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510 lines
16 KiB
Rust
510 lines
16 KiB
Rust
use editor::{
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char_kind,
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display_map::{DisplaySnapshot, ToDisplayPoint},
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movement, Bias, CharKind, DisplayPoint,
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};
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use gpui::{actions, impl_actions, MutableAppContext};
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use language::{Point, Selection, SelectionGoal};
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use serde::Deserialize;
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use workspace::Workspace;
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use crate::{
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normal::normal_motion,
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state::{Mode, Operator},
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visual::visual_motion,
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Vim,
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};
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum Motion {
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Left,
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Backspace,
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Down,
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Up,
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Right,
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NextWordStart { ignore_punctuation: bool },
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NextWordEnd { ignore_punctuation: bool },
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PreviousWordStart { ignore_punctuation: bool },
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FirstNonWhitespace,
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CurrentLine,
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StartOfLine,
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EndOfLine,
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StartOfDocument,
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EndOfDocument,
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Matching,
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FindForward { before: bool, character: char },
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FindBackward { after: bool, character: char },
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}
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#[derive(Clone, Deserialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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struct NextWordStart {
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#[serde(default)]
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ignore_punctuation: bool,
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}
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#[derive(Clone, Deserialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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struct NextWordEnd {
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#[serde(default)]
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ignore_punctuation: bool,
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}
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#[derive(Clone, Deserialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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struct PreviousWordStart {
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#[serde(default)]
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ignore_punctuation: bool,
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}
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actions!(
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vim,
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[
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Left,
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Backspace,
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Down,
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Up,
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Right,
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FirstNonWhitespace,
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StartOfLine,
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EndOfLine,
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CurrentLine,
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StartOfDocument,
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EndOfDocument,
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Matching,
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]
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);
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impl_actions!(vim, [NextWordStart, NextWordEnd, PreviousWordStart]);
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(|_: &mut Workspace, _: &Left, cx: _| motion(Motion::Left, cx));
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cx.add_action(|_: &mut Workspace, _: &Backspace, cx: _| motion(Motion::Backspace, cx));
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cx.add_action(|_: &mut Workspace, _: &Down, cx: _| motion(Motion::Down, cx));
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cx.add_action(|_: &mut Workspace, _: &Up, cx: _| motion(Motion::Up, cx));
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cx.add_action(|_: &mut Workspace, _: &Right, cx: _| motion(Motion::Right, cx));
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cx.add_action(|_: &mut Workspace, _: &FirstNonWhitespace, cx: _| {
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motion(Motion::FirstNonWhitespace, cx)
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});
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cx.add_action(|_: &mut Workspace, _: &StartOfLine, cx: _| motion(Motion::StartOfLine, cx));
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cx.add_action(|_: &mut Workspace, _: &EndOfLine, cx: _| motion(Motion::EndOfLine, cx));
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cx.add_action(|_: &mut Workspace, _: &CurrentLine, cx: _| motion(Motion::CurrentLine, cx));
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cx.add_action(|_: &mut Workspace, _: &StartOfDocument, cx: _| {
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motion(Motion::StartOfDocument, cx)
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});
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cx.add_action(|_: &mut Workspace, _: &EndOfDocument, cx: _| motion(Motion::EndOfDocument, cx));
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cx.add_action(|_: &mut Workspace, _: &Matching, cx: _| motion(Motion::Matching, cx));
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cx.add_action(
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|_: &mut Workspace, &NextWordStart { ignore_punctuation }: &NextWordStart, cx: _| {
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motion(Motion::NextWordStart { ignore_punctuation }, cx)
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},
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);
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cx.add_action(
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|_: &mut Workspace, &NextWordEnd { ignore_punctuation }: &NextWordEnd, cx: _| {
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motion(Motion::NextWordEnd { ignore_punctuation }, cx)
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},
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);
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cx.add_action(
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|_: &mut Workspace,
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&PreviousWordStart { ignore_punctuation }: &PreviousWordStart,
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cx: _| { motion(Motion::PreviousWordStart { ignore_punctuation }, cx) },
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);
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}
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pub(crate) fn motion(motion: Motion, cx: &mut MutableAppContext) {
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if let Some(Operator::Namespace(_))
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| Some(Operator::FindForward { .. })
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| Some(Operator::FindBackward { .. }) = Vim::read(cx).active_operator()
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{
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Vim::update(cx, |vim, cx| vim.pop_operator(cx));
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}
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let times = Vim::update(cx, |vim, cx| vim.pop_number_operator(cx));
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let operator = Vim::read(cx).active_operator();
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match Vim::read(cx).state.mode {
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Mode::Normal => normal_motion(motion, operator, times, cx),
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Mode::Visual { .. } => visual_motion(motion, times, cx),
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Mode::Insert => {
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// Shouldn't execute a motion in insert mode. Ignoring
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}
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}
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Vim::update(cx, |vim, cx| vim.clear_operator(cx));
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}
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// Motion handling is specified here:
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// https://github.com/vim/vim/blob/master/runtime/doc/motion.txt
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impl Motion {
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pub fn linewise(self) -> bool {
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use Motion::*;
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matches!(
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self,
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Down | Up | StartOfDocument | EndOfDocument | CurrentLine
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)
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}
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pub fn infallible(self) -> bool {
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use Motion::*;
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matches!(self, StartOfDocument | CurrentLine | EndOfDocument)
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}
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pub fn inclusive(self) -> bool {
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use Motion::*;
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match self {
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Down
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| Up
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| StartOfDocument
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| EndOfDocument
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| CurrentLine
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| EndOfLine
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| NextWordEnd { .. }
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| Matching
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| FindForward { .. } => true,
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Left
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| Backspace
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| Right
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| StartOfLine
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| NextWordStart { .. }
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| PreviousWordStart { .. }
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| FirstNonWhitespace
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| FindBackward { .. } => false,
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}
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}
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pub fn move_point(
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self,
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map: &DisplaySnapshot,
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point: DisplayPoint,
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goal: SelectionGoal,
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times: usize,
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) -> Option<(DisplayPoint, SelectionGoal)> {
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use Motion::*;
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let (new_point, goal) = match self {
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Left => (left(map, point, times), SelectionGoal::None),
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Backspace => (backspace(map, point, times), SelectionGoal::None),
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Down => down(map, point, goal, times),
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Up => up(map, point, goal, times),
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Right => (right(map, point, times), SelectionGoal::None),
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NextWordStart { ignore_punctuation } => (
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next_word_start(map, point, ignore_punctuation, times),
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SelectionGoal::None,
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),
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NextWordEnd { ignore_punctuation } => (
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next_word_end(map, point, ignore_punctuation, times),
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SelectionGoal::None,
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),
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PreviousWordStart { ignore_punctuation } => (
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previous_word_start(map, point, ignore_punctuation, times),
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SelectionGoal::None,
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),
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FirstNonWhitespace => (first_non_whitespace(map, point), SelectionGoal::None),
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StartOfLine => (start_of_line(map, point), SelectionGoal::None),
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EndOfLine => (end_of_line(map, point), SelectionGoal::None),
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CurrentLine => (end_of_line(map, point), SelectionGoal::None),
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StartOfDocument => (start_of_document(map, point, times), SelectionGoal::None),
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EndOfDocument => (end_of_document(map, point, times), SelectionGoal::None),
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Matching => (matching(map, point), SelectionGoal::None),
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FindForward { before, character } => (
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find_forward(map, point, before, character, times),
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SelectionGoal::None,
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),
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FindBackward { after, character } => (
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find_backward(map, point, after, character, times),
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SelectionGoal::None,
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),
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};
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(new_point != point || self.infallible()).then_some((new_point, goal))
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}
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// Expands a selection using self motion for an operator
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pub fn expand_selection(
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self,
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map: &DisplaySnapshot,
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selection: &mut Selection<DisplayPoint>,
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times: usize,
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expand_to_surrounding_newline: bool,
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) -> bool {
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if let Some((new_head, goal)) =
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self.move_point(map, selection.head(), selection.goal, times)
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{
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selection.set_head(new_head, goal);
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if self.linewise() {
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selection.start = map.prev_line_boundary(selection.start.to_point(map)).1;
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if expand_to_surrounding_newline {
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if selection.end.row() < map.max_point().row() {
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*selection.end.row_mut() += 1;
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*selection.end.column_mut() = 0;
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selection.end = map.clip_point(selection.end, Bias::Right);
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// Don't reset the end here
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return true;
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} else if selection.start.row() > 0 {
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*selection.start.row_mut() -= 1;
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*selection.start.column_mut() = map.line_len(selection.start.row());
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selection.start = map.clip_point(selection.start, Bias::Left);
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}
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}
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(_, selection.end) = map.next_line_boundary(selection.end.to_point(map));
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} else {
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// If the motion is exclusive and the end of the motion is in column 1, the
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// end of the motion is moved to the end of the previous line and the motion
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// becomes inclusive. Example: "}" moves to the first line after a paragraph,
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// but "d}" will not include that line.
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let mut inclusive = self.inclusive();
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if !inclusive
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&& self != Motion::Backspace
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&& selection.end.row() > selection.start.row()
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&& selection.end.column() == 0
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{
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inclusive = true;
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*selection.end.row_mut() -= 1;
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*selection.end.column_mut() = 0;
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selection.end = map.clip_point(
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map.next_line_boundary(selection.end.to_point(map)).1,
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Bias::Left,
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);
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}
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if inclusive && selection.end.column() < map.line_len(selection.end.row()) {
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*selection.end.column_mut() += 1;
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}
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}
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true
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} else {
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false
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}
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}
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}
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fn left(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
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for _ in 0..times {
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*point.column_mut() = point.column().saturating_sub(1);
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point = map.clip_point(point, Bias::Left);
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if point.column() == 0 {
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break;
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}
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}
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point
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}
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fn backspace(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
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for _ in 0..times {
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point = movement::left(map, point);
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}
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point
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}
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fn down(
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map: &DisplaySnapshot,
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mut point: DisplayPoint,
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mut goal: SelectionGoal,
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times: usize,
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) -> (DisplayPoint, SelectionGoal) {
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for _ in 0..times {
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(point, goal) = movement::down(map, point, goal, true);
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}
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(point, goal)
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}
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fn up(
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map: &DisplaySnapshot,
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mut point: DisplayPoint,
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mut goal: SelectionGoal,
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times: usize,
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) -> (DisplayPoint, SelectionGoal) {
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for _ in 0..times {
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(point, goal) = movement::up(map, point, goal, true);
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}
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(point, goal)
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}
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pub(crate) fn right(map: &DisplaySnapshot, mut point: DisplayPoint, times: usize) -> DisplayPoint {
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for _ in 0..times {
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let mut new_point = point;
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*new_point.column_mut() += 1;
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let new_point = map.clip_point(new_point, Bias::Right);
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if point == new_point {
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break;
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}
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point = new_point;
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}
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point
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}
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pub(crate) fn next_word_start(
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map: &DisplaySnapshot,
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mut point: DisplayPoint,
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ignore_punctuation: bool,
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times: usize,
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) -> DisplayPoint {
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for _ in 0..times {
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let mut crossed_newline = false;
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point = movement::find_boundary(map, point, |left, right| {
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let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
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let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
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let at_newline = right == '\n';
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let found = (left_kind != right_kind && right_kind != CharKind::Whitespace)
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|| at_newline && crossed_newline
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|| at_newline && left == '\n'; // Prevents skipping repeated empty lines
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crossed_newline |= at_newline;
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found
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})
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}
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point
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}
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fn next_word_end(
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map: &DisplaySnapshot,
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mut point: DisplayPoint,
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ignore_punctuation: bool,
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times: usize,
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) -> DisplayPoint {
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for _ in 0..times {
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*point.column_mut() += 1;
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point = movement::find_boundary(map, point, |left, right| {
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let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
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let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
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left_kind != right_kind && left_kind != CharKind::Whitespace
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});
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// find_boundary clips, so if the character after the next character is a newline or at the end of the document, we know
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// we have backtracked already
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if !map
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.chars_at(point)
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.nth(1)
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.map(|(c, _)| c == '\n')
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.unwrap_or(true)
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{
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*point.column_mut() = point.column().saturating_sub(1);
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}
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point = map.clip_point(point, Bias::Left);
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}
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point
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}
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fn previous_word_start(
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map: &DisplaySnapshot,
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mut point: DisplayPoint,
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ignore_punctuation: bool,
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times: usize,
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) -> DisplayPoint {
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for _ in 0..times {
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// This works even though find_preceding_boundary is called for every character in the line containing
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// cursor because the newline is checked only once.
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point = movement::find_preceding_boundary(map, point, |left, right| {
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let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
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let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
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(left_kind != right_kind && !right.is_whitespace()) || left == '\n'
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});
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}
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point
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}
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fn first_non_whitespace(map: &DisplaySnapshot, from: DisplayPoint) -> DisplayPoint {
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let mut last_point = DisplayPoint::new(from.row(), 0);
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for (ch, point) in map.chars_at(last_point) {
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if ch == '\n' {
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return from;
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}
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last_point = point;
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if char_kind(ch) != CharKind::Whitespace {
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break;
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}
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}
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map.clip_point(last_point, Bias::Left)
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}
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fn start_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
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map.prev_line_boundary(point.to_point(map)).1
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}
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fn end_of_line(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
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map.clip_point(map.next_line_boundary(point.to_point(map)).1, Bias::Left)
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}
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fn start_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint {
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let mut new_point = Point::new((line - 1) as u32, 0).to_display_point(map);
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*new_point.column_mut() = point.column();
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map.clip_point(new_point, Bias::Left)
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}
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fn end_of_document(map: &DisplaySnapshot, point: DisplayPoint, line: usize) -> DisplayPoint {
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let mut new_point = if line == 1 {
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map.max_point()
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} else {
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Point::new((line - 1) as u32, 0).to_display_point(map)
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};
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*new_point.column_mut() = point.column();
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map.clip_point(new_point, Bias::Left)
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}
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fn matching(map: &DisplaySnapshot, point: DisplayPoint) -> DisplayPoint {
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let offset = point.to_offset(map, Bias::Left);
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if let Some((open_range, close_range)) =
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map.buffer_snapshot.enclosing_bracket_ranges(offset..offset)
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{
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if open_range.contains(&offset) {
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close_range.start.to_display_point(map)
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} else {
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open_range.start.to_display_point(map)
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}
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} else {
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point
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}
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}
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fn find_forward(
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map: &DisplaySnapshot,
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from: DisplayPoint,
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before: bool,
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target: char,
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mut times: usize,
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) -> DisplayPoint {
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let mut previous_point = from;
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for (ch, point) in map.chars_at(from) {
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if ch == target && point != from {
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times -= 1;
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if times == 0 {
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return if before { previous_point } else { point };
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}
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} else if ch == '\n' {
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break;
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}
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previous_point = point;
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}
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from
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}
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fn find_backward(
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map: &DisplaySnapshot,
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from: DisplayPoint,
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after: bool,
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target: char,
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mut times: usize,
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) -> DisplayPoint {
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let mut previous_point = from;
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for (ch, point) in map.reverse_chars_at(from) {
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if ch == target && point != from {
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times -= 1;
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if times == 0 {
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return if after { previous_point } else { point };
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}
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} else if ch == '\n' {
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break;
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}
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previous_point = point;
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}
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from
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}
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