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42 lines
1.7 KiB
Rust
42 lines
1.7 KiB
Rust
use crate::class_table;
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use crate::compiler::{CompilerDatabase, Interner};
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/// Our "database" will be threaded through our application (though
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/// 99% of the application only interacts with it through traits and
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/// never knows its real name). It contains all the values for all of
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/// our memoized queries and encapsulates **all mutable state that
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/// persists longer than a single query execution.**
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///
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/// Databases can contain whatever you want them to, but salsa
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/// requires you to add a `salsa::Runtime` member. Note
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/// though: you should be very careful if adding shared, mutable state
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/// to your context (e.g., a shared counter or some such thing). If
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/// mutations to that shared state affect the results of your queries,
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/// that's going to mess up the incremental results.
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#[salsa::database(class_table::ClassTable)]
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#[derive(Default)]
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pub struct DatabaseImpl {
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runtime: salsa::Runtime<DatabaseImpl>,
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/// An interner is an example of shared mutable state that would
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/// be ok: although the interner allocates internally when you
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/// intern something new, this never affects any previously
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/// interned values, so it's not going to affect query results.
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interner: Interner,
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}
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/// This impl tells salsa where to find the salsa runtime.
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impl salsa::Database for DatabaseImpl {
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fn salsa_runtime(&self) -> &salsa::Runtime<DatabaseImpl> {
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&self.runtime
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}
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}
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/// In addition to the "query provider" traits, you may have other
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/// trait requirements that your application needs -- you can
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/// implement those yourself (in this case, an `interner`).
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impl CompilerDatabase for DatabaseImpl {
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fn interner(&self) -> &Interner {
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&self.interner
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}
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}
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