mirror of
https://github.com/zed-industries/zed.git
synced 2024-12-04 06:34:26 +00:00
Remove todo!
comments (#8981)
Switching fully to normal `todo` style Release Notes: - N/A
This commit is contained in:
parent
8be4b4d75d
commit
8a92d28663
18 changed files with 86 additions and 86 deletions
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@ -156,7 +156,7 @@ mod linux {
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}
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}
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// todo("windows")
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// todo(windows)
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#[cfg(target_os = "windows")]
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mod windows {
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use std::path::Path;
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@ -132,7 +132,7 @@ async fn main() -> Result<()> {
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.await
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.map_err(|e| anyhow!(e))?;
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// todo("windows")
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// todo(windows)
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#[cfg(windows)]
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unimplemented!();
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}
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@ -1,6 +1,6 @@
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// todo(linux): remove
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#![cfg_attr(target_os = "linux", allow(dead_code))]
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// todo("windows"): remove
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// todo(windows): remove
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#![cfg_attr(windows, allow(dead_code))]
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mod app_menu;
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@ -68,7 +68,7 @@ pub(crate) fn current_platform() -> Rc<dyn Platform> {
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pub(crate) fn current_platform() -> Rc<dyn Platform> {
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Rc::new(LinuxPlatform::new())
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}
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// todo("windows")
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// todo(windows)
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#[cfg(target_os = "windows")]
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pub(crate) fn current_platform() -> Rc<dyn Platform> {
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Rc::new(WindowsPlatform::new())
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@ -126,7 +126,7 @@ impl Platform for TestPlatform {
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#[cfg(target_os = "macos")]
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return Arc::new(crate::platform::mac::MacTextSystem::new());
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// todo("windows")
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// todo(windows)
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#[cfg(target_os = "windows")]
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unimplemented!()
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}
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@ -17,12 +17,12 @@ impl WindowsDisplay {
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}
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impl PlatformDisplay for WindowsDisplay {
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// todo!("windows")
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// todo(windows)
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fn id(&self) -> DisplayId {
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DisplayId(1)
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}
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// todo!("windows")
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// todo(windows)
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fn uuid(&self) -> Result<Uuid> {
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Err(anyhow!("not implemented yet."))
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}
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@ -1,4 +1,4 @@
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// todo!("windows"): remove
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// todo(windows): remove
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#![allow(unused_variables)]
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use std::{
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@ -263,40 +263,40 @@ impl Platform for WindowsPlatform {
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.detach();
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}
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// todo!("windows")
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// todo(windows)
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fn restart(&self) {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn activate(&self, ignoring_other_apps: bool) {}
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// todo!("windows")
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// todo(windows)
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fn hide(&self) {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn hide_other_apps(&self) {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn unhide_other_apps(&self) {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
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vec![Rc::new(WindowsDisplay::new())]
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}
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// todo!("windows")
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// todo(windows)
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fn display(&self, id: crate::DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
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Some(Rc::new(WindowsDisplay::new()))
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}
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// todo!("windows")
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// todo(windows)
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fn active_window(&self) -> Option<AnyWindowHandle> {
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unimplemented!()
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}
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@ -309,7 +309,7 @@ impl Platform for WindowsPlatform {
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Box::new(WindowsWindow::new(self.inner.clone(), handle, options))
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}
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// todo!("windows")
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// todo(windows)
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fn window_appearance(&self) -> WindowAppearance {
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WindowAppearance::Dark
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}
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@ -326,17 +326,17 @@ impl Platform for WindowsPlatform {
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.detach();
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}
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// todo!("windows")
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// todo(windows)
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fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
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self.inner.callbacks.lock().open_urls = Some(callback);
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}
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// todo!("windows")
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// todo(windows)
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fn prompt_for_paths(&self, options: PathPromptOptions) -> Receiver<Option<Vec<PathBuf>>> {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn prompt_for_new_path(&self, directory: &Path) -> Receiver<Option<PathBuf>> {
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unimplemented!()
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}
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@ -379,7 +379,7 @@ impl Platform for WindowsPlatform {
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self.inner.callbacks.lock().event = Some(callback);
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}
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// todo!("windows")
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// todo(windows)
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fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap) {}
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fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
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@ -423,7 +423,7 @@ impl Platform for WindowsPlatform {
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})
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}
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// todo!("windows")
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// todo(windows)
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fn app_path(&self) -> Result<PathBuf> {
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Err(anyhow!("not yet implemented"))
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}
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@ -452,7 +452,7 @@ impl Platform for WindowsPlatform {
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Duration::from_millis(millis as _)
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}
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// todo!("windows")
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// todo(windows)
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fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
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Err(anyhow!("not yet implemented"))
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}
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@ -483,32 +483,32 @@ impl Platform for WindowsPlatform {
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let _ = unsafe { SetCursor(HCURSOR(handle.unwrap().0)) };
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}
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// todo!("windows")
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// todo(windows)
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fn should_auto_hide_scrollbars(&self) -> bool {
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false
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}
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// todo!("windows")
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// todo(windows)
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fn write_to_clipboard(&self, item: ClipboardItem) {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn read_from_clipboard(&self) -> Option<ClipboardItem> {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
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Task::Ready(Some(Err(anyhow!("not implemented yet."))))
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}
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// todo!("windows")
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// todo(windows)
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fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
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Task::Ready(Some(Err(anyhow!("not implemented yet."))))
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}
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// todo!("windows")
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// todo(windows)
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fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
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Task::Ready(Some(Err(anyhow!("not implemented yet."))))
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}
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@ -32,7 +32,7 @@ impl WindowsTextSystem {
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pub(crate) fn new() -> Self {
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let mut font_system = FontSystem::new();
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// todo!("windows") make font loading non-blocking
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// todo(windows) make font loading non-blocking
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font_system.db_mut().load_system_fonts();
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Self(RwLock::new(WindowsTextSystemState {
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@ -59,7 +59,7 @@ impl PlatformTextSystem for WindowsTextSystem {
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self.0.write().add_fonts(fonts)
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}
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// todo!("windows") ensure that this integrates with platform font loading
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// todo(windows) ensure that this integrates with platform font loading
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// do we need to do more than call load_system_fonts()?
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fn all_font_names(&self) -> Vec<String> {
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self.0
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@ -71,13 +71,13 @@ impl PlatformTextSystem for WindowsTextSystem {
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.collect()
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}
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// todo!("windows")
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// todo(windows)
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fn all_font_families(&self) -> Vec<String> {
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Vec::new()
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}
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fn font_id(&self, font: &Font) -> Result<FontId> {
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// todo!("windows"): Do we need to use CosmicText's Font APIs? Can we consolidate this to use font_kit?
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// todo(windows): Do we need to use CosmicText's Font APIs? Can we consolidate this to use font_kit?
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let lock = self.0.upgradable_read();
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if let Some(font_id) = lock.font_selections.get(font) {
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Ok(*font_id)
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@ -127,13 +127,13 @@ impl PlatformTextSystem for WindowsTextSystem {
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FontMetrics {
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units_per_em: metrics.units_per_em as u32,
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ascent: metrics.ascent,
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descent: -metrics.descent, // todo!("windows") confirm this is correct
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descent: -metrics.descent, // todo(windows) confirm this is correct
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line_gap: metrics.leading,
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underline_position: metrics.underline_offset,
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underline_thickness: metrics.stroke_size,
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cap_height: metrics.cap_height,
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x_height: metrics.x_height,
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// todo!("windows"): Compute this correctly
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// todo(windows): Compute this correctly
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bounding_box: Bounds {
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origin: point(0.0, 0.0),
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size: size(metrics.max_width, metrics.ascent + metrics.descent),
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@ -146,7 +146,7 @@ impl PlatformTextSystem for WindowsTextSystem {
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let metrics = lock.fonts[font_id.0].as_swash().metrics(&[]);
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let glyph_metrics = lock.fonts[font_id.0].as_swash().glyph_metrics(&[]);
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let glyph_id = glyph_id.0 as u16;
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// todo!("windows"): Compute this correctly
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// todo(windows): Compute this correctly
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// see https://github.com/servo/font-kit/blob/master/src/loaders/freetype.rs#L614-L620
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Ok(Bounds {
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origin: point(0.0, 0.0),
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@ -181,7 +181,7 @@ impl PlatformTextSystem for WindowsTextSystem {
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self.0.write().layout_line(text, font_size, runs)
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}
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// todo!("windows") Confirm that this has been superseded by the LineWrapper
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// todo(windows) Confirm that this has been superseded by the LineWrapper
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fn wrap_line(
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&self,
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text: &str,
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@ -256,7 +256,7 @@ impl WindowsTextSystemState {
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}
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fn is_emoji(&self, font_id: FontId) -> bool {
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// todo!("windows"): implement this correctly
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// todo(windows): implement this correctly
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self.postscript_names_by_font_id
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.get(&font_id)
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.map_or(false, |postscript_name| {
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@ -264,7 +264,7 @@ impl WindowsTextSystemState {
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})
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}
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// todo!("windows") both raster functions have problems because I am not sure this is the correct mapping from cosmic text to gpui system
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// todo(windows) both raster functions have problems because I am not sure this is the correct mapping from cosmic text to gpui system
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fn raster_bounds(&mut self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
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let font = &self.fonts[params.font_id.0];
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let font_system = &mut self.font_system;
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@ -297,7 +297,7 @@ impl WindowsTextSystemState {
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if glyph_bounds.size.width.0 == 0 || glyph_bounds.size.height.0 == 0 {
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Err(anyhow!("glyph bounds are empty"))
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} else {
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// todo!("windows") handle subpixel variants
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// todo(windows) handle subpixel variants
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let bitmap_size = glyph_bounds.size;
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let font = &self.fonts[params.font_id.0];
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let font_system = &mut self.font_system;
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@ -320,13 +320,13 @@ impl WindowsTextSystemState {
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}
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}
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// todo!("windows") This is all a quick first pass, maybe we should be using cosmic_text::Buffer
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// todo(windows) This is all a quick first pass, maybe we should be using cosmic_text::Buffer
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#[profiling::function]
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fn layout_line(&mut self, text: &str, font_size: Pixels, font_runs: &[FontRun]) -> LineLayout {
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let mut attrs_list = AttrsList::new(Attrs::new());
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let mut offs = 0;
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for run in font_runs {
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// todo!("windows") We need to check we are doing utf properly
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// todo(windows) We need to check we are doing utf properly
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let font = &self.fonts[run.font_id.0];
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let font = self.font_system.db().face(font.id()).unwrap();
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attrs_list.add_span(
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@ -343,11 +343,11 @@ impl WindowsTextSystemState {
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let layout = line.layout(
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&mut self.font_system,
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font_size.0,
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f32::MAX, // todo!("windows") we don't have a width cause this should technically not be wrapped I believe
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f32::MAX, // todo(windows) we don't have a width cause this should technically not be wrapped I believe
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cosmic_text::Wrap::None,
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);
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let mut runs = Vec::new();
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// todo!("windows") what I think can happen is layout returns possibly multiple lines which means we should be probably working with it higher up in the text rendering
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// todo(windows) what I think can happen is layout returns possibly multiple lines which means we should be probably working with it higher up in the text rendering
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let layout = layout.first().unwrap();
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for glyph in &layout.glyphs {
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let font_id = glyph.font_id;
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@ -358,7 +358,7 @@ impl WindowsTextSystemState {
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.unwrap(),
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);
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let mut glyphs = SmallVec::new();
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// todo!("windows") this is definitely wrong, each glyph in glyphs from cosmic-text is a cluster with one glyph, ShapedRun takes a run of glyphs with the same font and direction
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// todo(windows) this is definitely wrong, each glyph in glyphs from cosmic-text is a cluster with one glyph, ShapedRun takes a run of glyphs with the same font and direction
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glyphs.push(ShapedGlyph {
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id: GlyphId(glyph.glyph_id as u32),
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position: point((glyph.x).into(), glyph.y.into()),
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|
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@ -1,5 +1,5 @@
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#![deny(unsafe_op_in_unsafe_fn)]
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// todo!("windows"): remove
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// todo(windows): remove
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#![allow(unused_variables)]
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use std::{
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@ -670,7 +670,7 @@ impl HasWindowHandle for WindowsWindow {
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}
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}
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// todo!("windows")
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// todo(windows)
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impl HasDisplayHandle for WindowsWindow {
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fn display_handle(
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&self,
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@ -687,7 +687,7 @@ impl PlatformWindow for WindowsWindow {
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})
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}
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// todo!("windows")
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// todo(windows)
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fn content_size(&self) -> Size<Pixels> {
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let size = self.inner.size.get();
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Size {
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|
@ -696,22 +696,22 @@ impl PlatformWindow for WindowsWindow {
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}
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}
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// todo!("windows")
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// todo(windows)
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fn scale_factor(&self) -> f32 {
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1.0
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}
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// todo!("windows")
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// todo(windows)
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fn titlebar_height(&self) -> Pixels {
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20.0.into()
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}
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// todo!("windows")
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// todo(windows)
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fn appearance(&self) -> WindowAppearance {
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WindowAppearance::Dark
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}
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// todo!("windows")
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// todo(windows)
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fn display(&self) -> Rc<dyn PlatformDisplay> {
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Rc::new(WindowsDisplay::new())
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}
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|
@ -720,7 +720,7 @@ impl PlatformWindow for WindowsWindow {
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self.inner.mouse_position.get()
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}
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// todo!("windows")
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// todo(windows)
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fn modifiers(&self) -> Modifiers {
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Modifiers::none()
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}
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|
@ -729,17 +729,17 @@ impl PlatformWindow for WindowsWindow {
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self
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}
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// todo!("windows")
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// todo(windows)
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fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
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self.inner.input_handler.set(Some(input_handler));
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}
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// todo!("windows")
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// todo(windows)
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fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
|
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self.inner.input_handler.take()
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}
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// todo!("windows")
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// todo(windows)
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fn prompt(
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&self,
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level: PromptLevel,
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|
@ -750,87 +750,87 @@ impl PlatformWindow for WindowsWindow {
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unimplemented!()
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}
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// todo!("windows")
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// todo(windows)
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fn activate(&self) {}
|
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|
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// todo!("windows")
|
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// todo(windows)
|
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fn set_title(&mut self, title: &str) {
|
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unsafe { SetWindowTextW(self.inner.hwnd, &HSTRING::from(title)) }
|
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.inspect_err(|e| log::error!("Set title failed: {e}"))
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.ok();
|
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}
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// todo!("windows")
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// todo(windows)
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fn set_edited(&mut self, edited: bool) {}
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|
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// todo!("windows")
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// todo(windows)
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fn show_character_palette(&self) {}
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// todo!("windows")
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// todo(windows)
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fn minimize(&self) {}
|
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|
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// todo!("windows")
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// todo(windows)
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fn zoom(&self) {}
|
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|
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// todo!("windows")
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// todo(windows)
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fn toggle_full_screen(&self) {}
|
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// todo!("windows")
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||||
// todo(windows)
|
||||
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
|
||||
self.inner.callbacks.borrow_mut().request_frame = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>) {
|
||||
self.inner.callbacks.borrow_mut().input = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
||||
self.inner.callbacks.borrow_mut().active_status_change = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
|
||||
self.inner.callbacks.borrow_mut().resize = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
|
||||
self.inner.callbacks.borrow_mut().fullscreen = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_moved(&self, callback: Box<dyn FnMut()>) {
|
||||
self.inner.callbacks.borrow_mut().moved = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
|
||||
self.inner.callbacks.borrow_mut().should_close = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_close(&self, callback: Box<dyn FnOnce()>) {
|
||||
self.inner.callbacks.borrow_mut().close = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
|
||||
self.inner.callbacks.borrow_mut().appearance_changed = Some(callback);
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn draw(&self, scene: &Scene) {
|
||||
self.inner.renderer.borrow_mut().draw(scene)
|
||||
}
|
||||
|
||||
// todo!("windows")
|
||||
// todo(windows)
|
||||
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
|
||||
self.inner.renderer.borrow().sprite_atlas().clone()
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// todo("windows"): remove
|
||||
// todo(windows): remove
|
||||
#![cfg_attr(windows, allow(dead_code))]
|
||||
|
||||
use crate::{
|
||||
|
|
|
@ -18,7 +18,7 @@ pub async fn install_cli(cx: &AsyncAppContext) -> Result<PathBuf> {
|
|||
// If the symlink is not there or is outdated, first try replacing it
|
||||
// without escalating.
|
||||
smol::fs::remove_file(link_path).await.log_err();
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
if smol::fs::unix::symlink(&cli_path, link_path)
|
||||
|
|
|
@ -77,7 +77,7 @@ impl super::LspAdapter for OmniSharpAdapter {
|
|||
archive.unpack(container_dir).await?;
|
||||
}
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -350,7 +350,7 @@ impl LspAdapter for NextLspAdapter {
|
|||
}
|
||||
futures::io::copy(response.body_mut(), &mut file).await?;
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -79,7 +79,7 @@ impl super::LspAdapter for LuaLspAdapter {
|
|||
archive.unpack(container_dir).await?;
|
||||
}
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -70,7 +70,7 @@ impl LspAdapter for RustLspAdapter {
|
|||
let decompressed_bytes = GzipDecoder::new(BufReader::new(response.body_mut()));
|
||||
let mut file = File::create(&destination_path).await?;
|
||||
futures::io::copy(decompressed_bytes, &mut file).await?;
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -68,7 +68,7 @@ impl LspAdapter for TaploLspAdapter {
|
|||
|
||||
futures::io::copy(decompressed_bytes, &mut file).await?;
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -73,7 +73,7 @@ impl LspAdapter for ZlsAdapter {
|
|||
archive.unpack(container_dir).await?;
|
||||
}
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
fs::set_permissions(
|
||||
|
|
|
@ -400,7 +400,7 @@ impl TerminalBuilder {
|
|||
#[cfg(unix)]
|
||||
let (fd, shell_pid) = (pty.file().as_raw_fd(), pty.child().id());
|
||||
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(windows)]
|
||||
let (fd, shell_pid) = (-1, 0);
|
||||
|
||||
|
@ -668,7 +668,7 @@ impl Terminal {
|
|||
fn update_process_info(&mut self) -> bool {
|
||||
#[cfg(unix)]
|
||||
let mut pid = unsafe { libc::tcgetpgrp(self.shell_fd as i32) };
|
||||
// todo("windows")
|
||||
// todo(windows)
|
||||
#[cfg(windows)]
|
||||
let mut pid = unsafe { windows::Win32::System::Threading::GetCurrentProcessId() } as i32;
|
||||
if pid < 0 {
|
||||
|
|
|
@ -45,7 +45,7 @@ fn main() {
|
|||
}
|
||||
|
||||
if std::env::var("CARGO_CFG_TARGET_ENV").ok() == Some("msvc".to_string()) {
|
||||
// todo!("windows"): This is to avoid stack overflow. Remove it when solved.
|
||||
// todo(windows): This is to avoid stack overflow. Remove it when solved.
|
||||
println!("cargo:rustc-link-arg=/stack:{}", 8 * 1024 * 1024);
|
||||
|
||||
let manifest = std::path::Path::new("resources/windows/manifest.xml");
|
||||
|
|
Loading…
Reference in a new issue