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https://github.com/zed-industries/zed.git
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WIP
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parent
7bc4cb9868
commit
dd2bb8dac6
5 changed files with 148 additions and 4 deletions
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@ -660,6 +660,28 @@ impl DisplaySnapshot {
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new_start..new_end
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}
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pub fn clip_buffer_points(
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&self,
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points: impl IntoIterator<Item = (MultiBufferPoint, Bias)>,
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) -> impl Iterator<Item = MultiBufferPoint> {
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let block_points = self.block_snapshot.to_block_points(
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self.wrap_snapshot.to_wrap_points(
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self.tab_snapshot.to_tab_points(
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self.fold_snapshot
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.to_fold_points(self.inlay_snapshot.to_inlay_points(points)),
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),
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),
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);
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self.inlay_snapshot.to_buffer_points(
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self.fold_snapshot.to_inlay_points(
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self.tab_snapshot.to_fold_points(
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self.wrap_snapshot
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.to_tab_points(self.block_snapshot.to_wrap_points(block_points)),
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),
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),
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)
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}
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fn point_to_display_point(&self, point: MultiBufferPoint, bias: Bias) -> DisplayPoint {
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let inlay_point = self.inlay_snapshot.to_inlay_point(point);
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let fold_point = self.fold_snapshot.to_fold_point(inlay_point, bias);
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@ -79,10 +79,7 @@ impl FoldPoint {
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}
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pub fn to_inlay_point(self, snapshot: &FoldSnapshot) -> InlayPoint {
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let mut cursor = snapshot.transforms.cursor::<(FoldPoint, InlayPoint)>(&());
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cursor.seek(&self, Bias::Right, &());
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let overshoot = self.0 - cursor.start().0 .0;
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InlayPoint(cursor.start().1 .0 + overshoot)
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snapshot.to_inlay_point(self)
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}
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pub fn to_offset(self, snapshot: &FoldSnapshot) -> FoldOffset {
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@ -618,6 +615,48 @@ impl FoldSnapshot {
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}
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}
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pub fn to_fold_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = (InlayPoint, Bias)>,
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) -> impl 'a + Iterator<Item = FoldPoint> {
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let mut cursor = self.transforms.cursor::<(InlayPoint, FoldPoint)>(&());
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points.into_iter().map(move |(point, bias)| {
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cursor.seek_forward(&point, Bias::Right, &());
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if cursor.item().map_or(false, |t| t.is_fold()) {
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if bias == Bias::Left || point == cursor.start().0 {
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cursor.start().1
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} else {
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cursor.end(&()).1
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}
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} else {
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let overshoot = point.0 - cursor.start().0 .0;
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FoldPoint(cmp::min(
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cursor.start().1 .0 + overshoot,
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cursor.end(&()).1 .0,
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))
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}
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})
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}
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pub fn to_inlay_point(&self, point: FoldPoint) -> InlayPoint {
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let mut cursor = self.transforms.cursor::<(FoldPoint, InlayPoint)>(&());
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cursor.seek(&point, Bias::Right, &());
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let overshoot = point.0 - cursor.start().0 .0;
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InlayPoint(cursor.start().1 .0 + overshoot)
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}
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pub fn to_inlay_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = FoldPoint>,
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) -> impl 'a + Iterator<Item = InlayPoint> {
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let mut cursor = self.transforms.cursor::<(FoldPoint, InlayPoint)>(&());
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points.into_iter().map(move |point| {
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cursor.seek(&point, Bias::Right, &());
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let overshoot = point.0 - cursor.start().0 .0;
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InlayPoint(cursor.start().1 .0 + overshoot)
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})
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}
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pub fn len(&self) -> FoldOffset {
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FoldOffset(self.transforms.summary().output.len)
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}
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@ -789,6 +789,25 @@ impl InlaySnapshot {
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None => self.buffer.max_point(),
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}
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}
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pub fn to_buffer_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = InlayPoint>,
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) -> impl 'a + Iterator<Item = Point> {
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let mut cursor = self.transforms.cursor::<(InlayPoint, Point)>(&());
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points.into_iter().map(move |point| {
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cursor.seek_forward(&point, Bias::Right, &());
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match cursor.item() {
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Some(Transform::Isomorphic(_)) => {
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let overshoot = point.0 - cursor.start().0 .0;
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cursor.start().1 + overshoot
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}
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Some(Transform::Inlay(_)) => cursor.start().1,
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None => self.buffer.max_point(),
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}
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})
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}
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pub fn to_buffer_offset(&self, offset: InlayOffset) -> usize {
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let mut cursor = self.transforms.cursor::<(InlayOffset, usize)>(&());
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cursor.seek(&offset, Bias::Right, &());
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@ -835,6 +854,7 @@ impl InlaySnapshot {
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}
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}
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}
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pub fn to_inlay_point(&self, point: Point) -> InlayPoint {
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let mut cursor = self.transforms.cursor::<(Point, InlayPoint)>(&());
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cursor.seek(&point, Bias::Left, &());
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@ -869,6 +889,45 @@ impl InlaySnapshot {
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}
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}
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pub fn to_inlay_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = Point>,
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) -> impl 'a + Iterator<Item = InlayPoint> {
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let mut cursor = self.transforms.cursor::<(Point, InlayPoint)>(&());
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points.into_iter().map(move |point| {
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cursor.seek_forward(&point, Bias::Left, &());
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loop {
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match cursor.item() {
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Some(Transform::Isomorphic(_)) => {
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if point == cursor.end(&()).0 {
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while let Some(Transform::Inlay(inlay)) = cursor.next_item() {
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if inlay.position.bias() == Bias::Right {
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break;
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} else {
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cursor.next(&());
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}
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}
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return cursor.end(&()).1;
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} else {
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let overshoot = point - cursor.start().0;
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return InlayPoint(cursor.start().1 .0 + overshoot);
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}
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}
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Some(Transform::Inlay(inlay)) => {
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if inlay.position.bias() == Bias::Left {
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cursor.next(&());
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} else {
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return cursor.start().1;
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}
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}
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None => {
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return self.max_point();
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}
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}
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}
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})
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}
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pub fn clip_point(&self, mut point: InlayPoint, mut bias: Bias) -> InlayPoint {
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let mut cursor = self.transforms.cursor::<(InlayPoint, Point)>(&());
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cursor.seek(&point, Bias::Left, &());
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@ -304,6 +304,14 @@ impl TabSnapshot {
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TabPoint::new(input.row(), expanded)
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}
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pub fn to_tab_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = FoldPoint>,
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) -> impl 'a + Iterator<Item = TabPoint> {
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// todo!("make this efficient")
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points.into_iter().map(|point| self.to_tab_point(point))
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}
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pub fn to_fold_point(&self, output: TabPoint, bias: Bias) -> (FoldPoint, u32, u32) {
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let chars = self.fold_snapshot.chars_at(FoldPoint::new(output.row(), 0));
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let expanded = output.column();
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@ -316,6 +324,16 @@ impl TabSnapshot {
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)
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}
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pub fn to_fold_points<'a>(
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&'a self,
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points: impl 'a + IntoIterator<Item = (TabPoint, Bias)>,
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) -> impl 'a + Iterator<Item = FoldPoint> {
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// todo!("make this efficient")
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points
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.into_iter()
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.map(|(point, bias)| self.to_fold_point(point, bias).0)
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}
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pub fn make_tab_point(&self, point: Point, bias: Bias) -> TabPoint {
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let inlay_point = self.fold_snapshot.inlay_snapshot.to_inlay_point(point);
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let fold_point = self.fold_snapshot.to_fold_point(inlay_point, bias);
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@ -761,6 +761,12 @@ impl WrapSnapshot {
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WrapPoint(cursor.start().1 .0 + (point.0 - cursor.start().0 .0))
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}
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pub fn tab_points_to_wrap_points(
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&self,
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points: impl IntoIterator<Item = TabPoint>,
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) -> impl Iterator<Item = WrapPoint> {
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}
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pub fn clip_point(&self, mut point: WrapPoint, bias: Bias) -> WrapPoint {
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if bias == Bias::Left {
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let mut cursor = self.transforms.cursor::<WrapPoint>(&());
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