Add a new zero-sized Overlay element and paint it in the foreground

This commit is contained in:
Antonio Scandurra 2021-08-30 15:42:03 +02:00
parent 2b39107b49
commit 171627b63a
2 changed files with 59 additions and 0 deletions

View file

@ -9,6 +9,7 @@ mod label;
mod line_box;
mod list;
mod mouse_event_handler;
mod overlay;
mod stack;
mod svg;
mod text;
@ -26,6 +27,7 @@ pub use label::*;
pub use line_box::*;
pub use list::*;
pub use mouse_event_handler::*;
pub use overlay::*;
pub use stack::*;
pub use svg::*;
pub use text::*;

View file

@ -0,0 +1,57 @@
use crate::{
geometry::{rect::RectF, vector::Vector2F},
DebugContext, Element, ElementBox, Event, EventContext, LayoutContext, PaintContext,
SizeConstraint,
};
pub struct Overlay {
child: ElementBox,
}
impl Overlay {
pub fn new(child: ElementBox) -> Self {
Self { child }
}
}
impl Element for Overlay {
type LayoutState = Vector2F;
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
cx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
let size = self.child.layout(constraint, cx);
(Vector2F::zero(), size)
}
fn paint(&mut self, bounds: RectF, size: &mut Self::LayoutState, cx: &mut PaintContext) {
let bounds = RectF::new(bounds.origin(), *size);
cx.scene.push_foreground_layer(Some(bounds));
self.child.paint(bounds.origin(), cx);
cx.scene.pop_layer();
}
fn dispatch_event(
&mut self,
event: &Event,
_: RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
cx: &mut EventContext,
) -> bool {
self.child.dispatch_event(event, cx)
}
fn debug(
&self,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
cx: &DebugContext,
) -> serde_json::Value {
self.child.debug(cx)
}
}