Add a way to filter items in the outline panel (#13984)

https://github.com/zed-industries/zed/assets/2690773/145a7cf2-332c-46c9-ab2f-42a77504f54f

Adds a way to filter entries in the outline panel, by showing all
entries (even if their parents were collapsed) that fuzzy match a given
query.

Release Notes:

- Added a way to filter items in the outline panel
This commit is contained in:
Kirill Bulatov 2024-07-09 16:44:24 +03:00 committed by GitHub
parent 9a6f30fd95
commit 9b688655a8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
7 changed files with 1072 additions and 870 deletions

1
Cargo.lock generated
View file

@ -7355,6 +7355,7 @@ dependencies = [
"db",
"editor",
"file_icons",
"fuzzy",
"gpui",
"itertools 0.11.0",
"language",

View file

@ -502,6 +502,7 @@
{
"context": "OutlinePanel",
"bindings": {
"escape": "menu::Cancel",
"left": "outline_panel::CollapseSelectedEntry",
"right": "outline_panel::ExpandSelectedEntry",
"ctrl-alt-c": "outline_panel::CopyPath",

View file

@ -523,6 +523,7 @@
{
"context": "OutlinePanel",
"bindings": {
"escape": "menu::Cancel",
"left": "outline_panel::CollapseSelectedEntry",
"right": "outline_panel::ExpandSelectedEntry",
"cmd-alt-c": "outline_panel::CopyPath",

View file

@ -5,7 +5,7 @@ use gpui::{
};
use settings::Settings;
use std::ops::Range;
use theme::{ActiveTheme, ThemeSettings};
use theme::{color_alpha, ActiveTheme, ThemeSettings};
/// An outline of all the symbols contained in a buffer.
#[derive(Debug)]
@ -146,9 +146,15 @@ impl<T> Outline<T> {
pub fn render_item<T>(
outline_item: &OutlineItem<T>,
custom_highlights: impl IntoIterator<Item = (Range<usize>, HighlightStyle)>,
match_ranges: impl IntoIterator<Item = Range<usize>>,
cx: &AppContext,
) -> StyledText {
let mut highlight_style = HighlightStyle::default();
highlight_style.background_color = Some(color_alpha(cx.theme().colors().text_accent, 0.3));
let custom_highlights = match_ranges
.into_iter()
.map(|range| (range, highlight_style));
let settings = ThemeSettings::get_global(cx);
// TODO: We probably shouldn't need to build a whole new text style here

View file

@ -3,9 +3,8 @@ use editor::{
};
use fuzzy::StringMatch;
use gpui::{
div, rems, AppContext, DismissEvent, EventEmitter, FocusHandle, FocusableView, HighlightStyle,
ParentElement, Point, Render, Styled, Task, View, ViewContext, VisualContext, WeakView,
WindowContext,
div, rems, AppContext, DismissEvent, EventEmitter, FocusHandle, FocusableView, ParentElement,
Point, Render, Styled, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
};
use language::Outline;
use ordered_float::OrderedFloat;
@ -15,7 +14,7 @@ use std::{
sync::Arc,
};
use theme::{color_alpha, ActiveTheme};
use theme::ActiveTheme;
use ui::{prelude::*, ListItem, ListItemSpacing};
use util::ResultExt;
use workspace::{DismissDecision, ModalView};
@ -272,10 +271,6 @@ impl PickerDelegate for OutlineViewDelegate {
let mat = self.matches.get(ix)?;
let outline_item = self.outline.items.get(mat.candidate_id)?;
let mut highlight_style = HighlightStyle::default();
highlight_style.background_color = Some(color_alpha(cx.theme().colors().text_accent, 0.3));
let custom_highlights = mat.ranges().map(|range| (range, highlight_style));
Some(
ListItem::new(ix)
.inset(true)
@ -285,7 +280,7 @@ impl PickerDelegate for OutlineViewDelegate {
div()
.text_ui(cx)
.pl(rems(outline_item.depth as f32))
.child(language::render_item(outline_item, custom_highlights, cx)),
.child(language::render_item(outline_item, mat.ranges(), cx)),
),
)
}

View file

@ -18,6 +18,7 @@ collections.workspace = true
db.workspace = true
editor.workspace = true
file_icons.workspace = true
fuzzy.workspace = true
itertools.workspace = true
gpui.workspace = true
language.workspace = true

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