mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-23 18:32:17 +00:00
Dispatch keystrokes and fix rerendering when window invalidated
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
This commit is contained in:
parent
f5df3681f8
commit
046fe3fff9
9 changed files with 55 additions and 27 deletions
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@ -11,6 +11,7 @@ use anyhow::{anyhow, Result};
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use keymap::MatchResult;
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use parking_lot::Mutex;
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use pathfinder_geometry::{rect::RectF, vector::vec2f};
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use platform::Event;
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use smol::{channel, prelude::*};
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use std::{
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any::{type_name, Any, TypeId},
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@ -639,10 +640,22 @@ impl MutableAppContext {
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{
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let mut app = self.upgrade();
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let presenter = presenter.clone();
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window.on_event(Box::new(move |event, window| {
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window.on_event(Box::new(move |event| {
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log::info!("event {:?}", event);
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app.update(|ctx| {
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ctx.pending_flushes += 1;
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if let Event::KeyDown { keystroke, .. } = &event {
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if ctx
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.dispatch_keystroke(
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window_id,
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presenter.borrow().dispatch_path(ctx.downgrade()),
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keystroke,
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)
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.unwrap()
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{
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return;
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}
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}
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let actions = presenter
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.borrow_mut()
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.dispatch_event(event, ctx.downgrade());
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@ -654,7 +667,6 @@ impl MutableAppContext {
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action.arg.as_ref(),
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);
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}
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ctx.flush_effects();
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})
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}));
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}
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@ -675,6 +687,7 @@ impl MutableAppContext {
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}
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self.on_window_invalidated(window_id, move |invalidation, ctx| {
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log::info!("window invalidated");
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let mut presenter = presenter.borrow_mut();
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presenter.invalidate(invalidation, ctx.downgrade());
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let scene = presenter.build_scene(window.size(), window.scale_factor(), ctx);
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@ -148,7 +148,7 @@ impl Element for Container {
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bounds: RectF::new(origin, self.size.unwrap()),
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background: self.background_color,
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border: self.border,
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corder_radius: self.corner_radius,
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corner_radius: self.corner_radius,
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});
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self.child.paint(origin, ctx, app);
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}
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@ -97,6 +97,7 @@ impl Renderer {
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for quad_batch in layer.quads().chunks(batch_size) {
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for (ix, quad) in quad_batch.iter().enumerate() {
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let bounds = quad.bounds * scene.scale_factor();
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log::info!("render quad {:?}", quad);
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let shader_quad = shaders::GPUIQuad {
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origin: bounds.origin().to_float2(),
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size: bounds.size().to_float2(),
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@ -2,7 +2,6 @@ use crate::{
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executor,
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geometry::vector::Vector2F,
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platform::{self, Event, WindowContext},
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util::post_inc,
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Scene,
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};
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use anyhow::{anyhow, Result};
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@ -12,7 +11,7 @@ use cocoa::{
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NSWindow, NSWindowStyleMask,
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},
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base::{id, nil},
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foundation::{NSAutoreleasePool, NSSize, NSString},
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foundation::{NSAutoreleasePool, NSInteger, NSSize, NSString},
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quartzcore::AutoresizingMask,
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};
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use ctor::ctor;
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@ -42,6 +41,9 @@ const WINDOW_STATE_IVAR: &'static str = "windowState";
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static mut WINDOW_CLASS: *const Class = ptr::null();
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static mut VIEW_CLASS: *const Class = ptr::null();
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#[allow(non_upper_case_globals)]
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const NSViewLayerContentsRedrawDuringViewResize: NSInteger = 2;
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#[ctor]
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unsafe fn build_classes() {
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WINDOW_CLASS = {
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@ -117,7 +119,7 @@ pub struct Window(Rc<RefCell<WindowState>>);
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struct WindowState {
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native_window: id,
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event_callback: Option<Box<dyn FnMut(Event, &mut dyn platform::WindowContext)>>,
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event_callback: Option<Box<dyn FnMut(Event)>>,
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resize_callback: Option<Box<dyn FnMut(&mut dyn platform::WindowContext)>>,
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synthetic_drag_counter: usize,
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executor: Rc<executor::Foreground>,
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@ -219,10 +221,10 @@ impl Window {
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// on we explicitly make the view layer-backed up front so that AppKit doesn't do it
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// itself and break the association with its context.
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native_view.setWantsLayer(YES);
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native_view.layer().setBackgroundColor_(
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msg_send![class!(NSColor), colorWithRed:1.0 green:0.0 blue:0.0 alpha:1.0],
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);
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let _: () = msg_send![
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native_view,
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setLayerContentsRedrawPolicy: NSViewLayerContentsRedrawDuringViewResize
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];
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native_window.setContentView_(native_view.autorelease());
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native_window.makeFirstResponder_(native_view);
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@ -252,7 +254,7 @@ impl Drop for Window {
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}
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impl platform::Window for Window {
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fn on_event(&mut self, callback: Box<dyn FnMut(Event, &mut dyn platform::WindowContext)>) {
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fn on_event(&mut self, callback: Box<dyn FnMut(Event)>) {
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self.0.as_ref().borrow_mut().event_callback = Some(callback);
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}
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@ -290,6 +292,7 @@ impl platform::WindowContext for WindowState {
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}
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fn present_scene(&mut self, scene: Scene) {
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log::info!("present scene");
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self.scene_to_render = Some(scene);
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unsafe {
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let _: () = msg_send![self.native_window.contentView(), setNeedsDisplay: YES];
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@ -331,32 +334,33 @@ extern "C" fn dealloc_view(this: &Object, _: Sel) {
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extern "C" fn handle_view_event(this: &Object, _: Sel, native_event: id) {
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let window_state = unsafe { get_window_state(this) };
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let weak_window_state = Rc::downgrade(&window_state);
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let mut window_state = window_state.as_ref().borrow_mut();
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let mut window_state_borrow = window_state.as_ref().borrow_mut();
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let event = unsafe { Event::from_native(native_event, Some(window_state.size().y())) };
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let event = unsafe { Event::from_native(native_event, Some(window_state_borrow.size().y())) };
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if let Some(event) = event {
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match event {
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Event::LeftMouseDragged { position } => {
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window_state.synthetic_drag_counter += 1;
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window_state
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window_state_borrow.synthetic_drag_counter += 1;
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window_state_borrow
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.executor
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.spawn(synthetic_drag(
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weak_window_state,
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window_state.synthetic_drag_counter,
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window_state_borrow.synthetic_drag_counter,
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position,
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))
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.detach();
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}
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Event::LeftMouseUp { .. } => {
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window_state.synthetic_drag_counter += 1;
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window_state_borrow.synthetic_drag_counter += 1;
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}
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_ => {}
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}
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if let Some(mut callback) = window_state.event_callback.take() {
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callback(event, &mut *window_state);
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window_state.event_callback = Some(callback);
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if let Some(mut callback) = window_state_borrow.event_callback.take() {
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drop(window_state_borrow);
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callback(event);
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window_state.borrow_mut().event_callback = Some(callback);
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}
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}
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}
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@ -417,6 +421,7 @@ extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
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}
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extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
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log::info!("display layer");
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unsafe {
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let window_state = get_window_state(this);
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let mut window_state = window_state.as_ref().borrow_mut();
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@ -470,7 +475,7 @@ async fn synthetic_drag(
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let mut window_state = window_state.borrow_mut();
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if window_state.synthetic_drag_counter == drag_id {
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if let Some(mut callback) = window_state.event_callback.take() {
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callback(Event::LeftMouseDragged { position }, &mut *window_state);
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callback(Event::LeftMouseDragged { position });
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window_state.event_callback = Some(callback);
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}
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} else {
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@ -41,7 +41,7 @@ pub trait Dispatcher: Send + Sync {
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}
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pub trait Window: WindowContext {
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fn on_event(&mut self, callback: Box<dyn FnMut(Event, &mut dyn WindowContext)>);
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fn on_event(&mut self, callback: Box<dyn FnMut(Event)>);
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fn on_resize(&mut self, callback: Box<dyn FnMut(&mut dyn WindowContext)>);
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}
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@ -35,6 +35,17 @@ impl Presenter {
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}
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}
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pub fn dispatch_path(&self, app: &AppContext) -> Vec<usize> {
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let mut view_id = app.focused_view_id(self.window_id).unwrap();
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let mut path = vec![view_id];
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while let Some(parent_id) = self.parents.get(&view_id).copied() {
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path.push(parent_id);
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view_id = parent_id;
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}
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path.reverse();
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path
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}
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pub fn invalidate(&mut self, invalidation: WindowInvalidation, app: &AppContext) {
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for view_id in invalidation.updated {
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self.rendered_views
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@ -18,7 +18,7 @@ pub struct Quad {
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pub bounds: RectF,
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pub background: Option<ColorU>,
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pub border: Border,
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pub corder_radius: f32,
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pub corner_radius: f32,
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}
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#[derive(Clone, Copy, Default, Debug)]
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@ -346,13 +346,10 @@ impl FileFinder {
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fn select(&mut self, entry: &(usize, usize), ctx: &mut ViewContext<Self>) {
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let (tree_id, entry_id) = *entry;
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log::info!("selected item! {} {}", tree_id, entry_id);
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ctx.emit(Event::Selected(tree_id, entry_id));
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}
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fn spawn_search(&mut self, query: String, ctx: &mut ViewContext<Self>) {
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log::info!("spawn search!");
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let worktrees = self.worktrees(ctx.app());
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let search_id = util::post_inc(&mut self.search_count);
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let task = ctx.background_executor().spawn(async move {
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@ -141,6 +141,7 @@ impl WorkspaceView {
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ctx.focus(&modal);
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self.modal = Some(modal.into());
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}
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log::info!("toggle modal notify");
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ctx.notify();
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}
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