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https://github.com/zed-industries/zed.git
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Due to: https://github.com/zed-industries/zed/issues/9985 and an abundance of caution, I'm reverting the image and svg rendering updates for now until we can debug the issue. cc: @niklaswimmer Release Notes: - N/A
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parent
6121bfc5a4
commit
55c897d993
9 changed files with 267 additions and 496 deletions
683
Cargo.lock
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683
Cargo.lock
generated
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@ -40,7 +40,7 @@ etagere = "0.2"
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futures.workspace = true
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font-kit = { git = "https://github.com/zed-industries/font-kit", rev = "5a5c4d4" }
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gpui_macros.workspace = true
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image = "0.25"
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image = "0.23"
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itertools.workspace = true
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lazy_static.workspace = true
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linkme = "0.3"
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@ -54,7 +54,9 @@ profiling.workspace = true
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rand.workspace = true
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raw-window-handle = "0.6"
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refineable.workspace = true
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resvg = "0.40"
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resvg = "0.14"
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tiny-skia = "0.5"
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usvg = { version = "0.14", features = [] }
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schemars.workspace = true
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seahash = "4.1"
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semantic_version.workspace = true
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@ -1,6 +1,6 @@
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use crate::{size, DevicePixels, Result, SharedString, Size};
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use anyhow::anyhow;
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use image::RgbaImage;
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use image::{Bgra, ImageBuffer};
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use std::{
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borrow::Cow,
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fmt,
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@ -43,12 +43,12 @@ pub(crate) struct RenderImageParams {
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pub struct ImageData {
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/// The ID associated with this image
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pub id: ImageId,
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data: RgbaImage,
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data: ImageBuffer<Bgra<u8>, Vec<u8>>,
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}
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impl ImageData {
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/// Create a new image from the given data.
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pub fn new(data: RgbaImage) -> Self {
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pub fn new(data: ImageBuffer<Bgra<u8>, Vec<u8>>) -> Self {
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static NEXT_ID: AtomicUsize = AtomicUsize::new(0);
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Self {
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@ -330,7 +330,7 @@ impl Asset for Image {
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};
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let data = if let Ok(format) = image::guess_format(&bytes) {
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let data = image::load_from_memory_with_format(&bytes, format)?.into_rgba8();
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let data = image::load_from_memory_with_format(&bytes, format)?.into_bgra8();
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ImageData::new(data)
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} else {
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let pixmap =
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@ -369,7 +369,7 @@ pub enum ImageCacheError {
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Image(Arc<ImageError>),
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/// An error that occurred while processing an SVG.
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#[error("svg error: {0}")]
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Usvg(Arc<resvg::usvg::Error>),
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Usvg(Arc<usvg::Error>),
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}
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impl From<std::io::Error> for ImageCacheError {
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@ -384,8 +384,8 @@ impl From<ImageError> for ImageCacheError {
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}
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}
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impl From<resvg::usvg::Error> for ImageCacheError {
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fn from(error: resvg::usvg::Error) -> Self {
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impl From<usvg::Error> for ImageCacheError {
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fn from(error: usvg::Error) -> Self {
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Self::Usvg(Arc::new(error))
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}
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}
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@ -115,7 +115,7 @@ impl MetalAtlasState {
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usage = metal::MTLTextureUsage::ShaderRead;
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}
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AtlasTextureKind::Polychrome => {
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pixel_format = metal::MTLPixelFormat::RGBA8Unorm;
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pixel_format = metal::MTLPixelFormat::BGRA8Unorm;
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usage = metal::MTLTextureUsage::ShaderRead;
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}
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AtlasTextureKind::Path => {
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@ -72,7 +72,7 @@ impl MetalRenderer {
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let layer = metal::MetalLayer::new();
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layer.set_device(&device);
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layer.set_pixel_format(MTLPixelFormat::RGBA8Unorm);
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layer.set_pixel_format(MTLPixelFormat::BGRA8Unorm);
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layer.set_opaque(false);
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layer.set_maximum_drawable_count(3);
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unsafe {
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@ -128,7 +128,7 @@ impl MetalRenderer {
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"path_sprites",
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"path_sprite_vertex",
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"path_sprite_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let shadows_pipeline_state = build_pipeline_state(
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&device,
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@ -136,7 +136,7 @@ impl MetalRenderer {
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"shadows",
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"shadow_vertex",
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"shadow_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let quads_pipeline_state = build_pipeline_state(
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&device,
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@ -144,7 +144,7 @@ impl MetalRenderer {
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"quads",
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"quad_vertex",
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"quad_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let underlines_pipeline_state = build_pipeline_state(
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&device,
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@ -152,7 +152,7 @@ impl MetalRenderer {
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"underlines",
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"underline_vertex",
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"underline_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let monochrome_sprites_pipeline_state = build_pipeline_state(
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&device,
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@ -160,7 +160,7 @@ impl MetalRenderer {
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"monochrome_sprites",
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"monochrome_sprite_vertex",
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"monochrome_sprite_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let polychrome_sprites_pipeline_state = build_pipeline_state(
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&device,
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@ -168,7 +168,7 @@ impl MetalRenderer {
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"polychrome_sprites",
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"polychrome_sprite_vertex",
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"polychrome_sprite_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let surfaces_pipeline_state = build_pipeline_state(
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&device,
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@ -176,7 +176,7 @@ impl MetalRenderer {
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"surfaces",
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"surface_vertex",
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"surface_fragment",
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MTLPixelFormat::RGBA8Unorm,
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MTLPixelFormat::BGRA8Unorm,
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);
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let command_queue = device.new_command_queue();
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@ -425,8 +425,9 @@ impl MacTextSystemState {
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);
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if params.is_emoji {
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// Convert from RGBA with premultiplied alpha to RGBA with straight alpha.
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// Convert from RGBA with premultiplied alpha to BGRA with straight alpha.
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for pixel in bytes.chunks_exact_mut(4) {
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pixel.swap(0, 2);
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let a = pixel[3] as f32 / 255.;
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pixel[0] = (pixel[0] as f32 / a) as u8;
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pixel[1] = (pixel[1] as f32 / a) as u8;
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@ -1,10 +1,7 @@
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use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size};
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use anyhow::anyhow;
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use resvg::tiny_skia::Pixmap;
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use std::{
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hash::Hash,
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sync::{Arc, OnceLock},
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};
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use std::{hash::Hash, sync::Arc};
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use tiny_skia::Pixmap;
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#[derive(Clone, PartialEq, Hash, Eq)]
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pub(crate) struct RenderSvgParams {
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@ -46,40 +43,28 @@ impl SvgRenderer {
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Ok(alpha_mask)
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}
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pub fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result<Pixmap, resvg::usvg::Error> {
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let tree =
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resvg::usvg::Tree::from_data(&bytes, &resvg::usvg::Options::default(), svg_fontdb())?;
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pub fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result<Pixmap, usvg::Error> {
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let tree = usvg::Tree::from_data(&bytes, &usvg::Options::default())?;
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let tree_size = tree.svg_node().size;
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let size = match size {
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SvgSize::Size(size) => size,
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SvgSize::ScaleFactor(scale) => crate::size(
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DevicePixels((tree.size().width() * scale) as i32),
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DevicePixels((tree.size().height() * scale) as i32),
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DevicePixels((tree_size.width() * scale as f64) as i32),
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DevicePixels((tree_size.height() * scale as f64) as i32),
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),
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};
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// Render the SVG to a pixmap with the specified width and height.
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let mut pixmap =
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resvg::tiny_skia::Pixmap::new(size.width.into(), size.height.into()).unwrap();
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let ratio = size.width.0 as f32 / tree.size().width();
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let mut pixmap = tiny_skia::Pixmap::new(size.width.into(), size.height.into()).unwrap();
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resvg::render(
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&tree,
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resvg::tiny_skia::Transform::from_scale(ratio, ratio),
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&mut pixmap.as_mut(),
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usvg::FitTo::Width(size.width.into()),
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pixmap.as_mut(),
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);
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Ok(pixmap)
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}
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}
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/// Returns the global font database used for SVG rendering.
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pub(crate) fn svg_fontdb() -> &'static resvg::usvg::fontdb::Database {
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static FONTDB: OnceLock<resvg::usvg::fontdb::Database> = OnceLock::new();
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FONTDB.get_or_init(|| {
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let mut fontdb = resvg::usvg::fontdb::Database::new();
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fontdb.load_system_fonts();
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fontdb
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})
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}
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@ -36,7 +36,7 @@ pub mod core_video {
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use super::*;
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pub use crate::bindings::{
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kCVPixelFormatType_420YpCbCr8BiPlanarFullRange,
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kCVPixelFormatType_32BGRA, kCVPixelFormatType_420YpCbCr8BiPlanarFullRange,
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kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange, kCVPixelFormatType_420YpCbCr8Planar,
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};
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use crate::bindings::{kCVReturnSuccess, CVReturn, OSType};
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