use crate::class_table; use crate::compiler::{CompilerDatabase, Interner}; /// Our "database" will be threaded through our application (though /// 99% of the application only interacts with it through traits and /// never knows its real name). It contains all the values for all of /// our memoized queries and encapsulates **all mutable state that /// persists longer than a single query execution.** /// /// Databases can contain whatever you want them to, but salsa /// requires you to add a `salsa::Runtime` member. Note /// though: you should be very careful if adding shared, mutable state /// to your context (e.g., a shared counter or some such thing). If /// mutations to that shared state affect the results of your queries, /// that's going to mess up the incremental results. #[salsa::database(class_table::ClassTable)] #[derive(Default)] pub struct DatabaseImpl { runtime: salsa::Runtime, /// An interner is an example of shared mutable state that would /// be ok: although the interner allocates internally when you /// intern something new, this never affects any previously /// interned values, so it's not going to affect query results. interner: Interner, } /// This impl tells salsa where to find the salsa runtime. impl salsa::Database for DatabaseImpl { fn salsa_runtime(&self) -> &salsa::Runtime { &self.runtime } } /// In addition to the "query provider" traits, you may have other /// trait requirements that your application needs -- you can /// implement those yourself (in this case, an `interner`). impl CompilerDatabase for DatabaseImpl { fn interner(&self) -> &Interner { &self.interner } }