Antonio Scandurra
cdcdccfb89
Render emojis
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-04-13 17:31:10 +02:00
Antonio Scandurra
fff1d9c631
Implement glyph scaling in a way that works with emojis as well
2022-04-13 15:56:32 +02:00
Keith Simmons
4249b5687e
Implement font fallback in layout_line
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Co-authored-by: Max Brunsfeld <max@zed.dev>
2022-04-13 11:42:19 +02:00
Antonio Scandurra
6cc9306f00
Make room for font subpixel variants correctly
2022-04-13 11:36:54 +02:00
Antonio Scandurra
6b629dfa5c
Use CTFont::draw_glyphs
to rasterize glyphs
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This API supports rendering emojis in addition to normal glyphs.
2022-04-12 19:37:26 +02:00
Max Brunsfeld
949fbe7cd3
Allow dumping the project diagnostic view's state as JSON
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Also, improve DebugElements action so that it shows the JSON in an editor.
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2022-04-11 19:51:46 -07:00
Max Brunsfeld
a754c3015f
Merge pull request #762 from zed-industries/safer-atlas-allocation
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Safer Atlas Allocation
2022-04-11 17:42:53 -07:00
Max Brunsfeld
be11f63f1e
Watch ~/.zed/bindings.json file for custom key bindings
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Co-authored-by: Keith Simmons <keith@zed.dev>
2022-04-11 16:50:44 -07:00
Max Brunsfeld
92a5c30389
Merge branch 'main' into load-keymaps
2022-04-11 15:55:10 -07:00
Keith Simmons
0ca4c9946a
Add logging when atlas allocator fails to allocate
2022-04-11 10:31:38 -07:00
Keith Simmons
7abd3a98a8
Make atlas allocation fallable and skip rendering icons and paths when it fails
2022-04-11 10:15:49 -07:00
Max Brunsfeld
3636c9ec25
Load workspace and editor key bindings from a JSON file
2022-04-10 11:18:08 -07:00
Nathan Sobo
17195e615e
Merge pull request #781 from zed-industries/structured-logging
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Introduce structured logging
2022-04-09 07:40:24 -06:00
Max Brunsfeld
fd4b81c8fc
Allow actions to be deserialized from JSON
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Introduce separate macro for implementing 'internal' actions which
are not intended to be loaded from keymaps.
2022-04-08 15:47:51 -07:00
Nathan Sobo
7e5a3f9f6b
Introduce structured logging
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We're enabling the log crate feature everywhere, but only using it on the server for now.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2022-04-08 10:06:51 -06:00
Max Brunsfeld
5242a3a6dc
Restructure action macro to assign a namespace to every action
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Also, allow arbitrary types to be used as Actions via the impl_actions macro
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Keith Simmons <keith@zed.dev>
2022-04-07 16:20:49 -07:00
Antonio Scandurra
b396909035
Calculate hitbox based on visible bounds in {Mouse}EventHandler
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This is in contrast to not dispatching the event altogether in `Flex` when
the event is not contained in the flex element bounds. That approach was
problematic because it didn't give an opportunity to `MouseEventHandler`s
to handle mouse move events when they didn't intersect with the element bounds,
causing elements to never clear their hover state, cursor style, etc.
2022-04-07 15:12:09 +02:00
Antonio Scandurra
73f2fd6b09
Pass visible bounds to Element::dispatch_event
2022-04-07 15:10:09 +02:00
Antonio Scandurra
ae415ee49b
Merge pull request #763 from zed-industries/inconsistent-diagnostic-state
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Fix bad diagnostic state when restarting a language server w/ a running diagnostic task
2022-04-07 09:54:00 +02:00
Antonio Scandurra
52251c3463
Merge pull request #745 from zed-industries/scroll-tabs
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Allow pane tabs to be scrolled when they overflow
2022-04-07 09:48:54 +02:00
Max Brunsfeld
b354af7bda
Use an unbounded channel in gpui test helper methods
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The bounded channel could fill up when many events were emitted in one
effect cycle.
2022-04-06 22:02:04 -07:00
Keith Simmons
1812480cbb
Tab size is pulled properly from settings instead of hardcoded
2022-04-06 10:23:37 -07:00
Nathan Sobo
0214bec7f4
Don't dispatch events to flex children outside of parent flex's bounds
2022-04-06 10:59:03 -06:00
Antonio Scandurra
1453954ef4
Autoscroll to active tab when activating a new item
2022-04-06 09:08:44 +02:00
Nathan Sobo
eb99588368
Remove stray dbg! expressions
2022-04-05 20:02:45 -06:00
Nathan Sobo
ab3bbe1e17
Make the tabs scrollable when they overflow
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This adds the ability to make a Flex element scrollable by passing a type tag and instance id, which we use to store the scroll position in an ElementStateHandle.
Still need to allow the element to auto-scroll.
2022-04-05 19:58:15 -06:00
Nathan Sobo
025d857be8
Make UniformListState an Rc<RefCell<>> instead of an Arc<Mutex<>>
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We don't need to support multiple threads.
2022-04-05 18:40:25 -06:00
Nathan Sobo
aeb0b42c7a
Report more information when we panic due to an allocation failure
2022-04-05 13:53:13 -06:00
Nathan Sobo
4f4364d510
Ensure we drop the last pane item
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Previously, we weren't updating the toolbar's active item when emptying out a pane. This enhances an integration test to ensure that we don't hold references to any editors or buffers once we close everything.
2022-04-05 13:05:14 -06:00
Nathan Sobo
41a27e6925
💄
2022-04-05 12:09:40 -06:00
Nathan Sobo
e2bf89b1e8
Don't require a path in TestAppContext::dispatch_action
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Instead, derive it from the presenter. This makes tests easier to write and more reliable since we'll be accurately simulating the actual relationship between parent and child views.
2022-04-05 12:08:25 -06:00
Nathan Sobo
66544d54f2
Drop borrow to window state before calling beginSheetModalForWindow
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Co-Authored-By: Keith Simmons <keith@the-simmons.net>
2022-04-04 16:18:28 -06:00
Antonio Scandurra
dee416bdbe
Avoid text insertion when holding down the fn
key
2022-04-04 11:13:35 +02:00
Nathan Sobo
903810f22e
Style search in buffer below breadcrumbs
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We still have issues with project search styling.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-03-31 11:44:16 -06:00
Antonio Scandurra
0453dd1101
Allow flex items to float to the end of the flex axis
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-30 16:46:14 +02:00
Antonio Scandurra
0cd356ce06
Merge pull request #689 from zed-industries/format-timeout
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Skip formatting during save if it takes too long
2022-03-28 16:17:56 +02:00
Antonio Scandurra
f69bd0e327
Snap icon sprites to pixel grid
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This should resolve some rendering artifacts potentially caused by
floating point errors when sampling the texture. It should also lead
to crisper images when icons are rendered midway through a pixel.
2022-03-28 11:52:13 +02:00
Antonio Scandurra
26aa138429
Fire fake timers waking up at the same time as the current clock
2022-03-28 10:57:52 +02:00
Nathan Sobo
daf999c3be
Fully disable vim mode on start unless it's enabled
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Also: Make some structural adjustments to remove the need for defer. Instead of accessing the global in associated VimState functions, have a single method that allows us to call update instance methods.
2022-03-26 19:19:12 -06:00
Keith Simmons
bb9b36dccd
Add initial vim mode mode switching
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Co-authored-by: Nathan Sobo <nathan@zed.dev>
2022-03-25 20:10:37 -07:00
Keith Simmons
0a8d543f66
Add global tests and wrap global update functions in update call to flush effects
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Co-authored-by: Antonio Scandurra <me@as-cii.com>
2022-03-23 10:27:27 -07:00
Keith Simmons
454f7a570c
Add global change observations
2022-03-23 09:14:12 -07:00
Antonio Scandurra
3298529ed1
Fix global nested event test after turning subscriptions into effects
2022-03-23 09:14:33 +01:00
Max Brunsfeld
880eaa268b
Coalesce followed view updates only within one frame
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-22 17:03:24 -07:00
Antonio Scandurra
9885c4f6ba
Don't trigger observations with notifications emitted prior to observing
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-22 16:28:11 +01:00
Antonio Scandurra
5ecf945e28
Don't trigger global subscriptions with events emitted prior to subscribing
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-22 16:14:21 +01:00
Antonio Scandurra
73eae287a1
Don't trigger subscriptions with events emitted prior to subscribing
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-22 15:57:30 +01:00
Antonio Scandurra
a154e4500b
Implement Workspace::unfollow
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This also changes the structure of the follow state back to be per-pane. This
is because we can't share the same view state across different panes for
a couple of reasons:
- Rendering the same view in N different panes is almost always not something
that we want due to global state such as focus.
- If we allowed it and a user followed the same person in two different panes,
there would be no way of unfollowing in one pane without also unfollowing in
the other.
2022-03-21 16:55:18 +01:00
Max Brunsfeld
e338da0271
Allow clicking a titlebar avatar to initiate following
2022-03-18 13:37:07 -07:00
Antonio Scandurra
10e6d82c3e
WIP: Start on sending view updates to followers
2022-03-18 14:20:09 +01:00