From 28b84c081def69b9c65a98ff9fe831db02d4adf5 Mon Sep 17 00:00:00 2001 From: Nathan Sobo Date: Tue, 23 Mar 2021 17:27:28 -0600 Subject: [PATCH] Fix noise in atlas texture --- gpui/src/platform/mac/sprite_cache.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gpui/src/platform/mac/sprite_cache.rs b/gpui/src/platform/mac/sprite_cache.rs index 3b444f0953..c47c0cbf96 100644 --- a/gpui/src/platform/mac/sprite_cache.rs +++ b/gpui/src/platform/mac/sprite_cache.rs @@ -107,8 +107,8 @@ impl Atlas { let region = metal::MTLRegion::new_2d( bounds.min.x as u64, bounds.min.y as u64, - bounds.width() as u64, - bounds.height() as u64, + size.x() as u64, + size.y() as u64, ); self.texture .replace_region(region, 0, mask.as_ptr() as *const _, size.x() as u64);