46d2cbaa4c
* Add an `identifying_backtrace` field that only contains symbols in *our* own codebase, which can be used for better deduplication. * In the main backtrace, include file and line numbers for all symbols in our codebase * Exclude any stack frames within the panic handling/hooking system itself, so that the top line of the backtrace is where the panic originated in our codebase. This should improve our panic deduplication, and also make panic reports a bit more readable. example: ``` { "thread": "main", "payload": "wtf", "location_data": { "file": "crates/zed/src/zed.rs", "line": 459 }, "backtrace": [ "zed::open_log_file::{{closure}}::{{closure}}::{{closure}}", " crates/zed/src/zed.rs:459", "gpui::app::AppContext::spawn_internal::{{closure}}", " crates/gpui/src/app.rs:2073", "gpui::executor::any_local_future::{{closure}}", " crates/gpui/src/executor.rs:1026", "<core::pin::Pin<P> as core::future::future::Future>::poll", "<async_task::runnable::spawn_local::Checked<F> as core::future::future::Future>::poll", "async_task::raw::RawTask<F,T,S>::run", "async_task::runnable::Runnable::run", "<gpui::platform::mac::dispatcher::Dispatcher as gpui::platform::Dispatcher>::run_on_main_thread::trampoline", " crates/gpui/src/platform/mac/dispatcher.rs:40", "<() as objc::message::MessageArguments>::invoke", "objc::message::platform::send_unverified", "objc::message::send_message", "<gpui::platform::mac::platform::MacForegroundPlatform as gpui::platform::ForegroundPlatform>::run", " crates/gpui/src/platform/mac/platform.rs:366", "gpui::app::App::run", " crates/gpui/src/app.rs:251", "Zed::main", " crates/zed/src/main.rs:118", "core::ops::function::FnOnce::call_once", "std::sys_common::backtrace::__rust_begin_short_backtrace", "std::rt::lang_start::{{closure}}", "core::ops::function::impls::<impl core::ops::function::FnOnce<A> for &F>::call_once", "std::rt::lang_start" ], "release_channel": "dev", "os_name": "macOS", "os_version": "12.6.1", "architecture": "aarch64", "panicked_on": 1685734744050, "identifying_backtrace": [ "zed::open_log_file::{{closure}}::{{closure}}::{{closure}}", "gpui::app::AppContext::spawn_internal::{{closure}}", "gpui::executor::any_local_future::{{closure}}", "<gpui::platform::mac::dispatcher::Dispatcher as gpui::platform::Dispatcher>::run_on_main_thread::trampoline", "<gpui::platform::mac::platform::MacForegroundPlatform as gpui::platform::ForegroundPlatform>::run", "gpui::app::App::run", "Zed::main" ] } ``` Release Notes: N/A |
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.github | ||
.vscode | ||
assets | ||
crates | ||
plugins | ||
script | ||
styles | ||
.dockerignore | ||
.gitignore | ||
.gitmodules | ||
Cargo.lock | ||
Cargo.toml | ||
Dockerfile | ||
Procfile | ||
README.md |
Zed
Welcome to Zed, a lightning-fast, collaborative code editor that makes your dreams come true.
Development tips
Dependencies
-
Install Postgres.app and start it.
-
Install the
LiveKit
server and theforeman
process supervisor:brew install livekit brew install foreman
-
Ensure the Zed.dev website is checked out in a sibling directory:
cd .. git clone https://github.com/zed-industries/zed.dev
-
Initialize submodules
git submodule update --init --recursive
-
Set up a local
zed
database and seed it with some initial users:Create a personal GitHub token to run
script/bootstrap
once successfully: the token needs to have an access to private repositories for the script to work (repo
OAuth scope). Then delete that token.GITHUB_TOKEN=<$token> script/bootstrap
Testing against locally-running servers
Start the web and collab servers:
foreman start
If you want to run Zed pointed at the local servers, you can run:
script/zed-with-local-servers
# or...
script/zed-with-local-servers --release
Dump element JSON
If you trigger cmd-alt-i
, Zed will copy a JSON representation of the current window contents to the clipboard. You can paste this in a tool like DJSON to navigate the state of on-screen elements in a structured way.
Licensing
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.
Wasm Plugins
Zed has a Wasm-based plugin runtime which it currently uses to embed plugins. To compile Zed, you'll need to have the wasm32-wasi
toolchain installed on your system. To install this toolchain, run:
rustup target add wasm32-wasi
Plugins can be found in the plugins
folder in the root. For more information about how plugins work, check the Plugin Guide in crates/plugin_runtime/README.md
.