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Calculate y offsets correctly
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1 changed files with 6 additions and 3 deletions
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@ -42,6 +42,7 @@ use language::{
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};
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use project::ProjectPath;
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use smallvec::SmallVec;
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use text::Point;
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use std::{
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borrow::Cow,
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cmp::{self, Ordering},
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@ -1058,11 +1059,13 @@ impl EditorElement {
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.buffer_snapshot
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.git_diff_hunks_in_range(0..(max_row.floor() as u32), false)
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{
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let start_y = y_for_row(hunk.buffer_range.start as f32);
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let start_display = Point::new(hunk.buffer_range.start, 0).to_display_point(&layout.position_map.snapshot.display_snapshot);
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let end_display = Point::new(hunk.buffer_range.end, 0).to_display_point(&layout.position_map.snapshot.display_snapshot);
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let start_y = y_for_row(start_display.row() as f32);
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let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
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y_for_row((hunk.buffer_range.end + 1) as f32)
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y_for_row((end_display.row() + 1) as f32)
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} else {
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y_for_row((hunk.buffer_range.end) as f32)
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y_for_row((end_display.row()) as f32)
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};
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if end_y - start_y < 1. {
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