Flush pending underline when we are at the end of the line

This commit is contained in:
Antonio Scandurra 2021-09-07 11:04:44 +02:00
parent cf68ad3a82
commit 5b71901912

View file

@ -315,17 +315,17 @@ impl Line {
color,
});
}
}
if let Some(underline_start) = underline_start.take() {
let line_end = origin + baseline_offset + vec2f(self.layout.width, 0.);
if let Some(underline_start) = underline_start.take() {
let line_end = origin + baseline_offset + vec2f(self.layout.width, 0.);
cx.scene.push_underline(scene::Quad {
bounds: RectF::from_points(underline_start, line_end + vec2f(0., 1.)),
background: Some(color),
border: Default::default(),
corner_radius: 0.,
});
}
cx.scene.push_underline(scene::Quad {
bounds: RectF::from_points(underline_start, line_end + vec2f(0., 1.)),
background: Some(color),
border: Default::default(),
corner_radius: 0.,
});
}
}