zed/crates/gpui/src/elements/stack.rs
Nathan Sobo fdfed3d7db Move all crates to a top-level crates folder
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00

85 lines
2 KiB
Rust

use crate::{
geometry::{rect::RectF, vector::Vector2F},
json::{self, json, ToJson},
DebugContext, Element, ElementBox, Event, EventContext, LayoutContext, PaintContext,
SizeConstraint,
};
pub struct Stack {
children: Vec<ElementBox>,
}
impl Stack {
pub fn new() -> Self {
Stack {
children: Vec::new(),
}
}
}
impl Element for Stack {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
cx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
let mut size = constraint.min;
for child in &mut self.children {
size = size.max(child.layout(constraint, cx));
}
(size, ())
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
cx: &mut PaintContext,
) -> Self::PaintState {
for child in &mut self.children {
cx.scene.push_layer(None);
child.paint(bounds.origin(), visible_bounds, cx);
cx.scene.pop_layer();
}
}
fn dispatch_event(
&mut self,
event: &Event,
_: RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
cx: &mut EventContext,
) -> bool {
for child in self.children.iter_mut().rev() {
if child.dispatch_event(event, cx) {
return true;
}
}
false
}
fn debug(
&self,
bounds: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
cx: &DebugContext,
) -> json::Value {
json!({
"type": "Stack",
"bounds": bounds.to_json(),
"children": self.children.iter().map(|child| child.debug(cx)).collect::<Vec<json::Value>>()
})
}
}
impl Extend<ElementBox> for Stack {
fn extend<T: IntoIterator<Item = ElementBox>>(&mut self, children: T) {
self.children.extend(children)
}
}