pub fn new(db: &'db dyn Db, s: impl Display) -> MyInterned<'db> { MyInterned::from_string(db, s.to_string()) } pub fn field(self, db: &'db dyn Db) -> &str { &self.text(db) } } #[salsa::tracked(constructor = from_string)] struct MyTracked<'db> { #[get(text)] field: String, } impl<'db> MyTracked<'db> { pub fn new(db: &'db dyn Db, s: impl Display) -> MyTracked<'db> { MyTracked::from_string(db, s.to_string()) } pub fn field(self, db: &'db dyn Db) -> String { self.text(db) } } #[test] fn execute() { salsa::DatabaseImpl::new(); }