mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-11 13:10:54 +00:00
70 lines
2.2 KiB
Rust
70 lines
2.2 KiB
Rust
use std::{io::Write, path::Path};
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use wasmtime::{Config, Engine};
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fn main() {
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let base = Path::new("../../plugins");
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println!("cargo:rerun-if-changed={}", base.display());
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println!("cargo:warning=Rebuilding precompiled plugins...");
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let _ = std::fs::remove_dir_all(base.join("bin"));
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let _ =
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std::fs::create_dir_all(base.join("bin")).expect("Could not make plugins bin directory");
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let build_successful = std::process::Command::new("cargo")
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.args([
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"build",
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"--release",
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"--target",
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"wasm32-wasi",
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"--manifest-path",
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base.join("Cargo.toml").to_str().unwrap(),
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])
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.status()
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.expect("Could not build plugins")
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.success();
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assert!(build_successful);
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let binaries = std::fs::read_dir(base.join("target/wasm32-wasi/release"))
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.expect("Could not find compiled plugins in target");
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let engine = create_engine();
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for file in binaries {
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let is_wasm = || {
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let path = file.ok()?.path();
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if path.extension()? == "wasm" {
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Some(path)
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} else {
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None
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}
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};
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if let Some(path) = is_wasm() {
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let out_path = base.join("bin").join(path.file_name().unwrap());
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std::fs::copy(&path, &out_path).expect("Could not copy compiled plugin to bin");
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precompile(&out_path, &engine);
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}
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}
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}
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fn create_engine() -> Engine {
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let mut config = Config::default();
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config.async_support(true);
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// config.epoch_interruption(true);
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Engine::new(&config).expect("Could not create engine")
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}
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fn precompile(path: &Path, engine: &Engine) {
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let bytes = std::fs::read(path).expect("Could not read wasm module");
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let compiled = engine
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.precompile_module(&bytes)
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.expect("Could not precompile module");
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let out_path = path.parent().unwrap().join(&format!(
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"{}.pre",
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path.file_name().unwrap().to_string_lossy()
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));
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let mut out_file = std::fs::File::create(out_path)
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.expect("Could not create output file for precompiled module");
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out_file.write_all(&compiled).unwrap();
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}
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