use editor::{ char_kind, display_map::{DisplaySnapshot, ToDisplayPoint}, movement, Bias, CharKind, DisplayPoint, }; use gpui::{actions, impl_actions, MutableAppContext}; use language::{Point, Selection, SelectionGoal}; use serde::Deserialize; use workspace::Workspace; use crate::{ normal::normal_motion, state::{Mode, Operator}, visual::visual_motion, Vim, }; #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum Motion { Left, Backspace, Down, Up, Right, NextWordStart { ignore_punctuation: bool }, NextWordEnd { ignore_punctuation: bool }, PreviousWordStart { ignore_punctuation: bool }, FirstNonWhitespace, CurrentLine, StartOfLine, EndOfLine, StartOfDocument, EndOfDocument, Matching, FindForward { before: bool, character: char }, FindBackward { after: bool, character: char }, } #[derive(Clone, Deserialize, PartialEq)] #[serde(rename_all = "camelCase")] struct NextWordStart { #[serde(default)] ignore_punctuation: bool, } #[derive(Clone, Deserialize, PartialEq)] #[serde(rename_all = "camelCase")] struct NextWordEnd { #[serde(default)] ignore_punctuation: bool, } #[derive(Clone, Deserialize, PartialEq)] #[serde(rename_all = "camelCase")] struct PreviousWordStart { #[serde(default)] ignore_punctuation: bool, } actions!( vim, [ Left, Backspace, Down, Up, Right, FirstNonWhitespace, StartOfLine, EndOfLine, CurrentLine, StartOfDocument, EndOfDocument, Matching, ] ); impl_actions!(vim, [NextWordStart, NextWordEnd, PreviousWordStart]); pub fn init(cx: &mut MutableAppContext) { cx.add_action(|_: &mut Workspace, _: &Left, cx: _| motion(Motion::Left, cx)); cx.add_action(|_: &mut Workspace, _: &Backspace, cx: _| motion(Motion::Backspace, cx)); cx.add_action(|_: &mut Workspace, _: &Down, cx: _| motion(Motion::Down, cx)); cx.add_action(|_: &mut Workspace, _: &Up, cx: _| motion(Motion::Up, cx)); cx.add_action(|_: &mut Workspace, _: &Right, cx: _| motion(Motion::Right, cx)); cx.add_action(|_: &mut Workspace, _: &FirstNonWhitespace, cx: _| { motion(Motion::FirstNonWhitespace, cx) }); cx.add_action(|_: &mut Workspace, _: &StartOfLine, cx: _| motion(Motion::StartOfLine, cx)); cx.add_action(|_: &mut Workspace, _: &EndOfLine, cx: _| motion(Motion::EndOfLine, cx)); cx.add_action(|_: &mut Workspace, _: &CurrentLine, cx: _| motion(Motion::CurrentLine, cx)); cx.add_action(|_: &mut Workspace, _: &StartOfDocument, cx: _| { motion(Motion::StartOfDocument, cx) }); cx.add_action(|_: &mut Workspace, _: &EndOfDocument, cx: _| motion(Motion::EndOfDocument, cx)); cx.add_action(|_: &mut Workspace, _: &Matching, cx: _| motion(Motion::Matching, cx)); cx.add_action( |_: &mut Workspace, &NextWordStart { ignore_punctuation }: &NextWordStart, cx: _| { motion(Motion::NextWordStart { ignore_punctuation }, cx) }, ); cx.add_action( |_: &mut Workspace, &NextWordEnd { ignore_punctuation }: &NextWordEnd, cx: _| { motion(Motion::NextWordEnd { ignore_punctuation }, cx) }, ); cx.add_action( |_: &mut Workspace, &PreviousWordStart { ignore_punctuation }: &PreviousWordStart, cx: _| { motion(Motion::PreviousWordStart { ignore_punctuation }, cx) }, ); } pub(crate) fn motion(motion: Motion, cx: &mut MutableAppContext) { if let Some(Operator::Namespace(_)) | Some(Operator::FindForward { .. }) | Some(Operator::FindBackward { .. }) = Vim::read(cx).active_operator() { Vim::update(cx, |vim, cx| vim.pop_operator(cx)); } let times = Vim::update(cx, |vim, cx| vim.pop_number_operator(cx)); let operator = Vim::read(cx).active_operator(); match Vim::read(cx).state.mode { Mode::Normal => normal_motion(motion, operator, times, cx), Mode::Visual { .. } => visual_motion(motion, times, cx), Mode::Insert => { // Shouldn't execute a motion in insert mode. Ignoring } } Vim::update(cx, |vim, cx| vim.clear_operator(cx)); } // Motion handling is specified here: // https://github.com/vim/vim/blob/master/runtime/doc/motion.txt impl Motion { pub fn linewise(self) -> bool { use Motion::*; matches!( self, Down | Up | StartOfDocument | EndOfDocument | CurrentLine ) } pub fn infallible(self) -> bool { use Motion::*; matches!(self, StartOfDocument | CurrentLine | EndOfDocument) } pub fn inclusive(self) -> bool { use Motion::*; match self { Down | Up | StartOfDocument | EndOfDocument | CurrentLine | EndOfLine | NextWordEnd { .. } | Matching | FindForward { .. } => true, Left | Backspace | Right | StartOfLine | NextWordStart { .. } | PreviousWordStart { .. } | FirstNonWhitespace | FindBackward { .. } => false, } } pub fn move_point( self, map: &DisplaySnapshot, point: DisplayPoint, goal: SelectionGoal, times: usize, ) -> Option<(DisplayPoint, SelectionGoal)> { use Motion::*; let (new_point, goal) = match self { Left => (left(map, point, times), SelectionGoal::None), Backspace => (backspace(map, point, times), SelectionGoal::None), Down => down(map, point, goal, times), Up => up(map, point, goal, times), Right => (right(map, point, times), SelectionGoal::None), NextWordStart { ignore_punctuation } => ( next_word_start(map, point, ignore_punctuation, times), SelectionGoal::None, ), NextWordEnd { ignore_punctuation } => ( next_word_end(map, point, ignore_punctuation, times), SelectionGoal::None, ), PreviousWordStart { ignore_punctuation } => ( previous_word_start(map, point, ignore_punctuation, times), SelectionGoal::None, ), FirstNonWhitespace => (first_non_whitespace(map, point), SelectionGoal::None), StartOfLine => (start_of_line(map, point), SelectionGoal::None), EndOfLine => (end_of_line(map, point), SelectionGoal::None), CurrentLine => (end_of_line(map, point), SelectionGoal::None), StartOfDocument => (start_of_document(map, point, times), SelectionGoal::None), EndOfDocument => (end_of_document(map, point, times), SelectionGoal::None), Matching => (matching(map, point), SelectionGoal::None), FindForward { before, character } => ( find_forward(map, point, before, character, times), SelectionGoal::None, ), FindBackward { after, character } => ( find_backward(map, point, after, character, times), SelectionGoal::None, ), }; (new_point != point || self.infallible()).then_some((new_point, goal)) } // Expands a selection using self motion for an operator pub fn expand_selection( self, map: &DisplaySnapshot, selection: &mut Selection, times: usize, expand_to_surrounding_newline: bool, ) -> bool { if let Some((new_head, goal)) = self.move_point(map, selection.head(), selection.goal, times) { selection.set_head(new_head, goal); if self.linewise() { selection.start = map.prev_line_boundary(selection.start.to_point(map)).1; if expand_to_surrounding_newline { if selection.end.row() < map.max_point().row() { *selection.end.row_mut() += 1; *selection.end.column_mut() = 0; selection.end = map.clip_point(selection.end, Bias::Right); // Don't reset the end here return true; } else if selection.start.row() > 0 { *selection.start.row_mut() -= 1; *selection.start.column_mut() = map.line_len(selection.start.row()); selection.start = map.clip_point(selection.start, Bias::Left); } } (_, selection.end) = map.next_line_boundary(selection.end.to_point(map)); } else { // If the motion is exclusive and the end of the motion is in column 1, the // end of the motion is moved to the end of the previous line and the motion // becomes inclusive. Example: "}" moves to the first line after a paragraph, // but "d}" will not include that line. let mut inclusive = self.inclusive(); if !inclusive && self != Motion::Backspace && selection.end.row() > selection.start.row() && selection.end.column() == 0 { inclusive = true; *selection.end.row_mut() -= 1; *selection.end.column_mut() = 0; selection.end = map.clip_point( map.next_line_boundary(selection.end.to_point(map)).1, Bias::Left, ); } if inclusive && selection.end.column() < map.line_len(selection.end.row()) { *selection.end.column_mut() += 1; } } true } else { false } } } fn left(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint { for _ in 0..times { *point.column_mut() = point.column().saturating_sub(1); point = map.clip_point(point, Bias::Left); if point.column() == 0 { break; } } point } fn backspace(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint { for _ in 0..times { point = movement::left(map, point); } point } fn down( map: &DisplaySnapshot, mut point: DisplayPoint, mut goal: SelectionGoal, times: usize, ) -> (DisplayPoint, SelectionGoal) { for _ in 0..times { (point, goal) = movement::down(map, point, goal, true); } (point, goal) } fn up( map: &DisplaySnapshot, mut point: DisplayPoint, mut goal: SelectionGoal, times: usize, ) -> (DisplayPoint, SelectionGoal) { for _ in 0..times { (point, goal) = movement::up(map, point, goal, true); } (point, goal) } pub(crate) fn right(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint { for _ in 0..times { let mut new_point = point; *new_point.column_mut() += 1; let new_point = map.clip_point(new_point, Bias::Right); if point == new_point { break; } point = new_point; } point } pub(crate) fn next_word_start( map: &DisplaySnapshot, mut point: DisplayPoint, ignore_punctuation: bool, times: usize, ) -> DisplayPoint { for _ in 0..times { let mut crossed_newline = false; point = movement::find_boundary(map, point, |left, right| { let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation); let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation); let at_newline = right == '\n'; let found = (left_kind != right_kind && right_kind != CharKind::Whitespace) || at_newline && crossed_newline || at_newline && left == '\n'; // Prevents skipping repeated empty lines crossed_newline |= at_newline; found }) } point } fn next_word_end( map: &DisplaySnapshot, mut point: DisplayPoint, ignore_punctuation: bool, times: usize, ) -> DisplayPoint { for _ in 0..times { *point.column_mut() += 1; point = movement::find_boundary(map, point, |left, right| { let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation); let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation); left_kind != right_kind && left_kind != CharKind::Whitespace }); // find_boundary clips, so if the character after the next character is a newline or at the end of the document, we know // we have backtracked already if !map .chars_at(point) .nth(1) .map(|(c, _)| c == '\n') .unwrap_or(true) { *point.column_mut() = point.column().saturating_sub(1); } point = map.clip_point(point, Bias::Left); } point } fn previous_word_start( map: &DisplaySnapshot, mut point: DisplayPoint, ignore_punctuation: bool, times: usize, ) -> DisplayPoint { for _ in 0..times { // This works even though find_preceding_boundary is called for every character in the line containing // cursor because the newline is checked only once. point = movement::find_preceding_boundary(map, point, |left, right| { let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation); let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation); (left_kind != right_kind && !right.is_whitespace()) || left == '\n' }); } point } fn first_non_whitespace(map: &DisplaySnapshot, from: DisplayPoint) -> DisplayPoint { let mut last_point = DisplayPoint::new(from.row(), 0); for (ch, point) in map.chars_at(last_point) { if ch == '\n' { return from; } last_point = point; if char_kind(ch) != CharKind::Whitespace { break; } } map.clip_point(last_point, Bias::Left) } fn start_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint { map.prev_line_boundary(point.to_point(map)).1 } fn end_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint { map.clip_point(map.next_line_boundary(point.to_point(map)).1, Bias::Left) } fn start_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint { let mut new_point = Point::new((line - 1) as u32, 0).to_display_point(map); *new_point.column_mut() = point.column(); map.clip_point(new_point, Bias::Left) } fn end_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint { let mut new_point = if line == 1 { map.max_point() } else { Point::new((line - 1) as u32, 0).to_display_point(map) }; *new_point.column_mut() = point.column(); map.clip_point(new_point, Bias::Left) } fn matching(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint { let offset = point.to_offset(map, Bias::Left); if let Some((open_range, close_range)) = map.buffer_snapshot.enclosing_bracket_ranges(offset..offset) { if open_range.contains(&offset) { close_range.start.to_display_point(map) } else { open_range.start.to_display_point(map) } } else { point } } fn find_forward( map: &DisplaySnapshot, from: DisplayPoint, before: bool, target: char, mut times: usize, ) -> DisplayPoint { let mut previous_point = from; for (ch, point) in map.chars_at(from) { if ch == target && point != from { times -= 1; if times == 0 { return if before { previous_point } else { point }; } } else if ch == '\n' { break; } previous_point = point; } from } fn find_backward( map: &DisplaySnapshot, from: DisplayPoint, after: bool, target: char, mut times: usize, ) -> DisplayPoint { let mut previous_point = from; for (ch, point) in map.reverse_chars_at(from) { if ch == target && point != from { times -= 1; if times == 0 { return if after { previous_point } else { point }; } } else if ch == '\n' { break; } previous_point = point; } from }