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https://github.com/zed-industries/zed.git
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Quick cut of using display point conversion to layout hunks
Co-Authored-By: Max Brunsfeld <max@zed.dev>
This commit is contained in:
parent
8d609959f1
commit
dde3dfdbf6
1 changed files with 98 additions and 113 deletions
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@ -35,7 +35,7 @@ use gpui::{
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WeakViewHandle,
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};
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use json::json;
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use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection};
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use language::{Bias, DiagnosticSeverity, OffsetUtf16, Point, Selection};
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use project::ProjectPath;
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use settings::{GitGutter, Settings};
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use smallvec::SmallVec;
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@ -52,6 +52,7 @@ use theme::DiffStyle;
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struct DiffHunkLayout {
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visual_range: Range<u32>,
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status: DiffHunkStatus,
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is_folded: bool,
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}
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struct SelectionLayout {
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@ -544,12 +545,12 @@ impl EditorElement {
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gutter_layout: &GutterLayout,
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diff_style: &DiffStyle,
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) -> Quad {
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let color = match hunk.status {
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DiffHunkStatus::Added => diff_style.inserted,
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DiffHunkStatus::Modified => diff_style.modified,
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let color = match (hunk.status, hunk.is_folded) {
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(DiffHunkStatus::Added, false) => diff_style.inserted,
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(DiffHunkStatus::Modified, false) => diff_style.modified,
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//TODO: This rendering is entirely a horrible hack
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DiffHunkStatus::Removed => {
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(DiffHunkStatus::Removed, false) => {
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let row = hunk.visual_range.start;
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let offset = gutter_layout.line_height / 2.;
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@ -569,6 +570,24 @@ impl EditorElement {
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corner_radius: 1. * gutter_layout.line_height,
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};
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}
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(_, true) => {
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let row = hunk.visual_range.start;
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let start_y = row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
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let end_y = start_y + gutter_layout.line_height;
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let width = diff_style.removed_width_em * gutter_layout.line_height;
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let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
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let highlight_size = vec2f(width * 2., end_y - start_y);
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let highlight_bounds = RectF::new(highlight_origin, highlight_size);
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return Quad {
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bounds: highlight_bounds,
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background: Some(diff_style.modified),
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border: Border::new(0., Color::transparent_black()),
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corner_radius: 1. * gutter_layout.line_height,
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};
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}
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};
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let start_row = hunk.visual_range.start;
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@ -986,47 +1005,6 @@ impl EditorElement {
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.width()
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}
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//-> (layout, buffer row advancement)
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fn layout_diff_hunk(
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hunk: &DiffHunk<u32>,
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start_row: u32,
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buffer_rows: &mut std::iter::Peekable<impl Iterator<Item = (usize, Option<u32>)>>,
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) -> (Option<DiffHunkLayout>, u32) {
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//`buffer_rows` should start with a row which is contained in the hunk's buffer range
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let first_buffer_rows = match buffer_rows.peek() {
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Some(first_buffer_rows) => first_buffer_rows,
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None => return (None, 0),
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};
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//The `usize` field is 1-index so we have to sub to move it into 0-offset to match actual rows
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let visual_start = start_row + first_buffer_rows.0 as u32 - 1;
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let mut visual_count = 0;
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let mut buffer_row_advancement = 0;
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while let Some(&buffer_row) = buffer_rows.peek() {
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if let (_, Some(buffer_row)) = buffer_row {
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buffer_row_advancement += 1;
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if buffer_row == hunk.buffer_range.end {
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visual_count += 1;
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break;
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} else if buffer_row > hunk.buffer_range.end {
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break;
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}
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visual_count += 1;
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} else {
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visual_count += 1;
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}
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buffer_rows.next();
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}
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let layout = DiffHunkLayout {
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visual_range: visual_start..visual_start + visual_count,
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status: hunk.status(),
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};
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(Some(layout), buffer_row_advancement)
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}
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//Folds contained in a hunk are ignored apart from shrinking visual size
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//If a fold contains any hunks then that fold line is marked as modified
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fn layout_git_gutters(
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@ -1034,87 +1012,94 @@ impl EditorElement {
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rows: Range<u32>,
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snapshot: &EditorSnapshot,
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) -> Vec<DiffHunkLayout> {
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let buffer_rows = snapshot.buffer_rows(rows.start);
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let start_actual_row = match buffer_rows
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.clone()
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.take((rows.end - rows.start) as usize)
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.find_map(|b| b)
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{
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Some(start_actual_row) => start_actual_row,
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None => return Vec::new(),
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};
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let start_row = DisplayPoint::new(rows.start, 0).to_point(snapshot).row;
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let end_row = DisplayPoint::new(rows.end, 0).to_point(snapshot).row;
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//Get all hunks after our starting actual buffer row
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//The loop is in terms of visual buffer rows so we simply
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//return before touching any hunks past the end of the view
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let mut diff_hunks = snapshot
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let mut layouts = Vec::new();
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for hunk in snapshot
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.buffer_snapshot
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.git_diff_hunks_in_range(start_actual_row..u32::MAX)
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.peekable();
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.git_diff_hunks_in_range(start_row..end_row)
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{
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let start = Point::new(hunk.buffer_range.start, 0).to_display_point(snapshot);
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let end = Point::new(hunk.buffer_range.end, 0).to_display_point(snapshot);
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let is_folded = start == end && snapshot.is_line_folded(start.row());
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if let Some(hunk) = layouts.last_mut() {
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//
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}
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layouts.push(DiffHunkLayout {
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visual_range: start.row()..end.row(),
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status: hunk.status(),
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is_folded,
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});
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}
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return layouts;
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//Some number followed by Nones for wrapped lines
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//Jump in number for folded lines
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let mut buffer_rows = buffer_rows
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.take((rows.end - rows.start) as usize)
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.enumerate()
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.peekable();
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// let mut buffer_rows = buffer_rows
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// .take((rows.end - rows.start) as usize)
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// .enumerate()
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// .peekable();
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let mut layouts = Vec::new();
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let mut previous_buffer_row = None;
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// let mut layouts = Vec::new();
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// let mut previous_buffer_row = None;
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while let Some((idx, buffer_row)) = buffer_rows.next() {
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let buffer_row = match buffer_row {
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Some(buffer_row) => buffer_row,
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None => continue,
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};
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// while let Some((idx, buffer_row)) = buffer_rows.next() {
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// let buffer_row = match buffer_row {
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// Some(buffer_row) => buffer_row,
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// None => continue,
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// };
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let is_start_of_fold = previous_buffer_row
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.map(|prev| buffer_row > prev + 1)
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.unwrap_or(false);
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previous_buffer_row = Some(buffer_row);
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// let is_start_of_fold = previous_buffer_row
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// .map(|prev| buffer_row > prev + 1)
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// .unwrap_or(false);
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// previous_buffer_row = Some(buffer_row);
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if is_start_of_fold {
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//Consume all hunks within fold
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let mut consumed_hunks = false;
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while let Some(hunk) = diff_hunks.peek() {
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let is_past = hunk.buffer_range.start > buffer_row;
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let is_removal = hunk.status() == DiffHunkStatus::Removed;
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let is_on_next_line = hunk.buffer_range.start == buffer_row + 1;
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let is_removal_inside = is_removal && is_on_next_line;
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// if is_start_of_fold {
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// //Consume all hunks within fold
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// let mut consumed_hunks = false;
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// while let Some(hunk) = diff_hunks.peek() {
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// let is_past = hunk.buffer_range.start > buffer_row;
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// let is_removal = hunk.status() == DiffHunkStatus::Removed;
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// let is_on_next_line = hunk.buffer_range.start == buffer_row + 1;
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// let is_removal_inside = is_removal && is_on_next_line;
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if is_past && !is_removal_inside {
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break;
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}
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diff_hunks.next();
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consumed_hunks = true;
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}
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// if is_past && !is_removal_inside {
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// break;
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// }
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// diff_hunks.next();
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// consumed_hunks = true;
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// }
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//And mark fold as modified if there were any
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if consumed_hunks {
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let current_visual_row = rows.start + idx as u32 - 1;
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layouts.push(DiffHunkLayout {
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visual_range: current_visual_row..current_visual_row + 1,
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status: DiffHunkStatus::Modified,
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});
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}
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} else if let Some(hunk) = diff_hunks.peek() {
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let row_inside_hunk = hunk.buffer_range.contains(&buffer_row);
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let starts_on_row = hunk.buffer_range.start == buffer_row;
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if row_inside_hunk || starts_on_row {
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let (layout, buffer_row_advancement) =
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Self::layout_diff_hunk(hunk, rows.start, &mut buffer_rows);
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previous_buffer_row = Some(buffer_row + buffer_row_advancement);
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// //And mark fold as modified if there were any
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// if consumed_hunks {
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// let current_visual_row = rows.start + idx as u32 - 1;
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// layouts.push(DiffHunkLayout {
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// visual_range: current_visual_row..current_visual_row + 1,
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// status: DiffHunkStatus::Modified,
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// });
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// }
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// } else if let Some(hunk) = diff_hunks.peek() {
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// let row_inside_hunk = hunk.buffer_range.contains(&buffer_row);
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// let starts_on_row = hunk.buffer_range.start == buffer_row;
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// if row_inside_hunk || starts_on_row {
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// let (layout, buffer_row_advancement) =
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// Self::layout_diff_hunk(hunk, rows.start, &mut buffer_rows);
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// previous_buffer_row = Some(buffer_row + buffer_row_advancement);
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if let Some(layout) = layout {
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layouts.push(layout);
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}
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// if let Some(layout) = layout {
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// layouts.push(layout);
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// }
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diff_hunks.next();
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}
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}
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}
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// diff_hunks.next();
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// }
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// }
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// }
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layouts
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// layouts
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}
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fn layout_line_numbers(
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