zed/crates/language_selector/src/active_buffer_language.rs

96 lines
2.8 KiB
Rust
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use editor::Editor;
use gpui::{
elements::*,
platform::{CursorStyle, MouseButton},
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Entity, Subscription, View, ViewContext, ViewHandle,
};
use settings::Settings;
use std::sync::Arc;
use workspace::{item::ItemHandle, StatusItemView};
pub struct ActiveBufferLanguage {
active_language: Option<Option<Arc<str>>>,
_observe_active_editor: Option<Subscription>,
}
impl Default for ActiveBufferLanguage {
fn default() -> Self {
Self::new()
}
}
impl ActiveBufferLanguage {
pub fn new() -> Self {
Self {
active_language: None,
_observe_active_editor: None,
}
}
fn update_language(&mut self, editor: ViewHandle<Editor>, cx: &mut ViewContext<Self>) {
self.active_language = Some(None);
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let editor = editor.read(cx);
if let Some((_, buffer, _)) = editor.active_excerpt(cx) {
if let Some(language) = buffer.read(cx).language() {
self.active_language = Some(Some(language.name()));
}
}
cx.notify();
}
}
impl Entity for ActiveBufferLanguage {
type Event = ();
}
impl View for ActiveBufferLanguage {
fn ui_name() -> &'static str {
"ActiveBufferLanguage"
}
fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {
if let Some(active_language) = self.active_language.as_ref() {
let active_language_text = if let Some(active_language_text) = active_language {
active_language_text.to_string()
} else {
"Unknown".to_string()
};
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MouseEventHandler::<Self, Self>::new(0, cx, |state, cx| {
let theme = &cx.global::<Settings>().theme.workspace.status_bar;
let style = theme.active_language.style_for(state, false);
Label::new(active_language_text, style.text.clone())
.contained()
.with_style(style.container)
})
.with_cursor_style(CursorStyle::PointingHand)
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.on_click(MouseButton::Left, |_, _, cx| {
cx.dispatch_action(crate::Toggle)
})
.into_any()
} else {
Empty::new().into_any()
}
}
}
impl StatusItemView for ActiveBufferLanguage {
fn set_active_pane_item(
&mut self,
active_pane_item: Option<&dyn ItemHandle>,
cx: &mut ViewContext<Self>,
) {
if let Some(editor) = active_pane_item.and_then(|item| item.act_as::<Editor>(cx)) {
self._observe_active_editor = Some(cx.observe(&editor, Self::update_language));
self.update_language(editor, cx);
} else {
self.active_language = None;
self._observe_active_editor = None;
}
cx.notify();
}
}