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https://github.com/zed-industries/zed.git
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Align context menu to fit within the window bounds
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parent
f1964cf2a0
commit
701e2090cd
3 changed files with 58 additions and 37 deletions
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@ -92,6 +92,8 @@ impl View for ContextMenu {
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.boxed();
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Overlay::new(expanded_menu)
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.hoverable(true)
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.align_to_fit(true)
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.with_abs_position(self.position)
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.boxed()
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}
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@ -10,6 +10,8 @@ use crate::{
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pub struct Overlay {
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child: ElementBox,
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abs_position: Option<Vector2F>,
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align_to_fit: bool,
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hoverable: bool,
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}
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impl Overlay {
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@ -17,6 +19,8 @@ impl Overlay {
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Self {
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child,
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abs_position: None,
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align_to_fit: false,
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hoverable: false,
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}
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}
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@ -24,6 +28,16 @@ impl Overlay {
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self.abs_position = Some(position);
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self
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}
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pub fn align_to_fit(mut self, align_to_fit: bool) -> Self {
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self.align_to_fit = align_to_fit;
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self
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}
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pub fn hoverable(mut self, hoverable: bool) -> Self {
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self.hoverable = hoverable;
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self
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}
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}
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impl Element for Overlay {
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@ -51,15 +65,30 @@ impl Element for Overlay {
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size: &mut Self::LayoutState,
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cx: &mut PaintContext,
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) {
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let origin = self.abs_position.unwrap_or(bounds.origin());
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let visible_bounds = RectF::new(origin, *size);
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let mut bounds = RectF::new(self.abs_position.unwrap_or(bounds.origin()), *size);
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cx.scene.push_stacking_context(None);
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cx.scene.push_mouse_region(MouseRegion {
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view_id: cx.current_view_id(),
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bounds: visible_bounds,
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..Default::default()
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});
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self.child.paint(origin, visible_bounds, cx);
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if self.hoverable {
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cx.scene.push_mouse_region(MouseRegion {
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view_id: cx.current_view_id(),
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bounds,
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..Default::default()
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});
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}
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if self.align_to_fit {
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// Align overlay to the left if its bounds overflow the window width.
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if bounds.lower_right().x() > cx.window_size.x() {
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bounds.set_origin_x(bounds.origin_x() - bounds.width());
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}
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// Align overlay to the top if its bounds overflow the window height.
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if bounds.lower_right().y() > cx.window_size.y() {
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bounds.set_origin_y(bounds.origin_y() - bounds.height());
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}
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}
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self.child.paint(bounds.origin(), bounds, cx);
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cx.scene.pop_stacking_context();
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}
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@ -1,6 +1,6 @@
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use super::{
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ContainerStyle, Element, ElementBox, Flex, KeystrokeLabel, MouseEventHandler, ParentElement,
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Text,
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ContainerStyle, Element, ElementBox, Flex, KeystrokeLabel, MouseEventHandler, Overlay,
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ParentElement, Text,
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};
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use crate::{
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fonts::TextStyle,
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@ -21,7 +21,7 @@ const DEBOUNCE_TIMEOUT: Duration = Duration::from_millis(500);
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pub struct Tooltip {
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child: ElementBox,
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tooltip: Option<ElementBox>,
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state: ElementStateHandle<Rc<TooltipState>>,
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_state: ElementStateHandle<Rc<TooltipState>>,
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}
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#[derive(Default)]
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@ -68,15 +68,20 @@ impl Tooltip {
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)
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.boxed();
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Some(
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Self::render_tooltip(text, style, action, false)
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.constrained()
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.dynamically(move |constraint, cx| {
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SizeConstraint::strict_along(
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Axis::Vertical,
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collapsed_tooltip.layout(constraint, cx).y(),
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)
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})
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.boxed(),
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Overlay::new(
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Self::render_tooltip(text, style, action, false)
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.constrained()
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.dynamically(move |constraint, cx| {
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SizeConstraint::strict_along(
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Axis::Vertical,
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collapsed_tooltip.layout(constraint, cx).y(),
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)
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})
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.boxed(),
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)
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.align_to_fit(true)
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.with_abs_position(state.position.get())
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.boxed(),
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)
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} else {
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None
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@ -111,7 +116,7 @@ impl Tooltip {
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Self {
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child,
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tooltip,
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state: state_handle,
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_state: state_handle,
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}
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}
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@ -171,22 +176,7 @@ impl Element for Tooltip {
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) {
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self.child.paint(bounds.origin(), visible_bounds, cx);
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if let Some(tooltip) = self.tooltip.as_mut() {
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let origin = self.state.read(cx).position.get();
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let mut bounds = RectF::new(origin, tooltip.size());
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// Align tooltip to the left if its bounds overflow the window width.
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if bounds.lower_right().x() > cx.window_size.x() {
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bounds.set_origin_x(bounds.origin_x() - bounds.width());
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}
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// Align tooltip to the top if its bounds overflow the window height.
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if bounds.lower_right().y() > cx.window_size.y() {
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bounds.set_origin_y(bounds.origin_y() - bounds.height());
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}
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cx.scene.push_stacking_context(None);
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tooltip.paint(bounds.origin(), bounds, cx);
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cx.scene.pop_stacking_context();
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tooltip.paint(bounds.origin(), visible_bounds, cx);
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}
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}
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