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Fix stale Discord invite links (#21074)
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@ -61,4 +61,4 @@ In addition to the systems above, GPUI provides a range of smaller services that
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- The `[gpui::test]` macro provides a convenient way to write tests for your GPUI applications. Tests also have their own kind of context, a `TestAppContext` which provides ways of simulating common platform input. See `app::test_context` and `test` modules for more details.
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Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
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Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
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@ -56,7 +56,7 @@
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//! and [`test`] modules for more details.
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//!
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//! Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop
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//! a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples,
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//! a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples,
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//! and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
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#![deny(missing_docs)]
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@ -125,7 +125,7 @@ Each connection tries to run the development server in proxy mode. This mode wil
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In the case that reconnecting fails, the daemon will not be re-used. That said, unsaved changes are by default persisted locally, so that you do not lose work. You can always reconnect to the project at a later date and Zed will restore unsaved changes.
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If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community).
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If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links).
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## Supported SSH Options
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@ -152,4 +152,4 @@ Note that we deliberately disallow some options (for example `-t` or `-T`) that
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## Feedback
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Please join the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community).
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Please join the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links).
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@ -10,4 +10,4 @@ Zed Employees are not currently working on the Windows build.
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However, we welcome contributions from the community to improve Windows support.
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- [GitHub Issues with 'Windows' label](https://github.com/zed-industries/zed/issues?q=is%3Aissue+is%3Aopen+label%3Awindows)
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- [Zed Community Discord](https://discord.gg/zed-community) -> `#windows-port`
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- [Zed Community Discord](https://zed.dev/community-links) -> `#windows-port`
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