zed/crates/gpui/src
2022-12-09 12:07:49 -08:00
..
app roll back mouse position in mouse_state struct in favor of using the dragged element position 2022-10-24 23:32:01 -07:00
elements notify views when hover finishes in tooltip wrapper 2022-12-08 11:26:46 -08:00
platform Fix unscaled scrolling when using an imprecise mouse wheel 2022-11-16 10:44:13 -08:00
presenter Dispatch Event refactoring. Appears to be workingCo-Authored-By: nathan@zed.dev 2022-08-22 16:16:40 -07:00
scene Allow having multiple mouse event handlers of the same kind 2022-11-17 17:01:34 -05:00
views Only invalidate parent view on click/hover if we read that state when rendering 2022-10-14 18:09:15 -06:00
app.rs Updated is_child() to omit self 2022-12-09 12:07:49 -08:00
assets.rs
clipboard.rs
color.rs
elements.rs Merge remote-tracking branch 'origin/main' into screen-sharing 2022-10-19 10:04:56 +02:00
executor.rs Capture runnable backtraces only when detecting nondeterminism 2022-11-28 19:35:33 +01:00
font_cache.rs One big cleanup pass of clippy lints 2022-08-10 16:51:01 -07:00
fonts.rs One big cleanup pass of clippy lints 2022-08-10 16:51:01 -07:00
geometry.rs One big cleanup pass of clippy lints 2022-08-10 16:51:01 -07:00
gpui.rs Create a SceneBuilder and sort stacking contexts when calling build 2022-10-25 12:16:09 +02:00
image_data.rs
json.rs
keymap.rs Refactor editor scrolling and implement scroll commands from vim mode 2022-12-07 16:39:32 -08:00
platform.rs Don't focus incoming call and project shared notification windows 2022-11-02 14:17:16 +01:00
presenter.rs Distributed database pattern built. 2022-12-03 16:06:01 -08:00
scene.rs Rename height to z-index 2022-10-25 13:47:12 +02:00
test.rs Capture runnable backtraces only when detecting nondeterminism 2022-11-28 19:35:33 +01:00
text_layout.rs One big cleanup pass of clippy lints 2022-08-10 16:51:01 -07:00
util.rs
views.rs