diff --git a/crates/gpui/README.md b/crates/gpui/README.md index 3ca0dcf7ca..6c0a5b607c 100644 --- a/crates/gpui/README.md +++ b/crates/gpui/README.md @@ -61,4 +61,4 @@ In addition to the systems above, GPUI provides a range of smaller services that - The `[gpui::test]` macro provides a convenient way to write tests for your GPUI applications. Tests also have their own kind of context, a `TestAppContext` which provides ways of simulating common platform input. See `app::test_context` and `test` modules for more details. -Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog). +Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog). diff --git a/crates/gpui/src/gpui.rs b/crates/gpui/src/gpui.rs index 2952f4af8a..51e2c3f173 100644 --- a/crates/gpui/src/gpui.rs +++ b/crates/gpui/src/gpui.rs @@ -56,7 +56,7 @@ //! and [`test`] modules for more details. //! //! Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop -//! a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples, +//! a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples, //! and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog). #![deny(missing_docs)] diff --git a/docs/src/remote-development.md b/docs/src/remote-development.md index 17ae23bb63..7ab0cb6b76 100644 --- a/docs/src/remote-development.md +++ b/docs/src/remote-development.md @@ -125,7 +125,7 @@ Each connection tries to run the development server in proxy mode. This mode wil In the case that reconnecting fails, the daemon will not be re-used. That said, unsaved changes are by default persisted locally, so that you do not lose work. You can always reconnect to the project at a later date and Zed will restore unsaved changes. -If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community). +If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links). ## Supported SSH Options @@ -152,4 +152,4 @@ Note that we deliberately disallow some options (for example `-t` or `-T`) that ## Feedback -Please join the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community). +Please join the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links). diff --git a/docs/src/windows.md b/docs/src/windows.md index 47fae7cb9f..f8949f22f3 100644 --- a/docs/src/windows.md +++ b/docs/src/windows.md @@ -10,4 +10,4 @@ Zed Employees are not currently working on the Windows build. However, we welcome contributions from the community to improve Windows support. - [GitHub Issues with 'Windows' label](https://github.com/zed-industries/zed/issues?q=is%3Aissue+is%3Aopen+label%3Awindows) -- [Zed Community Discord](https://discord.gg/zed-community) -> `#windows-port` +- [Zed Community Discord](https://zed.dev/community-links) -> `#windows-port`