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Remove stray push_layer
from EditorElement::paint
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1 changed files with 0 additions and 2 deletions
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@ -867,8 +867,6 @@ impl EditorElement {
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}
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}
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scene.push_layer(Some(bounds));
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scene.paint_layer(Some(bounds), |scene| {
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for cursor in cursors {
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cursor.paint(scene, content_origin, cx);
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