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# Tasks
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Zed supports ways to spawn (and rerun) commands using its integrated terminal to output the results.
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Currently, two kinds of tasks are supported, but more will be added in the future.
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All tasks are sorted in LRU order and their names can be used (with `menu::UseSelectedQuery`, `shift-enter` by default) as an input text for quicker oneshot task edit-spawn cycle.
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## Static tasks
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Tasks, defined in a config file (`tasks.json` in the Zed config directory) that do not depend on the current editor or its content.
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Config file can be opened with `zed::OpenTasks` action ("zed: open tasks" in the command palette), it will have a configuration example with all options commented.
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Every task from that file can be spawned via the task modal, that is opened with `task::Spawn` action ("tasks: spawn" in the command pane).
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Last task spawned via that modal can be rerun with `task::Rerun` ("tasks: rerun" in the command palette) command.
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## Oneshot tasks
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Same task modal opened via `task::Spawn` supports arbitrary bash-like command execution: type a command inside the modal, and use `cmd-enter` to spawn it.
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Task modal will persist list of those command for current Zed session, `task::Rerun` will also rerun such tasks if they were the last ones spawned.
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## Variables
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Variables allow you to pull information from the current editor and use it in your tasks.
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- `ZED_COLUMN`: current line column
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- `ZED_ROW`: current line row and the following, which are available for buffers with associated files:
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- `ZED_WORKTREE_ROOT`: absolute path to the root of the current worktree.
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- `ZED_FILE`: absolute path to the file
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- `ZED_SYMBOL`: currently selected symbol; should match the last symbol shown in a symbol breadcrumb (e.g. `mod tests > fn test_task_contexts`
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