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Update Platform Controls (#13751)
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Continuing from #13597, this PR refactors platform controls to extract a generic set of platform controls that can be used for any platform that does not define it's own/we don't use the system ones. In the future, these controls will likely be used as a fallback on windows as well when the windows icon font isn't available. Release Notes: - Added updated window controls on Linux
This commit is contained in:
parent
eb845ee201
commit
7db68547fa
11 changed files with 272 additions and 149 deletions
4
assets/icons/generic_close.svg
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4
assets/icons/generic_close.svg
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@ -0,0 +1,4 @@
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<svg width="16" height="16" viewBox="0 0 16 16" fill="none" xmlns="http://www.w3.org/2000/svg">
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<path d="M11.5 4.5L4.5 11.5" stroke="black" stroke-linecap="square" stroke-linejoin="round"/>
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<path d="M4.5 4.5L11.5 11.5" stroke="black" stroke-linecap="square" stroke-linejoin="round"/>
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</svg>
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After Width: | Height: | Size: 291 B |
3
assets/icons/generic_maximize.svg
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3
assets/icons/generic_maximize.svg
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@ -0,0 +1,3 @@
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<svg width="16" height="16" viewBox="0 0 16 16" fill="none" xmlns="http://www.w3.org/2000/svg">
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<path d="M11.5 4.5H4.5V11.5H11.5V4.5Z" stroke="#FBF1C7"/>
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</svg>
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After Width: | Height: | Size: 161 B |
3
assets/icons/generic_minimize.svg
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3
assets/icons/generic_minimize.svg
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@ -0,0 +1,3 @@
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<svg width="16" height="16" viewBox="0 0 16 16" fill="none" xmlns="http://www.w3.org/2000/svg">
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<path d="M4 8H12" stroke="black"/>
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</svg>
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After Width: | Height: | Size: 138 B |
4
assets/icons/generic_restore.svg
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4
assets/icons/generic_restore.svg
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@ -0,0 +1,4 @@
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<svg width="16" height="16" viewBox="0 0 16 16" fill="none" xmlns="http://www.w3.org/2000/svg">
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<path d="M9.5 6.5H3.5V12.5H9.5V6.5Z" stroke="#FBF1C7"/>
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<path d="M10 8.5L12.5 8.5L12.5 3.5L7.5 3.5L7.5 6" stroke="#FBF1C7"/>
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</svg>
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After Width: | Height: | Size: 228 B |
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@ -1,3 +1,4 @@
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pub mod platform_generic;
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pub mod platform_linux;
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pub mod platform_mac;
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pub mod platform_windows;
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47
crates/title_bar/src/platforms/platform_generic.rs
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47
crates/title_bar/src/platforms/platform_generic.rs
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@ -0,0 +1,47 @@
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use gpui::{prelude::*, Action};
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use ui::prelude::*;
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use crate::window_controls::{WindowControl, WindowControlType};
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#[derive(IntoElement)]
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pub struct GenericWindowControls {
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close_window_action: Box<dyn Action>,
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}
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impl GenericWindowControls {
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pub fn new(close_action: Box<dyn Action>) -> Self {
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Self {
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close_window_action: close_action,
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}
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}
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}
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impl RenderOnce for GenericWindowControls {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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h_flex()
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.id("generic-window-controls")
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.px_3()
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.gap_1p5()
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.child(WindowControl::new(
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"minimize",
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WindowControlType::Minimize,
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cx,
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))
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.child(WindowControl::new(
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"maximize-or-restore",
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if cx.is_maximized() {
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WindowControlType::Restore
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} else {
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WindowControlType::Maximize
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},
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cx,
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))
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.child(WindowControl::new_close(
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"close",
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WindowControlType::Close,
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self.close_window_action,
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cx,
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))
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}
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}
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@ -1,145 +1,24 @@
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use gpui::{prelude::*, Action, Rgba, WindowAppearance};
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use gpui::{prelude::*, Action};
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use ui::prelude::*;
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use super::platform_generic::GenericWindowControls;
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#[derive(IntoElement)]
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pub struct LinuxWindowControls {
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button_height: Pixels,
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close_window_action: Box<dyn Action>,
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}
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impl LinuxWindowControls {
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pub fn new(button_height: Pixels, close_window_action: Box<dyn Action>) -> Self {
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pub fn new(close_window_action: Box<dyn Action>) -> Self {
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Self {
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button_height,
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close_window_action,
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}
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}
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}
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impl RenderOnce for LinuxWindowControls {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let close_button_hover_color = Rgba {
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r: 232.0 / 255.0,
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g: 17.0 / 255.0,
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b: 32.0 / 255.0,
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a: 1.0,
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};
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let button_hover_color = match cx.appearance() {
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WindowAppearance::Light | WindowAppearance::VibrantLight => Rgba {
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r: 0.1,
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g: 0.1,
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b: 0.1,
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a: 0.2,
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},
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WindowAppearance::Dark | WindowAppearance::VibrantDark => Rgba {
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r: 0.9,
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g: 0.9,
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b: 0.9,
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a: 0.1,
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},
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};
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div()
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.id("linux-window-controls")
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.flex()
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.flex_row()
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.justify_center()
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.content_stretch()
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.max_h(self.button_height)
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.min_h(self.button_height)
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.child(TitlebarButton::new(
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"minimize",
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TitlebarButtonType::Minimize,
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button_hover_color,
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self.close_window_action.boxed_clone(),
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))
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.child(TitlebarButton::new(
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"maximize-or-restore",
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if cx.is_maximized() {
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TitlebarButtonType::Restore
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} else {
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TitlebarButtonType::Maximize
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},
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button_hover_color,
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self.close_window_action.boxed_clone(),
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))
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.child(TitlebarButton::new(
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"close",
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TitlebarButtonType::Close,
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close_button_hover_color,
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self.close_window_action,
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))
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}
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}
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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enum TitlebarButtonType {
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Minimize,
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Restore,
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Maximize,
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Close,
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}
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#[derive(IntoElement)]
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struct TitlebarButton {
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id: ElementId,
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icon: TitlebarButtonType,
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hover_background_color: Rgba,
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close_window_action: Box<dyn Action>,
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}
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impl TitlebarButton {
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pub fn new(
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id: impl Into<ElementId>,
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icon: TitlebarButtonType,
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hover_background_color: Rgba,
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close_window_action: Box<dyn Action>,
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) -> Self {
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Self {
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id: id.into(),
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icon,
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hover_background_color,
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close_window_action,
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}
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}
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}
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impl RenderOnce for TitlebarButton {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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let width = px(36.);
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h_flex()
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.id(self.id)
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.justify_center()
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.content_center()
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.w(width)
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.h_full()
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.hover(|style| style.bg(self.hover_background_color))
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.active(|style| {
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let mut active_color = self.hover_background_color;
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active_color.a *= 0.2;
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style.bg(active_color)
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})
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.child(Icon::new(match self.icon {
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TitlebarButtonType::Minimize => IconName::Dash,
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TitlebarButtonType::Restore => IconName::Minimize,
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TitlebarButtonType::Maximize => IconName::Maximize,
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TitlebarButtonType::Close => IconName::Close,
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}))
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.on_mouse_move(|_, cx| cx.stop_propagation())
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.on_click(move |_, cx| {
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cx.stop_propagation();
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match self.icon {
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TitlebarButtonType::Minimize => cx.minimize_window(),
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TitlebarButtonType::Restore => cx.zoom_window(),
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TitlebarButtonType::Maximize => cx.zoom_window(),
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TitlebarButtonType::Close => {
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cx.dispatch_action(self.close_window_action.boxed_clone())
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}
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}
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})
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GenericWindowControls::new(self.close_window_action.boxed_clone()).into_any_element()
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}
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}
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@ -1,6 +1,7 @@
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mod call_controls;
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mod collab;
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mod platforms;
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mod window_controls;
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use crate::platforms::{platform_linux, platform_mac, platform_windows};
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use auto_update::AutoUpdateStatus;
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@ -70,9 +71,10 @@ impl Render for TitleBar {
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let close_action = Box::new(workspace::CloseWindow);
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let platform_supported = cfg!(target_os = "macos");
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let height = Self::height(cx);
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h_flex()
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let mut title_bar = h_flex()
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.id("titlebar")
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.w_full()
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.pt(Self::top_padding(cx))
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@ -371,18 +373,22 @@ impl Render for TitleBar {
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}
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}),
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)
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)
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.when(
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);
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// Windows Window Controls
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title_bar = title_bar.when(
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self.platform_style == PlatformStyle::Windows && !cx.is_fullscreen(),
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|title_bar| title_bar.child(platform_windows::WindowsWindowControls::new(height)),
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)
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.when(
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);
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// Linux Window Controls
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title_bar = title_bar.when(
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self.platform_style == PlatformStyle::Linux
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&& !cx.is_fullscreen()
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&& cx.should_render_window_controls(),
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|title_bar| {
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title_bar
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.child(platform_linux::LinuxWindowControls::new(height, close_action))
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.child(platform_linux::LinuxWindowControls::new(close_action))
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.on_mouse_down(gpui::MouseButton::Right, move |ev, cx| {
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cx.show_window_menu(ev.position)
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})
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@ -392,7 +398,9 @@ impl Render for TitleBar {
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}
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})
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},
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)
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);
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title_bar
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}
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}
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|
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164
crates/title_bar/src/window_controls.rs
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164
crates/title_bar/src/window_controls.rs
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use gpui::{svg, Action, Hsla};
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use ui::prelude::*;
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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pub enum WindowControlType {
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Minimize,
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Restore,
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Maximize,
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Close,
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}
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impl WindowControlType {
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/// Returns the icon name for the window control type.
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///
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/// Will take a [PlatformStyle] in the future to return a different
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/// icon name based on the platform.
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pub fn icon(&self) -> IconName {
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match self {
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WindowControlType::Minimize => IconName::GenericMinimize,
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WindowControlType::Restore => IconName::GenericRestore,
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WindowControlType::Maximize => IconName::GenericMaximize,
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WindowControlType::Close => IconName::GenericClose,
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}
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}
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}
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#[allow(unused)]
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pub struct WindowControlStyle {
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background: Hsla,
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background_hover: Hsla,
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icon: Hsla,
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icon_hover: Hsla,
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}
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impl WindowControlStyle {
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pub fn default(cx: &WindowContext) -> Self {
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let colors = cx.theme().colors();
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Self {
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background: colors.ghost_element_background,
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background_hover: colors.ghost_element_background,
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icon: colors.icon,
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icon_hover: colors.icon_muted,
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}
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}
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#[allow(unused)]
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/// Sets the background color of the control.
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pub fn background(mut self, color: impl Into<Hsla>) -> Self {
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self.background = color.into();
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self
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}
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#[allow(unused)]
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/// Sets the background color of the control when hovered.
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pub fn background_hover(mut self, color: impl Into<Hsla>) -> Self {
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self.background_hover = color.into();
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self
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}
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#[allow(unused)]
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/// Sets the color of the icon.
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pub fn icon(mut self, color: impl Into<Hsla>) -> Self {
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self.icon = color.into();
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self
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}
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#[allow(unused)]
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/// Sets the color of the icon when hovered.
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pub fn icon_hover(mut self, color: impl Into<Hsla>) -> Self {
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self.icon_hover = color.into();
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self
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}
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}
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#[derive(IntoElement)]
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pub struct WindowControl {
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id: ElementId,
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icon: WindowControlType,
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style: WindowControlStyle,
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close_action: Option<Box<dyn Action>>,
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}
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impl WindowControl {
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pub fn new(id: impl Into<ElementId>, icon: WindowControlType, cx: &WindowContext) -> Self {
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let style = WindowControlStyle::default(cx);
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Self {
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id: id.into(),
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icon,
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style,
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close_action: None,
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}
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}
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pub fn new_close(
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id: impl Into<ElementId>,
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icon: WindowControlType,
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close_action: Box<dyn Action>,
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cx: &WindowContext,
|
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) -> Self {
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let style = WindowControlStyle::default(cx);
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|
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Self {
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id: id.into(),
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icon,
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style,
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close_action: Some(close_action.boxed_clone()),
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}
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}
|
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|
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#[allow(unused)]
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pub fn custom_style(
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id: impl Into<ElementId>,
|
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icon: WindowControlType,
|
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style: WindowControlStyle,
|
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) -> Self {
|
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Self {
|
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id: id.into(),
|
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icon,
|
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style,
|
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close_action: None,
|
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}
|
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}
|
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}
|
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|
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impl RenderOnce for WindowControl {
|
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
|
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let icon = svg()
|
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.size_5()
|
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.flex_none()
|
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.path(self.icon.icon().path())
|
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.text_color(self.style.icon)
|
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.group_hover("", |this| this.text_color(self.style.icon_hover));
|
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|
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h_flex()
|
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.id(self.id)
|
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.group("")
|
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.cursor_pointer()
|
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.justify_center()
|
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.content_center()
|
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.rounded_md()
|
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.w_5()
|
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.h_5()
|
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.hover(|this| this.bg(self.style.background_hover))
|
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.active(|this| this.bg(self.style.background_hover))
|
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.child(icon)
|
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.on_mouse_move(|_, cx| cx.stop_propagation())
|
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.on_click(move |_, cx| {
|
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cx.stop_propagation();
|
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match self.icon {
|
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WindowControlType::Minimize => cx.minimize_window(),
|
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WindowControlType::Restore => cx.zoom_window(),
|
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WindowControlType::Maximize => cx.zoom_window(),
|
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WindowControlType::Close => cx.dispatch_action(
|
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self.close_action
|
||||
.as_ref()
|
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.expect("Use WindowControl::new_close() for close control.")
|
||||
.boxed_clone(),
|
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),
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
|
@ -146,6 +146,10 @@ pub enum IconName {
|
|||
FontSize,
|
||||
FontWeight,
|
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Github,
|
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GenericMinimize,
|
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GenericMaximize,
|
||||
GenericClose,
|
||||
GenericRestore,
|
||||
Hash,
|
||||
HistoryRerun,
|
||||
Indicator,
|
||||
|
@ -290,6 +294,10 @@ impl IconName {
|
|||
IconName::FontSize => "icons/font_size.svg",
|
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IconName::FontWeight => "icons/font_weight.svg",
|
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IconName::Github => "icons/github.svg",
|
||||
IconName::GenericMinimize => "icons/generic_minimize.svg",
|
||||
IconName::GenericMaximize => "icons/generic_maximize.svg",
|
||||
IconName::GenericClose => "icons/generic_close.svg",
|
||||
IconName::GenericRestore => "icons/generic_restore.svg",
|
||||
IconName::Hash => "icons/hash.svg",
|
||||
IconName::HistoryRerun => "icons/history_rerun.svg",
|
||||
IconName::Indicator => "icons/indicator.svg",
|
||||
|
|
|
@ -23,6 +23,7 @@ pub enum Color {
|
|||
Selected,
|
||||
Success,
|
||||
Warning,
|
||||
Custom(Hsla),
|
||||
}
|
||||
|
||||
impl Color {
|
||||
|
@ -46,6 +47,7 @@ impl Color {
|
|||
Color::Selected => cx.theme().colors().text_accent,
|
||||
Color::Success => cx.theme().status().success,
|
||||
Color::Warning => cx.theme().status().warning,
|
||||
Color::Custom(color) => *color,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue