Commit graph

299 commits

Author SHA1 Message Date
Antonio Scandurra
e80439daaa Merge branch 'main' into rpc 2021-06-29 10:25:42 +02:00
Nathan Sobo
2257abd7dd Add Entity release hooks
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-06-25 10:35:06 -06:00
Nathan Sobo
8f7111b0f7 Upgrade bindgen to fix warnings on new Rust 2021-06-24 18:02:53 -06:00
Nathan Sobo
3d67266d0b Add a "retries" option to gpui::test macro and use it in flaky tests 2021-06-24 17:51:16 -06:00
Max Brunsfeld
ce2f3f664a Consolidate more logic for joining worktree in Worktree::remote
This way we can use this method in tests and avoid
needing to construct a Workspace.
2021-06-23 18:07:09 -07:00
Max Brunsfeld
6a166554e8 Add public method for connecting to RPC server with a given address
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-06-23 18:05:03 -07:00
Max Brunsfeld
a57cb2b189 Add a public gpui::TestAppContext::new method
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-06-23 16:34:36 -07:00
Max Brunsfeld
dc8e216fcb WIP - Maintain a set of open buffers on a LocalWorktree 2021-06-22 12:29:58 -07:00
Max Brunsfeld
cabf6b1f58 Emit a diff event when worktree's snapshot is updated
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-06-21 17:07:56 -07:00
Max Brunsfeld
7a88e44264 Add menu command to join worktree using URL on clipboard
Introduce rpc::Client struct that wraps zed_rpc::Peer
2021-06-17 20:42:36 -07:00
Max Brunsfeld
531443dc9c Don't generate bindgen layout tests 2021-06-17 15:20:12 -07:00
Antonio Scandurra
8112efd522 Replace callback-based requests/messages with streams 2021-06-16 14:26:54 +02:00
Max Brunsfeld
8b66e0aa7e WIP - Allow RpcClient to register handlers for incoming messages 2021-06-15 17:22:48 -07:00
Antonio Scandurra
3e391c0785 Move worktree sharing down into Workspace
This will make it easier to pick a worktree and give it an `RpcClient`.
2021-06-15 15:14:17 +02:00
Max Brunsfeld
86ff599285 Use tiny_http for handling login HTTP request
Our manual HTTP parsing and encoding was not working with Safari.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-06-11 10:28:00 -07:00
Max Brunsfeld
71d64a837e Avoid crash when user denies keychain access
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-06-11 09:47:24 -07:00
Max Brunsfeld
20542f54ef Start work on connecting to RPC endpoint
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-06-10 22:12:04 -07:00
Nathan Sobo
66c76d5469 Test creating a new empty workspace and fix test compile errors 2021-06-09 16:38:32 -06:00
Max Brunsfeld
5673f116c9 Add a platform API for accessing the keychain 2021-06-08 17:44:45 -07:00
Max Brunsfeld
db3e01a12c Start work on a login command
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-06-07 18:15:11 -07:00
Nathan Sobo
3a932cc9bf Rename MainThreadPlatform to ForegroundPlatform and fix crash on quit
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-06-07 17:42:49 -06:00
Nathan Sobo
6daddf5146 Allow platform references to be sent to background threads
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-06-07 17:35:27 -06:00
Nathan Sobo
ebbe517bfa Move path prompting methods to MainThreadPlatform
They need to call back into the main thread, meaning the callbacks can't be Send + Sync.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-06-07 17:32:03 -06:00
Nathan Sobo
7b98994d1f Rename PlatformLifecycle to MainThreadPlatform
Don't love it, but at least it's accurate.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-06-07 17:21:34 -06:00
Nathan Sobo
14b519f78d Extract a platform::Lifecycle trait
This will allow us to make platform::Platform be Send + Sync and keep the lifecycle on the main thread.
2021-06-07 17:02:24 -06:00
Max Brunsfeld
6ef447866a Rename context parameters to cx in gpui 2021-05-28 15:32:35 -07:00
Max Brunsfeld
139bcb8304 Rename foo/mod.rs files too foo.rs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-05-28 14:41:58 -07:00
Antonio Scandurra
5485c1a749 Add test for font selection 2021-05-26 09:41:57 +02:00
Max Brunsfeld
4e74a8726c Bump context-predicate grammar to the latest Tree-sitter 2021-05-22 12:34:35 +02:00
Nathan Sobo
5d614e7e54 Fix test assertions 2021-05-21 14:36:52 -06:00
Nathan Sobo
2c122eb253 Fix typo 2021-05-21 14:36:44 -06:00
Nathan Sobo
b075b0108d Clarify variable name 2021-05-21 14:14:05 -06:00
Nathan Sobo
92ff7f4e5e Accept colors in styling runs passed to layout_str
Also move from the runs being expressed as ranges to the runs being expressed as a sequence of contiguous scalar lengths.
2021-05-21 14:10:38 -06:00
Antonio Scandurra
608336c279 Complete unit test for Label highlights 2021-05-20 12:47:08 +02:00
Max Brunsfeld
558ce41130 WIP - Adjust Label element to expect highlights as byte offsets 2021-05-20 12:47:08 +02:00
Max Brunsfeld
92b938f4a8 Adjust layout_str to use byte coordinates
* Interpret ranges as byte ranges for incoming runs
* Return glyphs whose indices are byte offsets
2021-05-20 12:47:08 +02:00
Antonio Scandurra
d7f5587d84 Revert "Temporary: ensure CI env variable is being set"
This reverts commit 074dc55ab7.
2021-05-19 15:20:33 +02:00
Antonio Scandurra
074dc55ab7 Temporary: ensure CI env variable is being set 2021-05-19 15:19:07 +02:00
Antonio Scandurra
65cf9b7c1d Remove condition_with_duration for ModelHandle
Also, use a 2s timeout on CI for both `ModelHandle::condition` and
`ViewHandle::condition`.
2021-05-19 14:50:28 +02:00
Antonio Scandurra
830fc38503 Increase condition timeout on CI and remove condition_with_duration
`condition_with_duration` wasn't really being used, as the default
timeout was `500ms` and the only places that did use it specified
`500ms` as well.
2021-05-19 14:42:10 +02:00
Antonio Scandurra
a8ece757e4 Implement time::Global using a SmallVec
Version vectors are going to be small most of the time, especially
as soon as we introduce an optimization that will let us only
track concurrent versions, thus preventing the version vector from
growing indefinitely over time in the tree.
2021-05-18 17:34:48 +02:00
Max Brunsfeld
d76d532692 Merge branch 'master' into file-changed-on-disk 2021-05-12 20:08:09 -07:00
Max Brunsfeld
493643c15f Remove dropped entities even if there are no effects to flush 2021-05-12 19:45:45 -07:00
Nathan Sobo
9dac491ed5 Don't remove entities whose ref count has become positive again 2021-05-12 19:29:17 -06:00
Nathan Sobo
e81a28e57e Remove dropped entities after every effect 2021-05-12 19:28:48 -06:00
Max Brunsfeld
4910bc50c6 Merge branch 'master' into file-changed-on-disk 2021-05-12 16:20:03 -07:00
Max Brunsfeld
d6c89521d9 Remove commented-out tests for spawn and spawn_stream 2021-05-12 15:27:58 -07:00
Nathan Sobo
a3be5595dd Pass a handle to the current view model when spawning
Most of the time, we'll want a way to get a reference back to the current view or model, so this facilitates that common case.
2021-05-12 15:28:59 -06:00
Nathan Sobo
fa6bd1f926 Introduce AsyncAppContext and simplify spawning
Now when you call spawn in various context, you pass an FnOnce that is called with an AsyncAppContext and returns a static future. This allows you to write async code similar to how our tests work, borrowing the guts of the AsyncAppContext when needed to interact, but using normal async await semantics instead of callbacks.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-12 15:16:49 -06:00
Antonio Scandurra
2326ac3dbf Use gpui::test for tests in gpui
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-05-12 18:21:32 +02:00
Antonio Scandurra
c7d97adf23 Introduce a gpui::test macro 2021-05-12 17:05:03 +02:00
Antonio Scandurra
048bbc9da0 Test prompting when saving while there's a conflict 2021-05-12 15:21:50 +02:00
Antonio Scandurra
2eff936154 Make MutableAppContext::prompt private
...as we're supposed to call this method only via ViewContext.
2021-05-12 11:57:05 +02:00
Antonio Scandurra
62403343fa Display prompt when trying to save a conflicting file 2021-05-12 11:54:48 +02:00
Antonio Scandurra
e72a309734 Add a basic tab keybinding
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-05-11 17:10:37 +02:00
Antonio Scandurra
d8eed53f13 Emit Dirtied event when a clean buffer's file is deleted
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-05-11 16:32:52 +02:00
Max Brunsfeld
f2b009ea6b Ensure that the bundle runs on macOS versions < 11.0 2021-05-10 14:14:04 -06:00
Nathan Sobo
76d9a40f35
Merge pull request #40 from zed-industries/close-window
Correctly handle closing windows and removing entities
2021-05-08 09:06:54 -06:00
Nathan Sobo
2c74d75687 Fix double borrow error in Window::on_close callbacks when quitting app
The simplest solution I could come up with was to make quitting the app asynchronous. Calling mac::Platform::quit enqueues a request to quit the app and then allows the call stack to fully return. This ensures we aren't holding a borrow when we quit and invoke all the Window::on_close callbacks. Seems like it should be fine to be async on quitting.
2021-05-08 08:49:14 -06:00
Max Brunsfeld
9dbda4551f Ignore events for held-down keys after a key combo is partially released 2021-05-07 16:54:55 -07:00
Max Brunsfeld
b292baf334 Remove logging of retained views 2021-05-07 14:51:55 -07:00
Max Brunsfeld
3120906275 Merge branch 'master' into close-window 2021-05-07 14:24:48 -07:00
Max Brunsfeld
83a844f120 Fix the Clone impl for AnyViewHandle 2021-05-07 14:16:16 -07:00
Nathan Sobo
318e8abf2f Avoid redundant entity refcount operations
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-05-07 14:15:43 -07:00
Max Brunsfeld
3c3cf3b7c5 Keep weak handles to workspace items 2021-05-07 09:52:15 -07:00
Nathan Sobo
b5f1f31693 Fix focus test
Call on_focus on the root view when the window is originally created. Test dropping a focused view. Simplify test to avoid relying on emitting events.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-05-07 09:43:07 -06:00
Max Brunsfeld
e6323f0d02 Fix handling of new files with new buffer/file structure 2021-05-06 21:06:20 -07:00
Nathan Sobo
35e0eaaae2 Refocus root view if focused view is removed
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-06 16:30:10 -06:00
Nathan Sobo
5e08a02ca8 Don't retain entities after EntityTasks are dropped
This allows us to spawn long-running tasks without leaking entities, but it also ensures that if we *do* hold on to a task, that the entity exists until the future or stream complete so that the task doesn't need to return an Option type.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-06 16:19:38 -06:00
Nathan Sobo
ab10e27424 Create a pending view handle before creating a view
This way, if we create and drop a handle during the creation of a view, we don't drop the view before we have a chance to increment its initial reference count.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-06 15:18:09 -06:00
Nathan Sobo
f408521d12 Gracefully handle a view being updated and removed in the same tick
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-06 15:13:26 -06:00
Max Brunsfeld
290fcb4c06 In handle ::condition, re-poll on events as well as notifications 2021-05-06 13:18:41 -07:00
Nathan Sobo
7717700b2c Implement Drop on AnyViewHandle
This was a pretty bad oversight.
2021-05-05 23:21:39 -06:00
Nathan Sobo
6cb656db9a Require window to have a root view and focused view
This is possible now that the window doesn't need to own the view. We can create the root view before we create the window.
2021-05-05 23:21:19 -06:00
Nathan Sobo
45a01d1526 Don't store views on windows
Instead, store all views in a single top-level map that's keyed by window id and view id. This ensures we'll keep a view alive even if its window is gone, so long as we're holding a handle. This can happen with things like spawned tasks. We don't want to panic during a spawned task after we close the window.
2021-05-05 22:48:16 -06:00
Max Brunsfeld
1fcbadaa99 Add TestAppContext::simulate_new_path_selection 2021-05-05 11:04:39 -07:00
Nathan Sobo
3f844bc953 Fix crash when closing windows 2021-05-05 11:34:49 -06:00
Max Brunsfeld
5fd084ec09 Start work on creating and saving new files 2021-05-04 19:04:11 -07:00
Nathan Sobo
ed28bd3f95 Combine Workspace and WorkspaceView
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-03 20:15:55 -06:00
Max Brunsfeld
5826a976ef Return a future from WorkspaceView::open_paths
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-04-29 14:55:28 -07:00
Nathan Sobo
6b357a6ae7 Fix tests
I didn't realize a previous change had broken stuff. We need to always call `remove_dropped_entities` and `update_windows` in `flush_effects`, even if there aren't any effects. To achieve this, I use a `loop` to ensure we call these methods at least once before breaking.
2021-04-28 14:16:10 -06:00
Max Brunsfeld
21cfb75a73 Flush redundant fs events in worktree test
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-28 12:42:39 -07:00
Nathan Sobo
1cb3fdbf7d Synthesize a mouse moved event in the previous position after painting a scene
This ensures that we correctly update the hover state of elements whose position has changed relative to the mouse cursor even though the mouse hasn't actually moved.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-04-28 13:02:39 -06:00
Nathan Sobo
b5463dcd1e Close tabs when X is clicked
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-28 10:00:45 -06:00
Nathan Sobo
8c51bb253d Render sprited icons at 2x resolution since we don't align to pixel grid
This provides the sampler with a bit more data when positioning sprites at subpixel positions.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-28 09:32:38 -06:00
Nathan Sobo
69cc2b0483 WIP 2021-04-27 18:35:24 -06:00
Nathan Sobo
58e336354e Align close tab icon cleanly with unsaved indicator 2021-04-27 16:51:23 -06:00
Nathan Sobo
eca9f495a1 Render a close tab button on tab hover
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-04-27 11:58:59 -06:00
Nathan Sobo
bb95d58c79 Relay hover events to tabs
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-04-27 11:37:14 -06:00
Nathan Sobo
3d1e44ca29 Capture hover events on tabs
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-27 09:23:44 -06:00
Nathan Sobo
fc4b7e2a2a Introduce MouseEventHandler
Still need to give elements the ability to re-render their parent view. Once that is in place, I think we can implement hoverable close tab buttons.
2021-04-26 21:52:18 -06:00
Nathan Sobo
a47b0b4ca6 Add a mechanism for storing ephemeral values
I'll use this in the mouse event handler to track hover and click state.
2021-04-26 21:24:23 -06:00
Max Brunsfeld
55fcc586bc Cancel outstanding fuzzy-matching calls before starting a new one
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-04-26 16:14:43 -07:00
Max Brunsfeld
09f5c7c23e Fix scrollwheel events in uniformlist
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-04-26 15:53:38 -07:00
Max Brunsfeld
9fd8acdce7 Use our own scoped_pool implementation 2021-04-20 14:07:36 -07:00
Nathan Sobo
9899614f31 Remove task_done condvar which supported finish_pending_tasks
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-20 10:45:42 -06:00
Nathan Sobo
1a8e909a38 Ensure we remove broadcast channels after all conditions resolve
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-20 10:43:13 -06:00
Nathan Sobo
dcc2bdfd4c Panic when awaiting conditions on dropped entities
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-04-20 10:36:54 -06:00
Antonio Scandurra
ddd746b9f9 Use env_logger instead of simplelog in tests
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-04-20 17:34:14 +02:00
Antonio Scandurra
37444acc9c Time out condition after 200ms and add basic unit tests for it
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-04-20 17:21:29 +02:00