Merge pull request #2271 from zed-industries/petros/z-278-lock-pop-up-to-the-terminal-button

A new approach for positioning pop-up menus tied to an icon/button
This commit is contained in:
Petros Amoiridis 2023-03-13 08:46:44 -07:00 committed by GitHub
commit c6f27903cc
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@ -1,8 +1,8 @@
use context_menu::{ContextMenu, ContextMenuItem};
use gpui::{
elements::*, geometry::vector::Vector2F, impl_internal_actions, CursorStyle, Element,
ElementBox, Entity, MouseButton, MutableAppContext, RenderContext, View, ViewContext,
ViewHandle, WeakModelHandle, WeakViewHandle,
elements::*, impl_internal_actions, CursorStyle, Element, ElementBox, Entity, MouseButton,
MutableAppContext, RenderContext, View, ViewContext, ViewHandle, WeakModelHandle,
WeakViewHandle,
};
use settings::Settings;
use std::any::TypeId;
@ -11,16 +11,15 @@ use workspace::{dock::FocusDock, item::ItemHandle, NewTerminal, StatusItemView,
use crate::TerminalView;
#[derive(Clone, PartialEq)]
pub struct DeployTerminalMenu;
#[derive(Clone, PartialEq)]
pub struct FocusTerminal {
terminal_handle: WeakModelHandle<Terminal>,
}
#[derive(Clone, PartialEq)]
pub struct DeployTerminalMenu {
position: Vector2F,
}
//actions!(terminal, [DeployTerminalMenu]);
impl_internal_actions!(terminal, [FocusTerminal, DeployTerminalMenu]);
pub fn init(cx: &mut MutableAppContext) {
@ -82,11 +81,9 @@ impl View for TerminalButton {
}
})
.with_cursor_style(CursorStyle::PointingHand)
.on_click(MouseButton::Left, move |e, cx| {
.on_click(MouseButton::Left, move |_, cx| {
if has_terminals {
cx.dispatch_action(DeployTerminalMenu {
position: e.region.upper_right(),
});
cx.dispatch_action(DeployTerminalMenu);
} else {
if !active {
cx.dispatch_action(FocusDock);
@ -102,7 +99,13 @@ impl View for TerminalButton {
)
.boxed(),
)
.with_child(ChildView::new(&self.popup_menu, cx).boxed())
.with_child(
ChildView::new(&self.popup_menu, cx)
.aligned()
.top()
.right()
.boxed(),
)
.boxed()
}
}
@ -115,7 +118,7 @@ impl TerminalButton {
workspace: workspace.downgrade(),
popup_menu: cx.add_view(|cx| {
let mut menu = ContextMenu::new(cx);
menu.set_position_mode(OverlayPositionMode::Window);
menu.set_position_mode(OverlayPositionMode::Local);
menu
}),
}
@ -123,7 +126,7 @@ impl TerminalButton {
pub fn deploy_terminal_menu(
&mut self,
action: &DeployTerminalMenu,
_action: &DeployTerminalMenu,
cx: &mut ViewContext<Self>,
) {
let mut menu_options = vec![ContextMenuItem::item("New Terminal", NewTerminal)];
@ -149,7 +152,12 @@ impl TerminalButton {
}
self.popup_menu.update(cx, |menu, cx| {
menu.show(action.position, AnchorCorner::BottomRight, menu_options, cx);
menu.show(
Default::default(),
AnchorCorner::BottomRight,
menu_options,
cx,
);
});
}