zed/crates/vim/src/motion.rs
2023-01-11 12:10:55 -08:00

510 lines
16 KiB
Rust

use editor::{
char_kind,
display_map::{DisplaySnapshot, ToDisplayPoint},
movement, Bias, CharKind, DisplayPoint,
};
use gpui::{actions, impl_actions, MutableAppContext};
use language::{Point, Selection, SelectionGoal};
use serde::Deserialize;
use workspace::Workspace;
use crate::{
normal::normal_motion,
state::{Mode, Operator},
visual::visual_motion,
Vim,
};
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum Motion {
Left,
Backspace,
Down,
Up,
Right,
NextWordStart { ignore_punctuation: bool },
NextWordEnd { ignore_punctuation: bool },
PreviousWordStart { ignore_punctuation: bool },
FirstNonWhitespace,
CurrentLine,
StartOfLine,
EndOfLine,
StartOfDocument,
EndOfDocument,
Matching,
FindForward { before: bool, character: char },
FindBackward { after: bool, character: char },
}
#[derive(Clone, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
struct NextWordStart {
#[serde(default)]
ignore_punctuation: bool,
}
#[derive(Clone, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
struct NextWordEnd {
#[serde(default)]
ignore_punctuation: bool,
}
#[derive(Clone, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
struct PreviousWordStart {
#[serde(default)]
ignore_punctuation: bool,
}
actions!(
vim,
[
Left,
Backspace,
Down,
Up,
Right,
FirstNonWhitespace,
StartOfLine,
EndOfLine,
CurrentLine,
StartOfDocument,
EndOfDocument,
Matching,
]
);
impl_actions!(vim, [NextWordStart, NextWordEnd, PreviousWordStart]);
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(|_: &mut Workspace, _: &Left, cx: _| motion(Motion::Left, cx));
cx.add_action(|_: &mut Workspace, _: &Backspace, cx: _| motion(Motion::Backspace, cx));
cx.add_action(|_: &mut Workspace, _: &Down, cx: _| motion(Motion::Down, cx));
cx.add_action(|_: &mut Workspace, _: &Up, cx: _| motion(Motion::Up, cx));
cx.add_action(|_: &mut Workspace, _: &Right, cx: _| motion(Motion::Right, cx));
cx.add_action(|_: &mut Workspace, _: &FirstNonWhitespace, cx: _| {
motion(Motion::FirstNonWhitespace, cx)
});
cx.add_action(|_: &mut Workspace, _: &StartOfLine, cx: _| motion(Motion::StartOfLine, cx));
cx.add_action(|_: &mut Workspace, _: &EndOfLine, cx: _| motion(Motion::EndOfLine, cx));
cx.add_action(|_: &mut Workspace, _: &CurrentLine, cx: _| motion(Motion::CurrentLine, cx));
cx.add_action(|_: &mut Workspace, _: &StartOfDocument, cx: _| {
motion(Motion::StartOfDocument, cx)
});
cx.add_action(|_: &mut Workspace, _: &EndOfDocument, cx: _| motion(Motion::EndOfDocument, cx));
cx.add_action(|_: &mut Workspace, _: &Matching, cx: _| motion(Motion::Matching, cx));
cx.add_action(
|_: &mut Workspace, &NextWordStart { ignore_punctuation }: &NextWordStart, cx: _| {
motion(Motion::NextWordStart { ignore_punctuation }, cx)
},
);
cx.add_action(
|_: &mut Workspace, &NextWordEnd { ignore_punctuation }: &NextWordEnd, cx: _| {
motion(Motion::NextWordEnd { ignore_punctuation }, cx)
},
);
cx.add_action(
|_: &mut Workspace,
&PreviousWordStart { ignore_punctuation }: &PreviousWordStart,
cx: _| { motion(Motion::PreviousWordStart { ignore_punctuation }, cx) },
);
}
pub(crate) fn motion(motion: Motion, cx: &mut MutableAppContext) {
if let Some(Operator::Namespace(_))
| Some(Operator::FindForward { .. })
| Some(Operator::FindBackward { .. }) = Vim::read(cx).active_operator()
{
Vim::update(cx, |vim, cx| vim.pop_operator(cx));
}
let times = Vim::update(cx, |vim, cx| vim.pop_number_operator(cx));
let operator = Vim::read(cx).active_operator();
match Vim::read(cx).state.mode {
Mode::Normal => normal_motion(motion, operator, times, cx),
Mode::Visual { .. } => visual_motion(motion, times, cx),
Mode::Insert => {
// Shouldn't execute a motion in insert mode. Ignoring
}
}
Vim::update(cx, |vim, cx| vim.clear_operator(cx));
}
// Motion handling is specified here:
// https://github.com/vim/vim/blob/master/runtime/doc/motion.txt
impl Motion {
pub fn linewise(self) -> bool {
use Motion::*;
matches!(
self,
Down | Up | StartOfDocument | EndOfDocument | CurrentLine
)
}
pub fn infallible(self) -> bool {
use Motion::*;
matches!(self, StartOfDocument | CurrentLine | EndOfDocument)
}
pub fn inclusive(self) -> bool {
use Motion::*;
match self {
Down
| Up
| StartOfDocument
| EndOfDocument
| CurrentLine
| EndOfLine
| NextWordEnd { .. }
| Matching
| FindForward { .. } => true,
Left
| Backspace
| Right
| StartOfLine
| NextWordStart { .. }
| PreviousWordStart { .. }
| FirstNonWhitespace
| FindBackward { .. } => false,
}
}
pub fn move_point(
self,
map: &DisplaySnapshot,
point: DisplayPoint,
goal: SelectionGoal,
times: usize,
) -> Option<(DisplayPoint, SelectionGoal)> {
use Motion::*;
let (new_point, goal) = match self {
Left => (left(map, point, times), SelectionGoal::None),
Backspace => (backspace(map, point, times), SelectionGoal::None),
Down => down(map, point, goal, times),
Up => up(map, point, goal, times),
Right => (right(map, point, times), SelectionGoal::None),
NextWordStart { ignore_punctuation } => (
next_word_start(map, point, ignore_punctuation, times),
SelectionGoal::None,
),
NextWordEnd { ignore_punctuation } => (
next_word_end(map, point, ignore_punctuation, times),
SelectionGoal::None,
),
PreviousWordStart { ignore_punctuation } => (
previous_word_start(map, point, ignore_punctuation, times),
SelectionGoal::None,
),
FirstNonWhitespace => (first_non_whitespace(map, point), SelectionGoal::None),
StartOfLine => (start_of_line(map, point), SelectionGoal::None),
EndOfLine => (end_of_line(map, point), SelectionGoal::None),
CurrentLine => (end_of_line(map, point), SelectionGoal::None),
StartOfDocument => (start_of_document(map, point, times), SelectionGoal::None),
EndOfDocument => (end_of_document(map, point, times), SelectionGoal::None),
Matching => (matching(map, point), SelectionGoal::None),
FindForward { before, character } => (
find_forward(map, point, before, character, times),
SelectionGoal::None,
),
FindBackward { after, character } => (
find_backward(map, point, after, character, times),
SelectionGoal::None,
),
};
(new_point != point || self.infallible()).then_some((new_point, goal))
}
// Expands a selection using self motion for an operator
pub fn expand_selection(
self,
map: &DisplaySnapshot,
selection: &mut Selection<DisplayPoint>,
times: usize,
expand_to_surrounding_newline: bool,
) -> bool {
if let Some((new_head, goal)) =
self.move_point(map, selection.head(), selection.goal, times)
{
selection.set_head(new_head, goal);
if self.linewise() {
selection.start = map.prev_line_boundary(selection.start.to_point(map)).1;
if expand_to_surrounding_newline {
if selection.end.row() < map.max_point().row() {
*selection.end.row_mut() += 1;
*selection.end.column_mut() = 0;
selection.end = map.clip_point(selection.end, Bias::Right);
// Don't reset the end here
return true;
} else if selection.start.row() > 0 {
*selection.start.row_mut() -= 1;
*selection.start.column_mut() = map.line_len(selection.start.row());
selection.start = map.clip_point(selection.start, Bias::Left);
}
}
(_, selection.end) = map.next_line_boundary(selection.end.to_point(map));
} else {
// If the motion is exclusive and the end of the motion is in column 1, the
// end of the motion is moved to the end of the previous line and the motion
// becomes inclusive. Example: "}" moves to the first line after a paragraph,
// but "d}" will not include that line.
let mut inclusive = self.inclusive();
if !inclusive
&& self != Motion::Backspace
&& selection.end.row() > selection.start.row()
&& selection.end.column() == 0
{
inclusive = true;
*selection.end.row_mut() -= 1;
*selection.end.column_mut() = 0;
selection.end = map.clip_point(
map.next_line_boundary(selection.end.to_point(map)).1,
Bias::Left,
);
}
if inclusive && selection.end.column() < map.line_len(selection.end.row()) {
*selection.end.column_mut() += 1;
}
}
true
} else {
false
}
}
}
fn left(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
for _ in 0..times {
*point.column_mut() = point.column().saturating_sub(1);
point = map.clip_point(point, Bias::Left);
if point.column() == 0 {
break;
}
}
point
}
fn backspace(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
for _ in 0..times {
point = movement::left(map, point);
}
point
}
fn down(
map: &DisplaySnapshot,
mut point: DisplayPoint,
mut goal: SelectionGoal,
times: usize,
) -> (DisplayPoint, SelectionGoal) {
for _ in 0..times {
(point, goal) = movement::down(map, point, goal, true);
}
(point, goal)
}
fn up(
map: &DisplaySnapshot,
mut point: DisplayPoint,
mut goal: SelectionGoal,
times: usize,
) -> (DisplayPoint, SelectionGoal) {
for _ in 0..times {
(point, goal) = movement::up(map, point, goal, true);
}
(point, goal)
}
pub(crate) fn right(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
for _ in 0..times {
let mut new_point = point;
*new_point.column_mut() += 1;
let new_point = map.clip_point(new_point, Bias::Right);
if point == new_point {
break;
}
point = new_point;
}
point
}
pub(crate) fn next_word_start(
map: &DisplaySnapshot,
mut point: DisplayPoint,
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
for _ in 0..times {
let mut crossed_newline = false;
point = movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
let at_newline = right == '\n';
let found = (left_kind != right_kind && right_kind != CharKind::Whitespace)
|| at_newline && crossed_newline
|| at_newline && left == '\n'; // Prevents skipping repeated empty lines
crossed_newline |= at_newline;
found
})
}
point
}
fn next_word_end(
map: &DisplaySnapshot,
mut point: DisplayPoint,
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
for _ in 0..times {
*point.column_mut() += 1;
point = movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
left_kind != right_kind && left_kind != CharKind::Whitespace
});
// find_boundary clips, so if the character after the next character is a newline or at the end of the document, we know
// we have backtracked already
if !map
.chars_at(point)
.nth(1)
.map(|(c, _)| c == '\n')
.unwrap_or(true)
{
*point.column_mut() = point.column().saturating_sub(1);
}
point = map.clip_point(point, Bias::Left);
}
point
}
fn previous_word_start(
map: &DisplaySnapshot,
mut point: DisplayPoint,
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
for _ in 0..times {
// This works even though find_preceding_boundary is called for every character in the line containing
// cursor because the newline is checked only once.
point = movement::find_preceding_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
(left_kind != right_kind && !right.is_whitespace()) || left == '\n'
});
}
point
}
fn first_non_whitespace(map: &DisplaySnapshot, from: DisplayPoint) -> DisplayPoint {
let mut last_point = DisplayPoint::new(from.row(), 0);
for (ch, point) in map.chars_at(last_point) {
if ch == '\n' {
return from;
}
last_point = point;
if char_kind(ch) != CharKind::Whitespace {
break;
}
}
map.clip_point(last_point, Bias::Left)
}
fn start_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
map.prev_line_boundary(point.to_point(map)).1
}
fn end_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
map.clip_point(map.next_line_boundary(point.to_point(map)).1, Bias::Left)
}
fn start_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint {
let mut new_point = Point::new((line - 1) as u32, 0).to_display_point(map);
*new_point.column_mut() = point.column();
map.clip_point(new_point, Bias::Left)
}
fn end_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint {
let mut new_point = if line == 1 {
map.max_point()
} else {
Point::new((line - 1) as u32, 0).to_display_point(map)
};
*new_point.column_mut() = point.column();
map.clip_point(new_point, Bias::Left)
}
fn matching(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
let offset = point.to_offset(map, Bias::Left);
if let Some((open_range, close_range)) =
map.buffer_snapshot.enclosing_bracket_ranges(offset..offset)
{
if open_range.contains(&offset) {
close_range.start.to_display_point(map)
} else {
open_range.start.to_display_point(map)
}
} else {
point
}
}
fn find_forward(
map: &DisplaySnapshot,
from: DisplayPoint,
before: bool,
target: char,
mut times: usize,
) -> DisplayPoint {
let mut previous_point = from;
for (ch, point) in map.chars_at(from) {
if ch == target && point != from {
times -= 1;
if times == 0 {
return if before { previous_point } else { point };
}
} else if ch == '\n' {
break;
}
previous_point = point;
}
from
}
fn find_backward(
map: &DisplaySnapshot,
from: DisplayPoint,
after: bool,
target: char,
mut times: usize,
) -> DisplayPoint {
let mut previous_point = from;
for (ch, point) in map.reverse_chars_at(from) {
if ch == target && point != from {
times -= 1;
if times == 0 {
return if after { previous_point } else { point };
}
} else if ch == '\n' {
break;
}
previous_point = point;
}
from
}